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Post by ishayel on Apr 6, 2022 18:42:10 GMT
Is not hw skills bugged now? Grigori ends randomly. Assault duration is random 4s to 6s and teleport to close range seems random, sometimes yes, sometimes no. At begin was thinking about a cycle 5s,6s,5s,6s etc and teleport short range, long range, short range, etc but more i use it, more it's random. And the maintenance notice speak about hw skills that are not here, zero don't give little icon like earthquake and others. No new skill quest, and no new skillbook. Achieving hw?
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Post by ishayel on Apr 6, 2022 19:03:32 GMT
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Post by Undyne on Apr 6, 2022 20:21:37 GMT
Is not hw skills bugged now? Grigori ends randomly. Assault duration is random 4s to 6s and teleport to close range seems random, sometimes yes, sometimes no. At begin was thinking about a cycle 5s,6s,5s,6s etc and teleport short range, long range, short range, etc but more i use it, more it's random. And the maintenance notice speak about hw skills that are not here, zero don't give little icon like earthquake and others. No new skill quest, and no new skillbook. Achieving hw? its not bugged. -Bander always gives Assault now, and it removes 1 min from Grigori effect time. It also reduces the MP heal with every successive Assault. If youre close, itll always push you away, if youre far, itll always pull you close. -New skills were not added for any classes, we will likely get them in a week or two.
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Post by senoragi on Apr 7, 2022 0:10:28 GMT
Is not hw skills bugged now? Grigori ends randomly. Assault duration is random 4s to 6s and teleport to close range seems random, sometimes yes, sometimes no. At begin was thinking about a cycle 5s,6s,5s,6s etc and teleport short range, long range, short range, etc but more i use it, more it's random. And the maintenance notice speak about hw skills that are not here, zero don't give little icon like earthquake and others. No new skill quest, and no new skillbook. Achieving hw? its not bugged. -Bander always gives Assault now, and it removes 1 min from Grigori effect time. It also reduces the MP heal with every successive Assault. If youre close, itll always push you away, if youre far, itll always pull you close. -New skills were not added for any classes, we will likely get them in a week or two. Yes. but it has 2 bugs: the first is the zero ray icon that is not showing. the second is that the buff "Circulation" is not activating, this buff should give matk+20%, magic power, more mp heal from mana recharge and new skill..........
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Post by Shady_Shiroe on Apr 7, 2022 15:04:59 GMT
its not bugged. -Bander always gives Assault now, and it removes 1 min from Grigori effect time. It also reduces the MP heal with every successive Assault. If youre close, itll always push you away, if youre far, itll always pull you close. -New skills were not added for any classes, we will likely get them in a week or two. Yes. but it has 2 bugs: the first is the zero ray icon that is not showing. the second is that the buff "Circulation" is not activating, this buff should give matk+20%, magic power, more mp heal from mana recharge and new skill.......... I believe you need to have less than 20% maxmp left for circulation to trigger. I don't have a hw to check but that's what I understood from reading about it
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Post by senoragi on Apr 7, 2022 17:30:41 GMT
Yes. but it has 2 bugs: the first is the zero ray icon that is not showing. the second is that the buff "Circulation" is not activating, this buff should give matk+20%, magic power, more mp heal from mana recharge and new skill.......... I believe you need to have less than 20% maxmp left for circulation to trigger. I don't have a hw to check but that's what I understood from reading about it the icon is indeed bug, I spent a few hours testing and managed to activate the circulation, you need to do Zero ray + Imperial ray (the Imperial with low mana, around 1~25%) During the assault, you need to do everything in the same assault, so 30sec circulation will appear on buff screen.
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Post by ishayel on Apr 7, 2022 18:44:41 GMT
Just wtf, bander teleports randomly, because as you see in video, you can be far and stay far, or go close. If close ypu can stay close or go far. With mechanics so wtf, better they reset job of all hw to adventurer, and remove hw job. Abd you can fail bander and not get assault at all. Better they remove the teleport with bander, just useless as you are hit close or far because delay between server and client.
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Post by mashkris10 on Apr 7, 2022 19:33:58 GMT
Now bander is absurd skill. Not like before, now assault buff is always show(i think >80% or 100%? Idk). Teleport is unique part from this skill, but if main dmg is zero, its become annoying when u teleport far from your target and still cost grigori when not regen our mp. Yeah i know, this adjustment is good for dmg, but for utility.. ugh no comment. Yeah i know bander now feel strange, but look on other side, when teleport far from target(more safe area than if u r on front of the enemy) and get assault buff, we can do more dmg with other skill like blizzard. I 'think' asobimo want HW play with more 'element' skill(4 ele) rather than focus with only zero.
