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Post by Lockward on May 15, 2017 10:16:30 GMT
Thats an error. I know this first hand because my necro uses an auto on weapons. i tested it but yeah u r right xD my auto skill still working xD idk why in the guide wrote like that x.x #sorryformybadenglish That was my mistake, when using Ritual Book. It's auto doesnt proc every time. Made corrections to guide.
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Viie
Member
I'm an Alchemist whose still working on Production!
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Post by Viie on May 17, 2017 9:04:53 GMT
So guys, can we now reduce Dark Javelin delay? Or is still cant reduced?
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Post by Kurama. on Jul 13, 2017 2:21:57 GMT
Based on the new skills, could staff be better than throwing? I saw some videos where a Int-Dex-Vit Necromancer uses throwing using the new skills. My necro using Barotas+9 (clean) has 3500 matk, using Artemis III+9 (clean) 3351.
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Post by Zin on Jul 13, 2017 4:23:04 GMT
Based on the new skills, could staff be better than throwing? I saw some videos where a Int-Dex-Vit Necromancer uses throwing using the new skills. My necro using Barotas+9 (clean) has 3500 matk, using Artemis III+9 (clean) 3351. Summon monster not only gain damage from matk%,but atk% as well.
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Post by 2serena2 on Aug 7, 2017 16:51:38 GMT
If SP factor is ignored: Trowing ~ ( 6 * INT + 4 * DEX ) Cane ~ ( 7.5 * INT + 7.5 * DEX ) Damage for cane is 1.5 times higher than for throwing. Other weapon types have lower multiplier than throwing. Quest, Molgore Underground Mausoleum, CalaveraSand Snake x20 [ Wibo City, Molgore Underground Mausoleum ] Hallucigenia x20 [ Capital City Elban, Maze of Enzeits ] Medusa x20 [ Capital City Saterica, Morga Zone ] Gusanoth x1 [ Capital City Elban, Maze of Enzeits ] Necromancer Lv200 skills:
[ Active ] Phantom Lv1 [ 445 MP & 100 SP ] [ New ]: Summon a Phantom. Magic damage dealer. Recieves no hate. Recieves bonus from Necromancer by x1 of his ATK. Has MaxHP of Necromancer's MaxMP x3. Attacks:Normal attack ( ~2.85 * Necromancer's normal attack damage ) Jupiter ( ~0.6 * Dark Javelin damage, causes Paralysis ) Tempest ( ~1.25 * Dark Javelin damage, AoE, causes Dizziness ) Frost ( ~ 1.9 * Dark Javelin damage, AoE, causes Freeze ) Quest, Molgore Underground Mausoleum, CalaveraDevil Tear x2 [ Eryldan Desert, Petit, Lograth Outskirts, Rare Drop ] Dark Dragon Fang x5 [ Capital City Saterica, Dark Dragon Finstern, Elf Mountains [ Top ], Normal Drop ] Requiem Flame Stone x5 [ Wibo City, Sigrav, Molgore Underground Mausoleum: Center, Normal Drop ] Spirit Shard x20 [ Divine Tower: Level 4, Fire Spirit, Divine Tower: Level 3, Normal Drop ] * Pattern to access Sigrav area isRYBG
[ Active ] Dark Javelin Lv1 [ 645 MP ] [ New ]:
Dark element magic attack ( ~ Nemesis damage ). Recovers HP to party members by 4% of damage dealt. * Minimal cast time and delay are 2 sec. Required DEX 256 or below. Item, Molgore Underground Mausoleum, Calavera3,000,000 spinaLevel 200+ skills will come out some day, so stay tuned. And they will definitely make the change. According to this post classes will get their new skills in such order: 1. Monk, Bishop. 2. Sniper, Assassin. 3. High Wizard, Enchanter, Necromancer. {  } Color | Rating | Comments | Red | 8 / 10 | More MaxHP to the MaxHP God! And don't forget a sweet portion of DEF. | Green | 4 / 10 | Good if you have AGI or just want a switch-page. | Blue | 6 / 10 | A MDEF tank. Not a very good idea. | Cyan | 9 / 10 | No comments. | Magenta | 8 / 10 | Nice one for Autoskill lovers and Poison users. | Yellow | 6 / 10 | I am not shure why you need to focus on ATK. Seriously. Why? |
