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Post by Owe on Mar 29, 2021 16:01:59 GMT
We were talking on another thread about the stat build of a hybrid assassin, but I wanted to make this thread separately to make it easier for people to find. I recently used a stelfy to try to improve my build a bit. Old Stats: New Stats: All in all, I would consider the second build worse than the first for a couple reasons. Firstly, the poison proc rate is very noticeably reduced. I used to poison at a 80-90% success rate, but now I’m only at 40-50%. Obviously poison dmg is a big part of my overall dps, so the unreliability makes my dps lower. I added a set of U Sam xtals do I could lower my dex requirements for spam, but when I re-stelfy, adding more dex is one of the biggest changes I could see for improvement. Another glaring issue though is that my bs dmg is far lower than before. I would do 510k on a first hit bs before, but now I’m barely scratching 400k. My atk is quite a bit higher but my crt is almost half of what it was. I think moving forward, I will keep crt at max to maximize my actual bs dmg. I added a hefty chunk of vit because I thought that I would be ok to do so. I chose to stop at that value, because I wanted around 60k hp at cap, and I thought that my dmg would be fine where it was, but right now I think I can do much better with a lower vit, maybe around 50. Int/Str are pretty perfect, I actually do a 10 sec sicarius (it’s actually like 9.7 seconds but i think that’s pretty close). As things move forward, I don’t know if I’ll boost these or leave them be. Kind of a bummer, but definitely a learning experience. But even this build isn’t too bad, and it probably is technically better from a boss solo perspective, but I think there’s room for improvement. Edit: I forgot to mention I have maxed green lines on apostolia for both stat builds Here’s the image of my second restat. Details towards the bottom.
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Post by Owe on Mar 29, 2021 18:16:01 GMT
I also have some news as far as dmg as well. I never tested venom attack’s poison, I never really saw the point, but as far as phantom steps poison goes...
With the old build my initial poison was 10,700-10,800 but with the new build my initial poison is 5,600-5,700
This leads me to assume that dex is the main stat for phantom step poison.
I use +150% poison dmg with my gear.
I will try to figure out the formula for the initial dmg. I also plan on getting another stelfy so I can fix this mess, so I will do some more testing to get more data.
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Post by Nobody (Retired for now) on Mar 29, 2021 22:36:27 GMT
In my experience as BS Assassin, Veleno Monk, Necromancer and Summoner.
Int and Dex seem to be the main stats that improve poison damage.
So I think Int and Dex must be high as possible.
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Post by Nobody (Retired for now) on Mar 29, 2021 22:40:31 GMT
I would go as full Int, full Dex, Crt, Vit, enough Str for Assault and K.O.
But, even with 1k+ eva, you would still need Agi 256 for 95% eva rate, I think.
So, for me under 256 agi, seems pointless.
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Post by Nobody (Retired for now) on Mar 29, 2021 22:46:21 GMT
My Assassin, she is a BS Assassin. But, I still want to have some durability.
So I have 400 Str, 400 Int, 400 Crt, 100 Vit and 160 ish Dex.
I also realized using those 160 points on Dex over Lines gave me slighty higher DPS. Plus I have higher SD, and I can use Venom punch+Phantom quickly if I'm against a wall, even if I'm not using Union Sam Xtals.
She has over 10k Attack and around 30k Hp using Uroboros II.
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Post by Owe on Mar 29, 2021 23:37:25 GMT
Honestly that was the most interesting thing to come out of the stelfy to me. I was under the impression that it didn’t really matter what the initial poison damage was and that I could reach max dmg potential in 5 venom fists but after the restat, it appears dex is immensely important and there’s an argument to use it over str.
I’m super interested in your 160 dex number. On re-stelfy I was thinking of going somewhere around the 130-150 range and taking off some skill delay equips. I think I’ll start there and see how I like it.
As far as agi, I can confirm that agi from buff/gear counts towards the 95% evasion rate at 256 agi. I’ve done several tests where I evade at a 93%, 94% and 97% rate over several hits. Also if I don’t buff with the evasion buff I get hit at a significantly higher rate. A blank assassin with job mastery needs 205 agi to reach the cap (we get +48 from the evasion buff and +3 from job mastery). But I have some more from gears hence the lower number.
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Post by Nobody (Retired for now) on Mar 29, 2021 23:50:39 GMT
I think the Eva% rate without Agi caps around 80%.
About my Dex, I can spam BS with around 80-90 Dex with any weapon, not only Uroboros II.
