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Post by quitted on Apr 22, 2015 21:24:25 GMT
Please note some info could be missing, disputable or wrong,especially the one with red color (#6 and #9). I will edit later if proven wrong/missing.
basic info about Gladiator's Lv260 buff skill which called Bloodthirst (in Japanese version known as ロストコロッセオ / Lost Colosseum). 1. This skill consume 56 MP. 2. This skill need at least 85% of Tempest Gauge to activated.Once activated, Tempest gauge dropped to around 9%. 3. When activated, it create a status called "Combative" and during this period, you will have autoskill chance on attack of HP & MP recovery (20% of MaxHP &10% of MaxMP). Party members possible to receive the recovery too. 4. The duration of "Combative" status is based on % of current HP/Max HP, lower % of current HP=longer buff duration, maximum duration is 2 minutes. 5, If you try to reactivate this skill when "Combative" status is still in effect, you will get bleeding and dizzy status. the new duration that replaced the current "Combative" status is depends on your current HP (refer #4) 6. There is no obvious ATK or any damage boost seen, but there is a rumor says this skill give melee damage based on STR and this skill ignores the temporary very high DEF 硬化 (hardening) status, like the one on Altadora, Vida boss.etc. 7. During "Combative" status, all MP cost become 1. However, Berserk still consume all remaining MP. 8. During "Combative" status, you gain 1 second delay reduction (both skill and item delay). Berserk skill and item delay reduced by half ,from original 10 seconds to 5 seconds delay. 9. During "Combative" status, you gain about 50% rate cut (reduce MaxHP-based percentage attack) according to japanese blogger here
Here are few screenshot that i found on twitter
Video: ign:Suku Youtube channel: linkyoutube channel : link
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Post by quitted on Apr 22, 2015 21:41:52 GMT
i have mixed feeling about this. lack of damage boost makes me sad but big hp and mp recovery sounds awesome.maybe its better to have HP recovery than damage boost, i could solo lvling at baum warrior easier.
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Post by Ardent Sakuro on Apr 24, 2015 0:22:50 GMT
Does immunity to bad status includes red buffs? Examples are almas' exhaustion and raton's max hp.
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Post by abj13 on Apr 24, 2015 7:33:32 GMT
so, if this skill lack of damage? and about screenshot. is 18k dmg of this skill?
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Post by abj13 on Apr 24, 2015 7:35:00 GMT
so, if this skill lack of damage? and about screenshot. is 18k dmg of this skill?
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Post by quitted on Apr 24, 2015 8:42:54 GMT
Does immunity to bad status includes red buffs? Examples are almas' exhaustion and raton's max hp. im not sure.im even not sure the immunity is really exist or not.all this info i gather from translation of what japanese players wrote in twitter,blog,etc. i keep seeing *immune* word but im not sure they say it exist or not. sorry if im confusing you.if there is any incorrect info here,i will edit later if proven wrong.
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Post by quitted on Apr 24, 2015 9:07:49 GMT
so, if this skill lack of damage? and about screenshot. is 18k dmg of this skill? yes, lack of damage boost. thats what i see most jp players said on twitter, the effects triggered by this skill is only defensive buffs. but i see someone said damage boost happen only during boss fight.they said still need more time to see full potential of this skill. Im not sure where is that 18K damage come from, maybe just from normal attack. I put that screenshot because we can see the HP and MP recovery autoskill triggered by lost colosseum. if you look carefully there is 12694 HP recovery (~20% of 63471 MaxHP) and 329 MP recovery (~10% of 3290 MaxMP) on that screenshot. if there is any incorect info, i will edit later
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Post by quitted on Apr 24, 2015 9:39:15 GMT
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Post by Ardent Sakuro on Apr 24, 2015 10:04:28 GMT
Hes switching gears to force his hp down, there are written notes on the description but i cant read japanese xD
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Post by quitted on Apr 24, 2015 10:47:27 GMT
Hes switching gears to force his hp down, there are written notes on the description but i cant read japanese xD mmm the moment i saw japanese bloggers said this skill duration is longer when current hp is lesser, i already know gladiators will take advantage hp reducer gears. probably all gladiators will have gears with ganei xtal set, like most ninja been using you can take advantage of mysterious liquid from ignis too.that item makes your HP instantly become 1, but give stun effect, use that item before activate lost colosseum to get longest possible buff duration.
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Post by Deleted on Apr 24, 2015 13:36:56 GMT
This will benefit me alot especially if it gives the regeneration and skill delay at Lv.261 I only have around 8K (w/ Warcry) HP so this would be much help.
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Post by abj13 on Apr 24, 2015 14:05:18 GMT
hm, maybe this just buff skil for improve ability for solo. I hope this skill does not disappoint. but my expectation for this new skill is about the skill can deal huge dmg and can penetrate barier hahaa. Thanks for info, and i hope many info can u share if u find something sir ^^
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Post by quitted on Apr 24, 2015 18:36:43 GMT
yea the moment i saw word "struggle" in what those japanese wrote in twitter, i knew this skill is sort of defensive only skill. this skill is meant as emergency action to activate only when hp is low. but there are trick to get low hp quickly,like keep spamming regenerate without gladiator revita or use hp-% gears.
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Post by quitted on Apr 25, 2015 3:06:04 GMT
Sorry guys, there is a misinformation. After do some recheck again info on blogs and twitter, that HP and MP recovery is not a regen buff like the one on cleric's bless skill,but its actually an autoskill chance on attack,sort of like the HP recovery autoskill chance on lamia. (see screenshots below) One of the blogger says this autoskill is possible on skills too including on pillar blade,not only on normal attack.the blogger says trigger rate higher if attack multiple monsters. the guy also says autoskill+% stat including the on star abiltiy automatic also able to raise the trigger percentage. My opinion: Since its actually an autoskill-based, in order to get highest possible trigger rate in a minute, we should use autoskill+% gears,use fast attack skill like sword tempest/berserk or attack multiple monsters like mentioned by that blogger. there is probability the trigger rate also depends on at least of basic stat, probably CRT or DEX.
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Post by abj13 on Apr 25, 2015 13:58:03 GMT
so, if this skill make gladiator immune all bad ailment. Then make immune exhaust from using esperanza right?
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