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Post by ishayel on Apr 21, 2022 18:47:06 GMT
Anf if you use only zero : Bander, zero, zero (1.75m) Bander, run, zero 1m (old 1.75m) This x4 : 2.75x4 = 11m instead of 14m.
Plus the time you loose to cast again grigori, so time you are not doing dps, and the fact you need count the number of assault you get).
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Post by ishayel on Apr 21, 2022 18:49:33 GMT
To do as before, need imperial not hit 4x, but 14x min. And if like before, why bother about casting a such slow skill and dangerous, imperial....
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Post by Aza on Apr 21, 2022 21:25:09 GMT
I think no argument will change your mind. And while everybody is enjoying the change, you can keep hating and cursing HW in this forum until maybe Asobimo notices you 😄
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blackmoon
Member
Wondering how im still wandering here
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Post by blackmoon on Apr 21, 2022 22:32:02 GMT
even though im really wishing that Asobimo will provide new skill or some adjustment to support HW's survivability, but this wave of skill update is already quite satisfying.
Before, i can never kill 100m HP Luna. Now, i can kill it even still took more than 2 minutes with my current equipment.
Before, im struggling so much to kill 1 boss from ep.6, and some can never kill it like Gan Cean. Now, just blast them with 1 spell! My sweet revenge..
Only a few things disappointing, > Zero become catalyst spell for Impe-Zero and can't no longer be a main source of damage. I really like the feel spamming Zero. > No change for elemental Impe, still 60s re-cast. let's forsake them. > No new gameplay, its boring. Online just to kill Luna and some bosses and going off.
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blackmoon
Member
Wondering how im still wandering here
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Post by blackmoon on Apr 21, 2022 23:15:26 GMT
Tested again and again and... Ok so calculate. You play old system., bander, 2x zero. With my gear i do 1.75m (1m+750k). X 8 = 14m dmg New system : Bander, zero = 1m.(old 1.75m) Bander, imperial = 600k 400k (old 1.75m) This 2 steps x 3 = 2m x 3 = 6m Bander, zero = 1m Bander, imperial (hyper) =2 m Total =9m instead of 14m What a boost I have watched your video and you are doing it wrong. Ahahaha Just remember to adjust your Mana to less than 20% from your mana pool before you do impe-zero, or you will failed your Impe-Zero.
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Post by mashkris10 on Apr 22, 2022 3:25:39 GMT
I dont know why some people not satisfy with HW new skill or adjustment. For me, i think monk need more adjustment for the new skill. I'am not say new skill is trash, it's OK skill. I dont like it because its 'only' use when u have pt, u strong if u have friend like the buff name(friendship). But see other job(snip,hw,pally), they have new skill that can used alone and it stronger him/herself. And what about flash knock? Its just drag u closer to the enemy, only that. I think this skill flash knock need more ability like increase movement speed or dealt additional dmg on first hit after skill triggered.
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Post by Aza on Apr 22, 2022 6:29:57 GMT
I dont know why some people not satisfy with HW new skill or adjustment. For me, i think monk need more adjustment for the new skill. I'am not say new skill is trash, it's OK skill. I dont like it because its 'only' use when u have pt, u strong if u have friend like the buff name(friendship). But see other job(snip,hw,pally), they have new skill that can used alone and it stronger him/herself. And what about flash knock? Its just drag u closer to the enemy, only that. I think this skill flash knock need more ability like increase movement speed or dealt additional dmg on first hit after skill triggered. Bruh you should be grateful at least they don't nerf monk. People already cautious before rebalance that monk probably will be trashed just like enchanter, but they didn't do it.
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blackmoon
Member
Wondering how im still wandering here
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Post by blackmoon on Apr 22, 2022 7:15:21 GMT
I dont know why some people not satisfy with HW new skill or adjustment. For me, i think monk need more adjustment for the new skill. I'am not say new skill is trash, it's OK skill. I dont like it because its 'only' use when u have pt, u strong if u have friend like the buff name(friendship). But see other job(snip,hw,pally), they have new skill that can used alone and it stronger him/herself. And what about flash knock? Its just drag u closer to the enemy, only that. I think this skill flash knock need more ability like increase movement speed or dealt additional dmg on first hit after skill triggered. Well, Monk doesn't need anything since from the first place Monk's damage output dan survival already at SS class. All we need is hight level for more stat point. Just be glad Asobimo not nerfed the job, like they do to Enchy. For me what Monk need is an ability to null ailments, kinda like Ilness Hit from Enchy or Bright Heal from Bish, or just some passive skill from tank class to boost resistant against ailment. And it would be perfect if they change flash knock into something like, "Every time Shell Break triggered, it will recover 10% HP from the damage dealt". And some skill to freez enemies 😂
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Rocketpower
Member
I thought to miss you, Another to hate..