But, I use Sauro II, Barbarotita LU and BoO Up. 3.2 SD with gears; 20 Dex=.5 SD.
So I think for me, like 75 Dex should be enough for spamming BS.
But, like I said, Dex gives me slighty more DPS than Lines, the chance of fluenty use Venom Fist if I need it with any weapon.
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Post by Nobody (Retired for now) on Mar 30, 2021 0:07:36 GMT
I tested my Assassin on Luna 10m.
With Phantom, my poison rate with 164 Dex + Hawkeye 3 (Using Heidi), is around 60-70%, and my poison starts at at 3.1k without Poison boosters.
I used Phantom 50 times.
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Post by Owe on Apr 3, 2021 18:15:22 GMT
I restated once again for what I think is the final time. I decided to scrap the 10 second sicarius in favor of more hp. With the amount of stats I had I couldn’t max evasion, delay, crt damage and have enough left over for a full sicarius. So I went ahead and put the minimum necessary to proc sicarius and maxed my hp out. At 150 dex, the poison proc rate is still quite a bit lower than at 245, but it’s much better than 95. I think I like it here as but I could see an argument to ditch the U SAMs so then I have less delay and therefore need more dex. However where it stands, I think the proc rate is probably fine. My phantom step poison damage is now 7600 thanks to the boost in dex, which is a plus. It should also reduce the number of VF needed to max poison dmg by 1 so my overall dps should be a good bit higher I now deal 475k first hit double bs... 35k less than where I started. I’m not too happy about this, but I guess it’s a byproduct of having so much more hp. Speaking of hp, I love how much more I have now. This is my favorite part of the restat and I think it’s worth it overall if this is what I get out of it. I doubled my hp from before, and soloing got a whole lot easier in spite of the lowered dps. As I level up my plans are to keep building up atk and crt. Hopefully I can get to a 9 or even 10 second sicarius, but I think that’s mainly wishful thinking.
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Post by byronolivah on Aug 22, 2021 1:24:03 GMT
My Assassin, she is a BS Assassin. But, I still want to have some durability. So I have 400 Str, 400 Int, 400 Crt, 100 Vit and 160 ish Dex. I also realized using those 160 points on Dex over Lines gave me slighty higher DPS. Plus I have higher SD, and I can use Venom punch+Phantom quickly if I'm against a wall, even if I'm not using Union Sam Xtals. She has over 10k Attack and around 30k Hp using Uroboros II.
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°Malice°
Member
Do you breath in dreams?
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Post by °Malice° on Aug 23, 2021 6:18:04 GMT
Been thinking about this build. Idk what lvl cap now, but if its 425, one char can get like 1692 stat points, all apos maxed out.
The stat spread should be like this 400 CRT for c dmg% 400 DEX for s.delay, clean hit% and poisoning probability (?) 256 AGI for 95% chance to evade (normal dmg only, crit and magic dmg is invalid) if the eva value reach at certain points on certain monster. 100 Green Line boost for extra eva,abs and mag eva. 256 VIT for raw HP, boost it later with +hp% 150 INT, 75 STR for sicarius 10 sec stun.
And u got 55 stat points left. Maybe u gonna use it on INT/STR if the sicarius stun formula is wrong.
This build might have better survivability against bossess in ep5 and above, although bs is not the main dps skill anymore. Favored weapon might be normal claw, equip throwing when using bs (at early fight).
I dont think low int is a problem for assassin poison tick cuz they have v fist, they can multiply their poison tick easily.
This build is a mix of auto atking, counter on evasion and poison tick. U can replace auto atking to backstabbing but cuz of low INT, this build suffers low mp. If go with auto atking, u can choose any weapon that give mp by atk such as hard baseraldo/maniji and use db at will. The most important equip in this build is thief garb iv iniliba for +100% poison cap.
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°Malice°
Member
Do you breath in dreams?
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Post by °Malice° on Aug 23, 2021 12:17:43 GMT
Deimn, i got the wrong idea about 150 INT and 75 STR gives 10 sec sicarius stun. The value of both stat should be 300.
Anyway i think it also wise to sacrifice some CRT to another stat such as INT/STR
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Rocketpower
Member
I thought to miss you, Another to hate..
