Gakamis
Member
My blade will be the edge of your life.
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Post by Gakamis on Aug 24, 2020 14:48:49 GMT
I've heard and been told that Atk+% is better than Crt dmg +% right now. Does anyone know how much Atk+% is better than Crt dmg +%?
I am asking because I have a Auto Samurai, so if different classes benefit differently I would want to know how does it affect Samurai specifically as well.
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Post by Aza on Aug 25, 2020 14:29:22 GMT
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wafu
Member
Devote your Heart!
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Post by wafu on Aug 25, 2020 15:46:50 GMT
before its like 12%atk = 14%c.dmg now i think its 10%atk = 15%c.dmg
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°Malice°
Member
Do you breath in dreams?
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Post by °Malice° on Aug 25, 2020 17:34:34 GMT
Actually a lv 1 char with 1pts on all stat, unequipped, they got
0% atk 50% c.dmg
Once u get ur atk% at 50,c.dmg% at 50(default), adding another 10% atk/c.dmg will do the same dmg number.
Before rebalance, there is 2 kind of c.dmg multiplier (from CRT and equips/al) which is calculated separately. After rebalance there is only one kind of c.dmg (crt+equips/al).
U can raise ur c.dmg with stat by CRT (CRT/200)(200CRT=100% c.dmg). But u cant raise ur atk% by stat unless if its supported by some equips, idk which is that. Simply said CRT build got too high c.dmg%.
Adding another multiplier such as atk% or elemental% does gives better dmg performance. It doesnt mean this multiplier works 'better'than this.
Its like more kind of multiplier with equal/balanced ratio is better.
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