Awesome:▲ Gatekeeper, ▲ Vatendeth, ▲ Jusal, ▲ Parazaia, ▲ Zazel, ▲ DouinSacrifice for damage:▲ Ouvel, ▲ Seele Zauga II, ▲ Glabora, ▲ Enina, ▲ BergenBalance:▲ Jahoel, ▲ Altan, ▲ Larkas, ▲ Halios, ▲ Sauro II, ▲ LeviamEditor's choice:▲ Gatekeeper, ▲ Wilnes, ▲ Aufsea, ▲ Ibrie, ▲ VatendethThe last one is my personal preference. And I am still thinking of switching the revival part to ▲ Altan, ▲ Ouvel, ▲ Larkas, cause' it also works fine for Phantom & Dark Javelin build. {  } STR+ Dark Blast Fear and Soul Crush Lethargy rate + Skeleton damage + Cemetery damage INT is a must.VIT+ Blood Wine heal + Mana Recharge heal + Bulletproof :3 AGI+ ASPD & EVA + Magic Amp DEX+ Pain Rite damage + Improved Spell Boost + CSPD and overall balaced boost of ATK & MATK CRT+ Auto attack damage + Cemetery damage {  } Weapon:Uroboros, Sauro Astel IV, Eclipse, Eventail, ... / Necro Wand, Dark Book, Ritual Book, Black Mage's Staff, Uber Rod, Universe, Tellas Rod, ...; Armor:Struggler, Dark Priest Robe, Bellow Of Order, Emido, ...; Additional gear:Druj Plume, Taenia Beret, Tri-Tail, Miselatis, Mahara, Armaresteca, ...; Special equipment:Mage King's Ring, Hell Money, Ring Of Fall, ...; {  } Skeleton & PoisonStay back and pierce. Poison damage and Bleeding from Skeleton - both will go through DEF like knife through butter. This is where Poison Knife becomes useful again. Skeleton itself is a cake to cast, so using Blood Wine is bad again. INT MAX > DEX MAX > STR MAX > ? INT MAX > DEX MAX > Red MAX | Blue MAX > STR MAX Bone Knight & Snead ClawHas high mana pool and better solo options. Bone Knight can be recasted much easier, can take severe damage, before it dies, which makes him a "Walking Stone Skin". Trying to Blood Wine it is a bad idea. Also, this build can get all benefits from STR stat exploiting Fear debuff instead of raising EVA and having higher Lethargy chance with Soul Crush, or focus on poison damage instead. Guide is maintained by Tilt*Madara Phantom & Dark JavelinRelies on high MATK and/or Dark Magic modifiers. Depending on which path your choose you will get higher Phantom or Dark Javelin damage. The common thing for Phantom is a HP requirement. It's SP cost is high so recasting it on regular basis is not an option. Focusing on Magic Pierce and Fixed Magic will make this build effective for MDEF piercing too. INT MAX > DEX 256 > VIT 256 > STR 256 > VIT MAX > DEX MAX INT MAX > Green MAX | Blue MAX > DEX 256 > VIT MAX > DEX MAX {  } Throwing weapon apostolia is the most powerful one, so using it along with spellboost, while switching to MATK equipment, will make your Phantom and Skeleton damage skyrocket. But you need to take care of your pretty with Blood Wine, so it stays alive. In a tough fight or when doing raid try focusing on debuffs and assistance, rather than dealing damage. Fear & Lethargy are awesome for keeping tanks unscratched. If bad things happen - your always can Blood Wine & Mana Recharge everyone. Summoned creatures:1. Can get their own hate, which actually shared with Necromancer. 2. Unaffected by buffs, debuffs, field effects or status ailments. 3. Unaffected by client-side speed factor and have fixed ASPD and skill usage interval. 4. Unaffected by Cemetery protection. Sadly. 5. Stats are calculated once, when they are summoned. Youtube Videos:A wide collection of solo mq. Best information-digging source, found so far: www.youtube.com/channel/UCRxcO5AsiujA2d-h1m_lY1Qwww.youtube.com/watch?v=B1cnST1BfOwwww.youtube.com/watch?v=qBwQJPgw0xQwww.youtube.com/watch?v=awqTMzls6X8www.youtube.com/watch?v=P3I4Er4Kf4owww.youtube.com/watch?v=DIAQVWeIldAwww.youtube.com/watch?v=lAEHNcpH-mUwww.youtube.com/watch?v=s8JroOl6SnU Copyrights, disclaimers and credits: Guide markup idea belongs to all guide authors of this forum. cooltext.com for cool text images. YouTube videos belong to their respective authors. iruna-online.info site for information and reference source.
