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Post by Nobody (Retired for now) on Nov 12, 2020 20:32:10 GMT
Can you list reasons why hw is bad ? The fact that you asking this made me realize that you just in love with the class and wont look at things objectively. It has low dps and survivability. Like Summoner.
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rolling
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Post by rolling on Nov 12, 2020 20:32:18 GMT
Updated sections: "Why play summoner?" "Beginner's Guide"
Added sections: "Summoner's skills" "Additional information"
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rolling
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Post by rolling on Nov 12, 2020 20:34:06 GMT
The fact that you asking this made me realize that you just in love with the class and wont look at things objectively. It has low dps and survivability. Like Summoner. Summoner is better than High Wizard in dps and survivability. What are you saying???
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Post by Done~with~forums on Nov 12, 2020 21:59:25 GMT
Can you list reasons why hw is bad ? The fact that you asking this made me realize that you just in love with the class and wont look at things objectively. It has low dps and survivability. I have only used the class once and it was lvl 300 zero ray i recently made another and its very easy so far that is lvl 240
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rolling
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Post by rolling on Nov 13, 2020 11:15:21 GMT
The fact that you asking this made me realize that you just in love with the class and wont look at things objectively. It has low dps and survivability. I have only used the class once and it was lvl 300 zero ray i recently made another and its very easy so far that is lvl 240 Every class is easy if you have hands, which I noticed like 90% of people don't have when they playing Iruna.
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Post by Done~with~forums on Nov 16, 2020 21:31:47 GMT
Rolling you convinced me I want to make the best summoner in eng iruna now!
Just so I can see what I am up against mind sharing you dmg ?
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rolling
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Post by rolling on Nov 17, 2020 3:02:02 GMT
Yes, of course I can, good luck on becoming better summoner than me. LOL (that's not happening). imgur.com/a/gDs14WB1) My most damage dealt (had wrong Al page). 2) Baby Wolf skill 4 damage. 3) Farfy skill 4 damage. 4) Knight Colon skill 4 damage. 5) My stats. 6) My summoning Al page. 7-14) All my gear (I use like 95% of what I have right now in my bag and pretty sure u can see all Crystas under Equipment section in guide). I changed stats today to increase my damage but overall with normal bow I would recommend having 400 STR INT DEX VIT so you can still use like Disable set for s450 (its better to use other class in general for that) or be able to solo Joshuca (don't think I could solo it with stats that I have right now unless I could get an a set with good resists and high HP). ALL OF THIS WAS ONLY WITH SELF BUFFS. : )Â
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Pixie
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Profile pic wip by @Acetyl
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Post by Pixie on Nov 17, 2020 11:45:13 GMT
Rolling you convinced me I want to make the best summoner in eng iruna now! Just so I can see what I am up against mind sharing you dmg ? Yes yes, the classic nemisis story line ^_^ get 'em with that black clover inspiration xD
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Post by godofafro on Nov 18, 2020 2:29:28 GMT
That's some high damage, didn't know summoners could do sin backstab levels of dps
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rolling
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Post by rolling on Nov 18, 2020 17:33:10 GMT
That's some high damage, didn't know summoners could do sin backstab levels of dps To be honest, I never looked at fully geared full damage assassins damage but let me tell you more about summoners damage that's not in guide yet. Basically there's a 3 second interval for summon attacks (I believe 2 sec for Cait Sith). Every summon skill has cooldown between skills lets say, and by that I mean that summon will use a basic attack during that cooldown. For example, Baby Wolf has cooldown of 6 seconds before they use Skill 3/Skill 4 again, so that means if your summon uses Skill 3 after 3 seconds they will use basic attack and then after another 3 seconds they will use skill 3 again. With that being said, let me tell you some cooldowns that I have looked for summon to have (didn't bother in looking at most skills since I don't use them).: Baby Wolf Skill 2 - Unpredictable but has some sort of pattern which doesn't seem to repeat itself even in a long run Skill 3 - 6 seconds Skill 4 - 6 seconds Farfy Skill 1 - 6 seconds Skill 2 - 6 seconds Skill 3 - 9 seconds Skill 4 - 9 seconds Knight Colon Skill 4 - 3 seconds (yes uses skill every time) Cait Sith (2 sec interval between skill/attack usage) Skill 1 - 6 seconds Skill 2 - 10 seconds Skill 3 - 10 seconds Skill 4 - 6 seconds These cooldowns can be impacted with CRT (stat only, not crt dmg or crt rate and not sure if CRT in gear does anything) but in a way that it increases the cooldown of your summons skills, I think other stats impact cooldowns somewhat as well so my example is not 100% accurate to all summoners. So what I'm trying to say is that summoner damage is not that reliable especially with Baby Wolf skill 4 because it requires freeze with 100% Leadership which can be a problem to get since summons HP is low but you can one shot bosses with under 2m HP, and your summons basic attacks with leadership does only 100k per summon but overall I do think that summoner is better than assassin in longer fight if you can maintain your summons alive.
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Post by Done~with~forums on Nov 18, 2020 17:56:36 GMT
I forget how but u can make them do 2 skills before a cool down if u force them before or after a skill is cast/automatically done
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Post by Done~with~forums on Nov 18, 2020 18:03:29 GMT
I am only useing 1 summon in each picture  This is a rushed bad example but you can see that it uses 3 skills consecutively  Here u can see i forced it to use skill 4 after it automatically did it then it does 1 normal hit then going back to automatically useing skill 4
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rolling
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Post by rolling on Nov 18, 2020 18:22:22 GMT
I forget how but u can make them do 2 skills before a cool down if u force them before or after a skill is cast/automatically done Oh well yeah I forgot to mention that but if you use Command: Skill 1-4 then they will use the skill again if you pressed the skill but if you use Skill 4 it has longer skill delay and it would make only 1 of your summons use the skill without a cooldown.
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Post by Done~with~forums on Nov 18, 2020 18:25:23 GMT
I forget how but u can make them do 2 skills before a cool down if u force them before or after a skill is cast/automatically done Oh well yeah I forgot to mention that but if you use Command: Skill 1-4 then they will use the skill again if you pressed the skill but if you use Skill 4 it has longer skill delay and it would make only 1 of your summons use the skill without a cooldown. dosnt have a longer delay for me infact if anything it makes it takes a shorter time till it can use skill again also with 1 summon doing 500k+per skill continually will increase your dps by 500k+ then what it would be letting them automatically attack and having delay
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rolling
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Post by rolling on Nov 18, 2020 18:34:17 GMT
Oh well yeah I forgot to mention that but if you use Command: Skill 1-4 then they will use the skill again if you pressed the skill but if you use Skill 4 it has longer skill delay and it would make only 1 of your summons use the skill without a cooldown. dosnt have a longer delay for me infact if anything it makes it takes a shorter time till it can use skill again also with 1 summon doing 500k+per skill continually will increase your dps by 500k+ then what it would be letting them automatically attack and having delay I meant that Command: Skill 1-4 has fixed skill delay, Command: Skill 1 has only 1 sec whereas Command: Skill 4 has 3 sec I believe but I mean when I use Baby Wolves for example I make them use Skill 4 then equip Freeze time+ set and by entering battle I press Command: Skill 3 Lv1 and if enemy got frozen then just using Command: Skill 4 whenever I can. (I still didn't really understand what u mean by "if anything it makes it take a shorter time...")
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