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Post by piamoto(david) on Feb 27, 2014 12:32:49 GMT
plis i need status for enchanter user throeing weapon
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aroxis
Member
I liek cupcakes .-.
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Post by aroxis on Feb 27, 2014 13:27:39 GMT
Int/dex/cri
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Post by Deleted on Feb 27, 2014 17:55:09 GMT
INT/AGI/CRT
INT-200-256 AGI-130-150 CRT-150+
Easier if you use T.knife UP for the evasion bonus and CRT rate+30 which saves you around 90 points of CRT
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Post by Aura on Feb 27, 2014 18:35:17 GMT
wear grace hood/and a throwing weapon with crit rate+30. Only need 120 crit then. Max int then rest agi.
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Post by Deleted on Feb 27, 2014 18:49:49 GMT
with grace hood, throw with crt rate+30 and 150 crt youll have a 95% crt rate. Thanks for reminding me wersh
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Post by Deleted on Mar 1, 2014 2:55:47 GMT
crit rate isnt a problem if you're using bow instead. dragon fang: crt rate up based on int with bows tested with yumi slot critical 2, pirate hat & dunkelheit. aroxis this is what i use when you asked me about my crit rate @ bc before.
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Post by Deleted on Mar 1, 2014 3:36:52 GMT
crit rate isnt a problem if you're using bow instead. dragon fang: crt rate up based on int with bows tested with yumi slot critical 2, pirate hat & dunkelheit. aroxis this is what i use when you asked me about my crit rate @ bc before. Wouldnt your magic, physical and critical and base damage be a lot lower?
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Post by khimichi on Mar 1, 2014 4:31:34 GMT
Well, in my opinion, enchanter throwing type is only best for party since if i can maximize its range, u wont get hit buy enemies area attack... But the damage itself isnt good enough if u compared it with dia espada... Its because dia espada can maxmize your autoskill with its mana wave autoskill and its damage is big... Besides, if u insist on throwing enchant, i suggest you build INT 256 AGI 130-150 DEX min75 or higher if u need damage VIT left over
Why dex??? Because with dex, your PURE DMG and matk will be bigger and it will show its power to high def enemy, since crit dmg is only a multiplier of pure dmg infliceted on enemies... Also, you will lose lots of points in crit then dex and since your dex is low, your drain cast will take longer...
For soloer boss, the best weapon is dia espada, since it have greater dmg than ... For party, the best weapon is throwing since it will make you dont be hit by area atk...
NB: Sorry if this opinion is wrong since im only newbie enchanter ^_^...
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Post by Deleted on Mar 1, 2014 4:54:20 GMT
crit rate isnt a problem if you're using bow instead. dragon fang: crt rate up based on int with bows tested with yumi slot critical 2, pirate hat & dunkelheit. aroxis this is what i use when you asked me about my crit rate @ bc before. Wouldnt your magic, physical and critical and base damage be a lot lower? ask aroxis. i dont compare my dmg to other enchanters to know if its low or not even noticeable. plus, i fully benefit yumi. not just usable.
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Post by Deleted on Mar 1, 2014 5:12:32 GMT
Well, in my opinion, enchanter throwing type is only best for party since if i can maximize its range, u wont get hit buy enemies area attack... But the damage itself isnt good enough if u compared it with dia espada... Its because dia espada can maxmize your autoskill with its mana wave autoskill and its damage is big... Besides, if u insist on throwing enchant, i suggest you build INT 256 AGI 130-150 DEX min75 or higher if u need damage VIT left over Why dex??? Because with dex, your PURE DMG and matk will be bigger and it will show its power to high def enemy, since crit dmg is only a multiplier of pure dmg infliceted on enemies... Also, you will lose lots of points in crit then dex and since your dex is low, your drain cast will take longer... For soloer boss, the best weapon is dia espada, since it have greater dmg than ... For party, the best weapon is throwing since it will make you dont be hit by area atk... NB: Sorry if this opinion is wrong since im only newbie enchanter ^_^... area attack: as the name suggest, even you're out of aggro, you will still affected. no difference even you're far. i dont know about other people but personally, i dont solo or farm boss every login till the next logout. magic sword probably the worst thing to use if you're making a damager. 2 or 2.5atk per int plus 1 or 1.5 atk per dex. max dex/int & your damage is at its cap while throwing can still benefit str after max int & dex for dmg. not mentioning later on throwing deals triple attack. tanker or damager, choose one. unless you got unlimited points, your 100% capability will be distributed evenly so you're neither a badass tanker nor a badass damager. all rounder indeed but that makes you another average enchanter.