rahovart for summoned creatures MaxHP ratio. Yazmat and sandimailana for Phantom's Frost skill correction. sandimailana for Blood Wine skill correction. (0_0) for Cemetry skill correction. Viie and Tilt*Madara for Pain Ri@madara for Snead Claw idea and guide.
Any observation and research is welcome.
what is the begginers equip, i mean if someone doesnt have money so what equip would u suggest for them and who is the other class who can summon mobs
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Post by pingrek on Aug 7, 2017 16:57:07 GMT
If SP factor is ignored: Trowing ~ ( 6 * INT + 4 * DEX ) Cane ~ ( 7.5 * INT + 7.5 * DEX ) Damage for cane is 1.5 times higher than for throwing. Other weapon types have lower multiplier than throwing. Quest, Molgore Underground Mausoleum, CalaveraSand Snake x20 [ Wibo City, Molgore Underground Mausoleum ] Hallucigenia x20 [ Capital City Elban, Maze of Enzeits ] Medusa x20 [ Capital City Saterica, Morga Zone ] Gusanoth x1 [ Capital City Elban, Maze of Enzeits ] Necromancer Lv200 skills:
[ Active ] Phantom Lv1 [ 445 MP & 100 SP ] [ New ]: Summon a Phantom. Magic damage dealer. Recieves no hate. Recieves bonus from Necromancer by x1 of his ATK. Has MaxHP of Necromancer's MaxMP x3. Attacks:Normal attack ( ~2.85 * Necromancer's normal attack damage ) Jupiter ( ~0.6 * Dark Javelin damage, causes Paralysis ) Tempest ( ~1.25 * Dark Javelin damage, AoE, causes Dizziness ) Frost ( ~ 1.9 * Dark Javelin damage, AoE, causes Freeze ) Quest, Molgore Underground Mausoleum, CalaveraDevil Tear x2 [ Eryldan Desert, Petit, Lograth Outskirts, Rare Drop ] Dark Dragon Fang x5 [ Capital City Saterica, Dark Dragon Finstern, Elf Mountains [ Top ], Normal Drop ] Requiem Flame Stone x5 [ Wibo City, Sigrav, Molgore Underground Mausoleum: Center, Normal Drop ] Spirit Shard x20 [ Divine Tower: Level 4, Fire Spirit, Divine Tower: Level 3, Normal Drop ] * Pattern to access Sigrav area isRYBG
[ Active ] Dark Javelin Lv1 [ 645 MP ] [ New ]:
Dark element magic attack ( ~ Nemesis damage ). Recovers HP to party members by 4% of damage dealt. * Minimal cast time and delay are 2 sec. Required DEX 256 or below. Item, Molgore Underground Mausoleum, Calavera3,000,000 spinaLevel 200+ skills will come out some day, so stay tuned. And they will definitely make the change. According to this post classes will get their new skills in such order: 1. Monk, Bishop. 2. Sniper, Assassin. 3. High Wizard, Enchanter, Necromancer. {  } Color | Rating | Comments | Red | 8 / 10 | More MaxHP to the MaxHP God! And don't forget a sweet portion of DEF. | Green | 4 / 10 | Good if you have AGI or just want a switch-page. | Blue | 6 / 10 | A MDEF tank. Not a very good idea. | Cyan | 9 / 10 | No comments. | Magenta | 8 / 10 | Nice one for Autoskill lovers and Poison users. | Yellow | 6 / 10 | I am not shure why you need to focus on ATK. Seriously. Why? |
Awesome:▲ Gatekeeper, ▲ Vatendeth, ▲ Jusal, ▲ Parazaia, ▲ Zazel, ▲ DouinSacrifice for damage:▲ Ouvel, ▲ Seele Zauga II, ▲ Glabora, ▲ Enina, ▲ BergenBalance:▲ Jahoel, ▲ Altan, ▲ Larkas, ▲ Halios, ▲ Sauro II, ▲ LeviamEditor's choice:▲ Gatekeeper, ▲ Wilnes, ▲ Aufsea, ▲ Ibrie, ▲ VatendethThe last one is my personal preference. And I am still thinking of switching the revival part to ▲ Altan, ▲ Ouvel, ▲ Larkas, cause' it also works fine for Phantom & Dark Javelin build. {  } STR+ Dark Blast Fear and Soul Crush Lethargy