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Post by Tilt*Madara on Apr 14, 2017 21:33:44 GMT
Phantom has another attack called Frost. idk if it freezes the enemy or any other effects but when I used it it dealt about twice that of tempest (which was its highest damage skill till now). So it has Jupiter, Frost and Tempest
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Post by Lockward on Apr 14, 2017 22:49:47 GMT
One more thing bothers me. Does AGI affect summoned creature's speed?
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Post by Tilt*Madara on Apr 14, 2017 22:51:48 GMT
One more thing bothers me. Does AGI affect summoned creature's speed? I dount it tbh. They seem to attack VERY fast, maybe as fast as a real character with max attack speed when I have 0AGI while summoning them. Any faster would be interfike speed.
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Pixie
Member
Profile pic wip by @Acetyl
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Post by Pixie on Apr 15, 2017 14:52:24 GMT
id be more interested if agi helps summons evasion tbh
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Mink
Member
I have no life
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Post by Mink on Apr 15, 2017 16:46:24 GMT
This seems like a good place to ask. I will assume that the Necromancer's stats will affect the summoned minion's stats. When a servant gives stats to a necromancer, do those stats then affect the summoned creature?
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Post by Lockward on Apr 15, 2017 22:46:26 GMT
This seems like a good place to ask. I will assume that the Necromancer's stats will affect the summoned minion's stats. When a servant gives stats to a necromancer, do those stats then affect the summoned creature? Yes, if they are summoned after the buff. Minions scale from ATK, MATK and MaxMP the moment they are summoned. So you can use separate sets for high Phantom damage, their MaxHP, e t c. This also means, that all buffs, that affect these stats will make them stronger. Minions dont lose their stats, when owners buffs expire.
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Post by NightBreeze on Apr 16, 2017 14:37:06 GMT
Anyone else annoyed how they decided to nerf Dark Javelin before releasing necromancer?  (pic from the livestream when they announced necro and were demoing the skills)
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Post by Lockward on Apr 16, 2017 19:59:12 GMT
Anyone else annoyed how they decided to nerf Dark Javelin before releasing necromancer?  (pic from the livestream when they announced necro and were demoing the skills) I assume those tests were done with maximum possible damage output. So try putting on something like 2 slot Tellas with 2 Sauro II, Druj Plume with Dunkelis II, e t c on max Lv.
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Post by AnTz on Apr 17, 2017 2:06:56 GMT
I got a question. If summon's stats is based from our stats when summoning it, will it better to cast spellboost before summon phantom?
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Post by Zin on Apr 17, 2017 2:10:54 GMT
Necro skill 180,pain ritual cancel autoskill from weapon?bcoz after i get that paasive skill,my dajarte from hiereus dont proc anymore.Or bug?
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Post by pingrek on Apr 17, 2017 2:23:00 GMT
I got a question. If summon's stats is based from our stats when summoning it, will it better to cast spellboost before summon phantom? Yes, since the summons use a bit of a mixture of atk and matk for their damage, because my bone knight damage increased a little after I used spell boost
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Post by Tilt*Madara on Apr 17, 2017 20:34:23 GMT
Little more findings
The SP rate increases by 10 if a summon is active or not This decreases to 5 if you are in combat
If you kill an enemy you gain 5 (should be collect soul)
Pain rite's poison deals different damage based on the weapon type used. Sword/bow/claw:1240 Throw: 2480 Cane: 3720
Also Cemetery cant be used in towns and you take damage if it ends before 30 seconds
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Post by pingrek on Apr 17, 2017 21:34:04 GMT
Little more findings The SP rate increases by 10 if a summon is active or not This decreases to 5 if you are in combat If you kill an enemy you gain 5 (should be collect soul) Pain rite's poison deals different damage based on the weapon type used. Sword/bow/claw:1240 Throw: 2480 Cane: 3720 Also Cemetery cant be used in towns and you take damage if it ends before 30 seconds You should also make a note that the poison damage depends on how much soul energy you have with it dealing the most at 100%, I never noticed if I took damage of cemetary ended early
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Post by bikini on Apr 17, 2017 21:43:52 GMT
any1 have idea what are good als?
i plan, zazel, sauro2, mael, and idk what can use other 2 , coz 5% magic damage not out
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Post by pingrek on Apr 17, 2017 22:52:28 GMT
any1 have idea what are good als? i plan, zazel, sauro2, mael, and idk what can use other 2 , coz 5% magic damage not out I think there is an al called lunange that is 5% dark magic and I think 5% melee to light, it's a rare mob on the way to iniliba, then there is vatendeth
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