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Post by khimichi on Mar 1, 2014 5:36:30 GMT
Well, in my opinion, enchanter throwing type is only best for party since if i can maximize its range, u wont get hit buy enemies area attack... But the damage itself isnt good enough if u compared it with dia espada... Its because dia espada can maxmize your autoskill with its mana wave autoskill and its damage is big... Besides, if u insist on throwing enchant, i suggest you build INT 256 AGI 130-150 DEX min75 or higher if u need damage VIT left over Why dex??? Because with dex, your PURE DMG and matk will be bigger and it will show its power to high def enemy, since crit dmg is only a multiplier of pure dmg infliceted on enemies... Also, you will lose lots of points in crit then dex and since your dex is low, your drain cast will take longer... For soloer boss, the best weapon is dia espada, since it have greater dmg than ... For party, the best weapon is throwing since it will make you dont be hit by area atk... NB: Sorry if this opinion is wrong since im only newbie enchanter ^_^... area attack: as the name suggest, even you're out of aggro, you will still affected. no difference even you're far. i dont know about other people but personally, i dont solo or farm boss every login till the next logout. magic sword probably the worst thing to use if you're making a damager. 2 or 2.5atk per int plus 1 or 1.5 atk per dex. max dex/int & your damage is at its cap while throwing can still benefit str after max int & dex for dmg. not mentioning later on throwing deals triple attack. tanker or damager, choose one. unless you got unlimited points, your 100% capability will be distributed evenly so you're neither a badass tanker nor a badass damager. all rounder indeed but that makes you another average enchanter. I like to do solo boss for my own satisfaction, that's why i choose my build carefully to meet atk-def combination perfecly as its needed in soloing boss... For area attac, I mean is like plazuda regular attack or ganei attack when u are near the one that tanking u will also feel its dmg, not bomb like scingel... Well, i've tried every enchant build, crit withs shuriken, crit with flabellum, dex with both of them, even crit with giglobe and the result is they arent greater than dia espada cumulative damage of my friend's... The one that make it great difference is dia espada autoskill, mana wave... Even u can do triple attack, with later bosses that have high def, your physical dmg wont do much dmg and u will depend on your autoskill damage to penetrate its def for greater dmg... And sorry, with this newbie builds i can achieve both damager and tanker, a solo boss specialist build i guess... See it here XD...
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Post by Deleted on Mar 1, 2014 9:12:50 GMT
area attack: as the name suggest, even you're out of aggro, you will still affected. no difference even you're far. i dont know about other people but personally, i dont solo or farm boss every login till the next logout. magic sword probably the worst thing to use if you're making a damager. 2 or 2.5atk per int plus 1 or 1.5 atk per dex. max dex/int & your damage is at its cap while throwing can still benefit str after max int & dex for dmg. not mentioning later on throwing deals triple attack. tanker or damager, choose one. unless you got unlimited points, your 100% capability will be distributed evenly so you're neither a badass tanker nor a badass damager. all rounder indeed but that makes you another average enchanter. I like to do solo boss for my own satisfaction, that's why i choose my build carefully to meet atk-def combination perfecly as its needed in soloing boss... For area attac, I mean is like plazuda regular attack or ganei attack when u are near the one that tanking u will also feel its dmg, not bomb like scingel... Well, i've tried every enchant build, crit withs shuriken, crit with flabellum, dex with both of them, even crit with giglobe and the result is they arent greater than dia espada cumulative damage of my friend's... The one that make it great difference is dia espada autoskill, mana wave... Even u can do triple attack, with later bosses that have high def, your physical dmg wont do much dmg and u will depend on your autoskill damage to penetrate its def for greater dmg... And sorry, with this newbie builds i can achieve both damager and tanker, a solo boss specialist build i guess... See it here XD... if you like to solo, carry on. i'v partied you and you've told me this before. personally i like to random kill so thats exactly how i like my char to be. we are a completely different beast. btw, vit also increase mdef a bit which is the same when enemy's barrier is up, their mdef also increase. if triple attack's physical through wont do much damage, same will apply to mana wave. i dont get that awesome feeling soloing things so i rather build my damage over tanking/soloing. i respect yours. whatever makes you happy is no one's business.