rate + Skeleton damage + Cemetery damage INT is a must.VIT+ Blood Wine heal + Mana Recharge heal + Bulletproof :3 AGI+ ASPD & EVA + Magic Amp DEX+ Pain Rite damage + Improved Spell Boost + CSPD and overall balaced boost of ATK & MATK CRT+ Auto attack damage + Cemetery damage {  } Weapon:Uroboros, Sauro Astel IV, Eclipse, Eventail, ... / Necro Wand, Dark Book, Ritual Book, Black Mage's Staff, Uber Rod, Universe, Tellas Rod, ...; Armor:Struggler, Dark Priest Robe, Bellow Of Order, Emido, ...; Additional gear:Druj Plume, Taenia Beret, Tri-Tail, Miselatis, Mahara, Armaresteca, ...; Special equipment:Mage King's Ring, Hell Money, Ring Of Fall, ...; {  } Skeleton & PoisonStay back and pierce. Poison damage and Bleeding from Skeleton - both will go through DEF like knife through butter. This is where Poison Knife becomes useful again. Skeleton itself is a cake to cast, so using Blood Wine is bad again. INT MAX > DEX MAX > STR MAX > ? INT MAX > DEX MAX > Red MAX | Blue MAX > STR MAX Bone Knight & Snead ClawHas high mana pool and better solo options. Bone Knight can be recasted much easier, can take severe damage, before it dies, which makes him a "Walking Stone Skin". Trying to Blood Wine it is a bad idea. Also, this build can get all benefits from STR stat exploiting Fear debuff instead of raising EVA and having higher Lethargy chance with Soul Crush, or focus on poison damage instead. Guide is maintained by Tilt*Madara Phantom & Dark JavelinRelies on high MATK and/or Dark Magic modifiers. Depending on which path your choose you will get higher Phantom or Dark Javelin damage. The common thing for Phantom is a HP requirement. It's SP cost is high so recasting it on regular basis is not an option. Focusing on Magic Pierce and Fixed Magic will make this build effective for MDEF piercing too. INT MAX > DEX 256 > VIT 256 > STR 256 > VIT MAX > DEX MAX INT MAX > Green MAX | Blue MAX > DEX 256 > VIT MAX > DEX MAX {  } Throwing weapon apostolia is the most powerful one, so using it along with spellboost, while switching to MATK equipment, will make your Phantom and Skeleton damage skyrocket. But you need to take care of your pretty with Blood Wine, so it stays alive. In a tough fight or when doing raid try focusing on debuffs and assistance, rather than dealing damage. Fear & Lethargy are awesome for keeping tanks unscratched. If bad things happen - your always can Blood Wine & Mana Recharge everyone. Summoned creatures:1. Can get their own hate, which actually shared with Necromancer. 2. Unaffected by buffs, debuffs, field effects or status ailments. 3. Unaffected by client-side speed factor and have fixed ASPD and skill usage interval. 4. Unaffected by Cemetery protection. Sadly. 5. Stats are calculated once, when they are summoned. Youtube Videos:A wide collection of solo mq. Best information-digging source, found so far: www.youtube.com/channel/UCRxcO5AsiujA2d-h1m_lY1Qwww.youtube.com/watch?v=B1cnST1BfOwwww.youtube.com/watch?v=qBwQJPgw0xQwww.youtube.com/watch?v=awqTMzls6X8www.youtube.com/watch?v=P3I4Er4Kf4owww.youtube.com/watch?v=DIAQVWeIldAwww.youtube.com/watch?v=lAEHNcpH-mUwww.youtube.com/watch?v=s8JroOl6SnU Copyrights, disclaimers and credits: Guide markup idea belongs to all guide authors of this forum. cooltext.com for cool text images. YouTube videos belong to their respective authors. iruna-online.info site for information and reference source.
