Post by Prayerz on Sept 20, 2014 8:29:40 GMT
For those wondering about the side skills (skills not listed under the jobs on JP wiki), here's a list for each Job's added skill.
Paladin
Gladiator
Sniper
Assassin
High Wizard
Enchanter
Bishop
Monk
Also, some skills were replaced from I-Mode to JP. Here's what was wiped, and it's replacement:
High Wizard
Ninja
Kassatu Freely description provided by godofafro
Paladin
- Holy thrust
Magic unleash holy power. Light magic attack attribute. Range is somewhat shorter.
SLv1 MP50 Quest [] (Lv140) clear
※ side street skills
Gladiator
- Massive skin
Way to mitigate the damage in the muscle. I will halve the damage invalidation curing at the end, up to a certain damage has penetrated only once.
[To militants from Knight] SLv1 MP100 Quest (Lv150) clear (60 seconds time effect)
※ side street skills
Sniper
- Smoke drop
Technique to reduce the hostility distract. I will reduce the value hate facing the subject. If it is targeted, the effect becomes invalid.
[Edge of the shooter] SLv1 MP82 Quest (Lv190) clear
※ side street skills
Assassin
- Blame
Technique for pressing to others hostility. I moved a little to the subject, hate value with the own.
SLv1 MP164 Quest [] (Lv210) clear
※ side street skills
- Head crash
Self-defense using a cane. You attack, ignoring the defense of the target. Power is increased when used with a cane.
[Higi witch] SLv1 MP16 Quest (Lv140) clear
※ side street skills
- Power enhancement
To enhance the proximity ability to throw the magic control. The expense of the DEX, I will increase the CRT and STR. The After activation, can not be released until the end.
[Arcane Enchanter] SLv1 MP8 Quest (Lv210) Clear (15 minutes time effect)
※ side street skills
Bishop
- Richter
I define evil ruled referee. While physical damage to the target, change the darkness attribute attribute in probability. Not valid in BOSS.
[Monster extermination of darkness] SLv1 MP72 Quest (Lv170) clear
※ side street skills
Monk
- Lion roar (ambient attack)
Tricks to intimidate and roar around violently. I will simultaneously attack the surrounding monsters. Power increases as the MATK is high.
[Collected sake of Monk] SLv1 MP8 Quest (Lv190) clear
※ side street skills
Also, some skills were replaced from I-Mode to JP. Here's what was wiped, and it's replacement:
High Wizard
- Lost: Bandit
- Replacement: Imperial Ray (PT range attack)
To attack the target and condense the magic, can be detonated. Contents change by or used in sequence, to be used immediately after the large magic.
SLv1 MP1000 Quest [skill acquisition trial!] (Lv240) clear
Effect the name change by the skill that was used just before, the amount of damage is increased relative to the weakness attribute Meteor Storm → Imperial Example: Imperial Fire Earth Quake → Imperial Example: Imperial Petra over Thor hammer → Imperial Example: Imperial glow-time Blizzard → Imperial Ray : Imperial freeze Imperial Rei Rei → Imperial: Imperial Blast
※ MP consumption is decreased when used continuously, spell burst rate is doubled
for 30 seconds DEF increase when you use to ※ continuous
※ Bandit abolished, Imperial Ray (same contents of the learning skills Quest) implementation instead
Ninja
- Lost: Coin Toss
- Replacement: Kassatsu freely
Ninjas speciality skill- katsassu freely is a spell-based attack
It is a combo spell skill dealing maximised damage after earthshaker is used.
hence, a ninja will typically do- fire spell, thunderbolt spell, then earthshaker, followed by katssasu freely .
side effects of using katssasu freely will include: small chance to add 3 clones to ur current arsenal: capped 9 max still, cant bypass it
(Lv) Clear] SLv1 MP Quest [
※ toss of a coin is abolished, Kassatsu freely implementation instea
Kassatu Freely description provided by godofafro