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Post by khimichi on Mar 1, 2014 9:38:16 GMT
I like to do solo boss for my own satisfaction, that's why i choose my build carefully to meet atk-def combination perfecly as its needed in soloing boss... For area attac, I mean is like plazuda regular attack or ganei attack when u are near the one that tanking u will also feel its dmg, not bomb like scingel... Well, i've tried every enchant build, crit withs shuriken, crit with flabellum, dex with both of them, even crit with giglobe and the result is they arent greater than dia espada cumulative damage of my friend's... The one that make it great difference is dia espada autoskill, mana wave... Even u can do triple attack, with later bosses that have high def, your physical dmg wont do much dmg and u will depend on your autoskill damage to penetrate its def for greater dmg... And sorry, with this newbie builds i can achieve both damager and tanker, a solo boss specialist build i guess... See it here XD... if you like to solo, carry on. i'v partied you and you've told me this before. personally i like to random kill so thats exactly how i like my char to be. we are a completely different beast. btw, vit also increase mdef a bit which is the same when enemy's barrier is up, their mdef also increase. if triple attack's physical through wont do much damage, same will apply to mana wave. i dont get that awesome feeling soloing things so i rather build my damage over tanking/soloing. i respect yours. whatever makes you happy is no one's business. Huh??? U ever partied me o.o??? Umm... IGN pliss >,<...
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Post by Deleted on Mar 1, 2014 9:50:09 GMT
if you like to solo, carry on. i'v partied you and you've told me this before. personally i like to random kill so thats exactly how i like my char to be. we are a completely different beast. btw, vit also increase mdef a bit which is the same when enemy's barrier is up, their mdef also increase. if triple attack's physical through wont do much damage, same will apply to mana wave. i dont get that awesome feeling soloing things so i rather build my damage over tanking/soloing. i respect yours. whatever makes you happy is no one's business. Huh??? U ever partied me o.o??? Umm... IGN pliss >,<... nope. just stay that way.
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Post by ManaKhe on Mar 12, 2014 6:12:22 GMT
Well, in my opinion, enchanter throwing type is only best for party since if i can maximize its range, u wont get hit buy enemies area attack... But the damage itself isnt good enough if u compared it with dia espada... Its because dia espada can maxmize your autoskill with its mana wave autoskill and its damage is big... Besides, if u insist on throwing enchant, i suggest you build INT 256 AGI 130-150 DEX min75 or higher if u need damage VIT left over Why dex??? Because with dex, your PURE DMG and matk will be bigger and it will show its power to high def enemy, since crit dmg is only a multiplier of pure dmg infliceted on enemies... Also, you will lose lots of points in crit then dex and since your dex is low, your drain cast will take longer... For soloer boss, the best weapon is dia espada, since it have greater dmg than ... For party, the best weapon is throwing since it will make you dont be hit by area atk... NB: Sorry if this opinion is wrong since im only newbie enchanter ^_^... area attack: as the name suggest, even you're out of aggro, you will still affected. no difference even you're far. i dont know about other people but personally, i dont solo or farm boss every login till the next logout. magic sword probably the worst thing to use if you're making a damager. 2 or 2.5atk per int plus 1 or 1.5 atk per dex. max dex/int & your damage is at its cap while throwing can still benefit str after max int & dex for dmg. not mentioning later on throwing deals triple attack. tanker or damager, choose one. unless you got unlimited points, your 100% capability will be distributed evenly so you're neither a badass tanker nor a badass damager. all rounder indeed but that makes you another average enchanter. This is a delayed reply to this but in regards to how maxing Int and Dex would have your damage be at cap and how throwing has more stats to add for atk: Atk is only used for maybe like 15-20% of your damage for Dex builds. Any small amount of atk from str would not make much difference on your damage overall. Also if you are a Dex build you run out of meaningful stats to put points in for DPS pretty quick regardless of whether its throwing or magic sword you are using. So you will end up pretty tanky anyways without sacrificing damage. Throwing is more for CRT builds.
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