rahovart for summoned creatures MaxHP ratio. Yazmat and sandimailana for Phantom's Frost skill correction. sandimailana for Blood Wine skill correction. (0_0) for Cemetry skill correction. Viie and Tilt*Madara for Pain Ri@madara for Snead Claw idea and guide.
Any observation and research is welcome.
what is the begginers equip, i mean if someone doesnt have money so what equip would u suggest for them and who is the other class who can summon mobs The other class that summons monsters is summoner which is out in jp but not in English yet and it comes from the hunter class branch
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Post by 2serena2 on Aug 8, 2017 8:43:27 GMT
what is the begginers equip, i mean if someone doesnt have money so what equip would u suggest for them and who is the other class who can summon mobs The other class that summons monsters is summoner which is out in jp but not in English yet and it comes from the hunter class branch can u tell a beginners set as necro
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caporal
Member
WHAT DOESN'T KILL ME, GIVES ME EXP
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Post by caporal on Aug 23, 2017 13:08:45 GMT
this guide looks very familiar to mine aha
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Post by NightBreeze on Aug 24, 2017 10:14:27 GMT
Has anyone tested the new Necro Wand ? How does it compare to Dark Book 4 ?
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Post by Necrowiz on Aug 24, 2017 20:22:59 GMT
I have tested.....dark 4 is better
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Post by Necrowiz on Aug 24, 2017 20:45:48 GMT
let me be more detailed...... It depends on your preference. Wand does only slight more raw mark 60-90k and gives mp boost. dark book gives much more dark magic (12% more).
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Post by ?????? on Aug 25, 2017 15:31:22 GMT
So no skills past 200, same treatment as Servant/BK it seems. But that's a different topic. Class can clearly play a whole multitude of roles. Probably has a really easy time farming mobs, but certain bosses would probably prove challenging. Without mirage, cast defense, or any of the other wizard tree defensive skills, it's survival is almost entirely banked on hiding behind summons, which would make bosses with AoE really really difficult. If the skeleton knight has devotion or the phantom's thor can blind, survival would be a lot easier though. It's very nice to have a dedicated dark magic class though. The hp of the summons are base on your mp so it will be a problem if u cant afford or farm seele zauga II also the aoe of boss/mobs wont be a problem since cementery makes aoe of boss/mons do 0 dmg oh also this is how summon's hp works Skeleton's hp will multiply ur mp by 6 Bone Knight's hp will multiply ur mp by 12 Phantom's hp will multiply ur mp by 3 idh good english so sorry
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Post by rahovart on Aug 26, 2017 8:33:09 GMT
Glad I found those formulas all those months ago but TBH no it doesn't matter Imo, least starting off. The bone Knight is the only summon that having a mp set is truly useful for and also only in boss fights. I've found it's actually alot faster and easier to just let your summons die and just resummon them. Also blood wine is another skill that is much more useful on paper than it actually is game play wise. The way the 220-260 skills work using a mp set is going to be redundant in most situations anyway.
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Post by rayuga85 on Sept 2, 2017 8:14:55 GMT
Its realy hard being necro spending lots of ages to kill even mobs like mega and yarde phantom dies easily in both and bone knight is only usefull for tank no use at all coz then we have to spend lot of time using attacks and they're weak and lame when will new skills release it's being regret being necro not powerful at all
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Post by rahovart on Sept 2, 2017 18:51:29 GMT
Its realy hard being necro spending lots of ages to kill even mobs like mega and yarde phantom dies easily in both and bone knight is only usefull for tank no use at all coz then we have to spend lot of time using attacks and they're weak and lame when will new skills release it's being regret being necro not powerful at all well in all fairness you should have known what you were getting yourself into ^^. Necro only have lvl 200 skills so it shouldn't come as a surprise they're not op ATM. According to yazmat around February something for new skills.
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