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Post by Rocketpower on Apr 22, 2022 10:04:27 GMT
Tested again and again and... Ok so calculate. You play old system., bander, 2x zero. With my gear i do 1.75m (1m+750k). X 8 = 14m dmg New system : Bander, zero = 1m.(old 1.75m) Bander, imperial = 600k 400k (old 1.75m) This 2 steps x 3 = 2m x 3 = 6m Bander, zero = 1m Bander, imperial (hyper) =2 m Total =9m instead of 14m What a boost Old High wizard Takes forever to kill ep6 boss New high wizard One shot it
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hsaputro
Member
Waiting for eps 7 of iruna
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Post by hsaputro on Apr 22, 2022 12:09:12 GMT
Tested again and again and... Ok so calculate. You play old system., bander, 2x zero. With my gear i do 1.75m (1m+750k). X 8 = 14m dmg New system : Bander, zero = 1m.(old 1.75m) Bander, imperial = 600k 400k (old 1.75m) This 2 steps x 3 = 2m x 3 = 6m Bander, zero = 1m Bander, imperial (hyper) =2 m Total =9m instead of 14m What a boost Old High wizard Takes forever to kill ep6 boss New high wizard One shot it How? Can you teach me?
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Post by ishayel on Apr 22, 2022 17:27:34 GMT
They don't one shoot, if you consider that need around 10 skills ( plus the skills to lower mp) before, i still kill a lot faster n safier with my other jobs
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Post by ishayel on Apr 22, 2022 19:02:00 GMT
Tested again and again and... Ok so calculate. You play old system., bander, 2x zero. With my gear i do 1.75m (1m+750k). X 8 = 14m dmg New system : Bander, zero = 1m.(old 1.75m) Bander, imperial = 600k 400k (old 1.75m) This 2 steps x 3 = 2m x 3 = 6m Bander, zero = 1m Bander, imperial (hyper) =2 m Total =9m instead of 14m What a boost Old High wizard Takes forever to kill ep6 boss New high wizard One shot it Seems people miss some neurons.... Ep6 before was killed in just 3 or 4 bander zero zero spam.... Time you just begin to prepare your one shoot lol. Being under 20% mp only give little matk boost, tested and don't change a lot dmg. On video got the buff while doing some zero and imperial and dmg is like without.
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Post by ishayel on Apr 22, 2022 19:13:20 GMT
even though im really wishing that Asobimo will provide new skill or some adjustment to support HW's survivability, but this wave of skill update is already quite satisfying. Before, i can never kill 100m HP Luna. Now, i can kill it even still took more than 2 minutes with my current equipment. Before, im struggling so much to kill 1 boss from ep.6, and some can never kill it like Gan Cean. Now, just blast them with 1 spell! My sweet revenge.. Only a few things disappointing, > Zero become catalyst spell for Impe-Zero and can't no longer be a main source of damage. I really like the feel spamming Zero. > No change for elemental Impe, still 60s re-cast. let's forsake them. > No new gameplay, its boring. Online just to kill Luna and some bosses and going off. It tooks me near +50% time to kill 100 mp luna, and 10m luna die while have even not ended full combo....
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Post by Undyne on Apr 23, 2022 0:09:57 GMT
Old High wizard Takes forever to kill ep6 boss New high wizard One shot it Seems people miss some neurons.... Ep6 before was killed in just 3 or 4 bander zero zero spam.... Time you just begin to prepare your one shoot lol. Being under 20% mp only give little matk boost, tested and don't change a lot dmg. On video got the buff while doing some zero and imperial and dmg is like without. I am a full 8 slot Hw and i can assure you, Zero never killed bosses in 4 Hits. Ever. Especially not solo. This is a change to Hw build. If you're using the old builds/gear ofc your dmg is going to suffer. I do about 4 times as much Dps with Imperial as i did zero spam with very little change to equipment. Claiming people who are one shotting some of the strongest bosses in the game are missing brain cells, while you fail to even use the skill correctly is honestly insulting to actual Hw players.
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Post by senoragi on Apr 23, 2022 1:16:33 GMT
Seems people miss some neurons.... Ep6 before was killed in just 3 or 4 bander zero zero spam.... Time you just begin to prepare your one shoot lol. Being under 20% mp only give little matk boost, tested and don't change a lot dmg. On video got the buff while doing some zero and imperial and dmg is like without. I am a full 8 slot Hw and i can assure you, Zero never killed bosses in 4 Hits. Ever. Especially not solo. This is a change to Hw build. If you're using the old builds/gear ofc your dmg is going to suffer. I do about 4 times as much Dps with Imperial as i did zero spam with very little change to equipment. Claiming people who are one shotting some of the strongest bosses in the game are missing brain cells, while you fail to even use the skill correctly is honestly insulting to actual Hw players. yes, you're right, hw is pretty strong (finally!), i managed to kill joshuca casting 7-8 imperial zero ray in party This guy: crying Me: happy 1 shooting ep 6 bosses xD Imperial Zero Ray!! You dealt 17m dmg. xD
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