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Post by Rocketpower on Aug 31, 2021 7:43:41 GMT
Been thinking about this build. Idk what lvl cap now, but if its 425, one char can get like 1692 stat points, all apos maxed out. The stat spread should be like this 400 CRT for c dmg% 400 DEX for s.delay, clean hit% and poisoning probability (?) 256 AGI for 95% chance to evade (normal dmg only, crit and magic dmg is invalid) if the eva value reach at certain points on certain monster. 100 Green Line boost for extra eva,abs and mag eva. 256 VIT for raw HP, boost it later with +hp% 150 INT, 75 STR for sicarius 10 sec stun. And u got 55 stat points left. Maybe u gonna use it on INT/STR if the sicarius stun formula is wrong. This build might have better survivability against bossess in ep5 and above, although bs is not the main dps skill anymore. Favored weapon might be normal claw, equip throwing when using bs (at early fight). I dont think low int is a problem for assassin poison tick cuz they have v fist, they can multiply their poison tick easily. This build is a mix of auto atking, counter on evasion and poison tick. U can replace auto atking to backstabbing but cuz of low INT, this build suffers low mp. If go with auto atking, u can choose any weapon that give mp by atk such as hard baseraldo/maniji and use db at will. The most important equip in this build is thief garb iv iniliba for +100% poison cap. I have played Assassin the most through out my whole Iruna play, and I don't think adding 256agi for 95% eva(15% more from no agi) will be good, instead of that we can put the 255 stat to either more hp or Int/STR and add some ressist gear like Monty (400dex? Take full use of it, it also got some ressist and skill delay xD). Hp+ressist, without lossing much damages. I wonder how that sin willl be like. it's just sad to see every sin I pt with had like 5k hp with so much negative Ressist ai. I mean dead sin is no DMG.
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°Malice°
Member
Do you breath in dreams?
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Post by °Malice° on Aug 31, 2021 11:30:05 GMT
Been thinking about this build. Idk what lvl cap now, but if its 425, one char can get like 1692 stat points, all apos maxed out. The stat spread should be like this 400 CRT for c dmg% 400 DEX for s.delay, clean hit% and poisoning probability (?) 256 AGI for 95% chance to evade (normal dmg only, crit and magic dmg is invalid) if the eva value reach at certain points on certain monster. 100 Green Line boost for extra eva,abs and mag eva. 256 VIT for raw HP, boost it later with +hp% 150 INT, 75 STR for sicarius 10 sec stun. And u got 55 stat points left. Maybe u gonna use it on INT/STR if the sicarius stun formula is wrong. This build might have better survivability against bossess in ep5 and above, although bs is not the main dps skill anymore. Favored weapon might be normal claw, equip throwing when using bs (at early fight). I dont think low int is a problem for assassin poison tick cuz they have v fist, they can multiply their poison tick easily. This build is a mix of auto atking, counter on evasion and poison tick. U can replace auto atking to backstabbing but cuz of low INT, this build suffers low mp. If go with auto atking, u can choose any weapon that give mp by atk such as hard baseraldo/maniji and use db at will. The most important equip in this build is thief garb iv iniliba for +100% poison cap. I have played Assassin the most through out my whole Iruna play, and I don't think adding 256agi for 95% eva(15% more from no agi) will be good, instead of that we can put the 255 stat to either more hp or Int/STR and add some ressist gear like Monty (400dex? Take full use of it, it also got some ressist and skill delay xD). Hp+ressist, without lossing much damages. I wonder how that sin willl be like. it's just sad to see every sin I pt with had like 5k hp with so much negative Ressist ai. I mean dead sin is no DMG. actually yea i agree. On that day i spent 2 stefly books. And i prefer bs build, the glass canon. Evasion is real crap in iruna.
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Post by AliceNoble on Aug 31, 2021 14:59:38 GMT
Assassin is here as well. I started with it about a month ago. I haven't dwelved into poison builds. Sounds interesting, but for me it feels like you need a lot of survival to be able to hold the poison going while the boss is hitting you.
My build is a standard BS build, 400 STR, INT, CRT, 140 Dex and rest VIT. At the moment, with UroII, I have 10k HP. That isn't enough to survive the hit of most ep4 and up bosses, and yes, I die a lot. But I think the damage output is worth it. It's not hard to make a 30 sec stun system, as long as the boss isn't stun resistant.
I've noticed that bosses with AOE will mostly hit you before you hit them. Similar with melee if they have great range, like Vatendeth in Team G. I found that for most melee based bosses, when you get into the field, just before you BS the boss you move towards any direction away from boss, which uses your range to your advantage and makes the boss move towards (while stunned) that direction without a chance of hitting you. While being a sin, I also stated noticing the direction of regular mobs point when they spawn. I never knew or noticed that they all spawn in one direction.
I certainly enjoy the assassin class, and it has been the most challenging, clutch, and fun class I played so far.
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