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Post by Undyne on Apr 8, 2022 4:06:32 GMT
its not bugged. -Bander always gives Assault now, and it removes 1 min from Grigori effect time. It also reduces the MP heal with every successive Assault. If youre close, itll always push you away, if youre far, itll always pull you close. -New skills were not added for any classes, we will likely get them in a week or two. Yes. but it has 2 bugs: the first is the zero ray icon that is not showing. the second is that the buff "Circulation" is not activating, this buff should give matk+20%, magic power, more mp heal from mana recharge and new skill.......... Circulation isnt bugged. You have to use Imperial in the same Assault as Zero. They did however announce a balance change to increase Assault duration, as well as change the buff activation. New conditions will allow the buff during any Assault instead of the one where Zero was casted, so long as you're below 20% MP.
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Post by Undyne on Apr 8, 2022 4:12:40 GMT
Just wtf, bander teleports randomly, because as you see in video, you can be far and stay far, or go close. If close ypu can stay close or go far. With mechanics so wtf, better they reset job of all hw to adventurer, and remove hw job. Abd you can fail bander and not get assault at all. Better they remove the teleport with bander, just useless as you are hit close or far because delay between server and client. In several hours of testing i have not once gotten a random teleport under correct conditions. If youre close enough to cast Zero it pushes, if youre out of range it pulls you in. This change is a significant buff to Hw, idk what to tell you. It doesnt even require much change to gear, just Cast time% now. Its also far less random than it was previously.
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Post by ishayel on Apr 20, 2022 21:27:35 GMT
Tested, rip hw. Hope they offer free job reset to hw. You just can't use like before, zero spam as you need walk to do zero each 2 times you use bander. Imperial zero have just crap dps ( not burst), and not safe for job so glass cannon. Plus, skills kill themselfs, you need high cast spd, but large magic dmg lowers a lot with multicast and castspd. I dont do more dmg with 4th imp zero than 2 zeros. Having enough castspd to use imperial with multicast in less than 5s need to sacrifice matk and resistances.
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Post by Undyne on Apr 21, 2022 0:34:47 GMT
Tested, rip hw. Hope they offer free job reset to hw. You just can't use like before, zero spam as you need walk to do zero each 2 times you use bander. Imperial zero have just crap dps ( not burst), and not safe for job so glass cannon. Plus, skills kill themselfs, you need high cast spd, but large magic dmg lowers a lot with multicast and castspd. I dont do more dmg with 4th imp zero than 2 zeros. Having enough castspd to use imperial with multicast in less than 5s need to sacrifice matk and resistances. i do literally 4 times more dps than i ever did Zero. Not burst, Actual dps. Hw is not a dead job, if anything its stronger than the old meta days. Its not clunky to use either, Start fight from a distance, use Bander, Zero, Bander again, Imperial. If the boss is not yet dead, do it again.
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Rocketpower
Member
I thought to miss you, Another to hate..
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Post by Rocketpower on Apr 21, 2022 11:43:04 GMT
Tested, rip hw. Hope they offer free job reset to hw. You just can't use like before, zero spam as you need walk to do zero each 2 times you use bander. Imperial zero have just crap dps ( not burst), and not safe for job so glass cannon. Plus, skills kill themselfs, you need high cast spd, but large magic dmg lowers a lot with multicast and castspd. I dont do more dmg with 4th imp zero than 2 zeros. Having enough castspd to use imperial with multicast in less than 5s need to sacrifice matk and resistances. People are enjoying the new skills of hw and the great dmg that they are dealing, I dunno why u are having such trouble. If u use bander from far it'll pull u close to boss, if u use bander from close u will tp to far
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Post by Owe on Apr 21, 2022 15:18:40 GMT
idk high wizard wen from a literal meme to breaking the Iruna internet… I don’t think that these skills are broken or bugged 😂
Honestly… I think this is the best wave of skills that we’ve gotten, maybe ever. Other than Asobimo not fixing the necro skills the WAY I WANTED, I can’t complain about anything, and trust me I looked. Monk kinda got shafted, but they must atone for their sins and they know it 😂
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Post by ishayel on Apr 21, 2022 18:39:03 GMT
Tested again and again and... Ok so calculate. You play old system., bander, 2x zero. With my gear i do 1.75m (1m+750k). X 8 = 14m dmg
New system : Bander, zero = 1m.(old 1.75m) Bander, imperial = 600k 400k (old 1.75m) This 2 steps x 3 = 2m x 3 = 6m
Bander, zero = 1m Bander, imperial (hyper) =2 m
Total =9m instead of 14m
What a boost
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