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Post by AizenSou [Quitting] on Oct 2, 2016 6:51:04 GMT
It's not work like that as DEF from gear and Resistant are working differently. DEF from gear would divide the damage taken while Resistant would reduce it. So if you have DEF total 100 from gear (though that's not possible) that would divide the damage by 100 while 100% of Resistant would reduce the damage taken by 100% (though this is not possible too as 5% is minimum number) speaking wisely better goes for Resistant rather than high seeking of high def gear. However refinement would increase the value of both ATK and DEF a gear had. That would be seen as an increase in the stat Hum... Since we are pretty sure that IS the correct formula, I can only assume your understanding of how DEF from gear and Physical Res. works is incorrect or that you didnt look closely enough at the math. DEF from gear and Physical Res. works in the exact same way, and they are cumulative, but it's not an addition rather it's a mutiplication. That means that if you have (hypotetical numbers) 50 DEF from gear and 50% Physical Res. you wont be getting a reduction of 100%, but you will get 75% less damage (or 25% of the total damage if you prefer it that way). So supposing the enemy deals 1000 damage when you have no Physical Res and 0 gear DEF, the Math would look like this: 1000 x 0.5 x 0.5 = = 1000 x 0.25 = 250 And that happens because of the multiplication. My guess is that they made it that way so you couldnt negate 100% of the damage easily. But anyway the only real difference between the 2 is that you can see more easily that Physical Res is a percentage, while the lack of symbols make it unclear that DEF from gear is also a percentage, until you look at the formula. I'm pretty sure that somehow formula is not logical versus the result we achieved in the game as the game is game and everything is always random. To put it simply, DEF from gear is like an enforcement to our defense (to break this is via melee pierce) while resistant is like our barrier of boss version (to break this is via melee+)
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Post by AizenSou [Quitting] on Oct 2, 2016 6:54:29 GMT
If physical resist 95% was possible solely from equip stats and buffs, would DEF and refinement matter? Seeing as the cap is 95%, refinement to +9 being +9%(+18% if additional gear is also +9) the DEF of armor and additional gear would be irrelevant. Just gonna bring up my resistance research from a while back: irunaonline.boards.net/thread/19175/resistance-pally
Here I was able to achieve 84% physical resistance, 99% magic resistance and 81% rate cut. Of course I was trying to balance the three, but if I were to focus solely on physical r I think 95% is possible, but probably not just equip stats and buffs :/With all the glory we had now? That's pretty possible *-* You can try to replace with Bellow of Order (12%) and Irai AL (10% melee r) that would add to the number And if it's not enough, the incoming event boss Vatendeth does giving 10% of both melee and magic (~*o*)~
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Post by Crysta| on Oct 4, 2016 2:19:07 GMT
If physical resist 95% was possible solely from equip stats and buffs, would DEF and refinement matter? Seeing as the cap is 95%, refinement to +9 being +9%(+18% if additional gear is also +9) the DEF of armor and additional gear would be irrelevant. Just gonna bring up my resistance research from a while back: irunaonline.boards.net/thread/19175/resistance-pally
Here I was able to achieve 84% physical resistance, 99% magic resistance and 81% rate cut. Of course I was trying to balance the three, but if I were to focus solely on physical r I think 95% is possible, but probably not just equip stats and buffs :/i know jp wiki is not 100% accurate but they did report: For example, magic resistance. This is easily exceeded 100 percent, but is actually the magic damage is not only reduced to about 95% as well as to 1. Other than the critical rate determined attack is the same as to become the upper limit at around 95%.
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Post by Deleted on Oct 4, 2016 2:25:43 GMT
Just gonna bring up my resistance research from a while back: irunaonline.boards.net/thread/19175/resistance-pally
Here I was able to achieve 84% physical resistance, 99% magic resistance and 81% rate cut. Of course I was trying to balance the three, but if I were to focus solely on physical r I think 95% is possible, but probably not just equip stats and buffs :/ i know jp wiki is not 100% accurate but they did report: For example, magic resistance. This is easily exceeded 100 percent, but is actually the magic damage is not only reduced to about 95% as well as to 1. Other than the critical rate determined attack is the same as to become the upper limit at around 95%. I've been looking for this owo. Can you give me a link to where you found that in jp wiki? It's been bothering me qwq. Ik the cap for most is 95% but without a source I feel lacking in credibility @-@.
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Post by Crysta| on Oct 5, 2016 23:05:27 GMT
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Post by Cerulean on Oct 15, 2016 2:31:11 GMT
Iruna is mostly about min maxing when it comes to equipment. So it's always worth it
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