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Post by Aza on Mar 4, 2022 21:17:43 GMT
They don't nerf geo? Poor enchy need some justice. at least they didn't buff it x.x They...do get buff from faith and friendship. At least that's from what I see from google translated text.
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Post by Done~with~forums on Mar 4, 2022 22:17:50 GMT
at least they didn't buff it x.x They...do get buff from faith and friendship. At least that's from what I see from google translated text. Flatanity" is a buff that can only be used by one party member. It is not as effective as the servant's "Soul Connect", but it has no disadvantages for the users themselves, and it is a cooperative skill that enhances each other's ability to succeed. When used on a tank, it is especially easy to feel the effect.
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Post by Nobody (Retired for now) on Mar 4, 2022 23:20:45 GMT
at least they didn't buff it x.x They...do get buff from faith and friendship. At least that's from what I see from google translated text. Monks get power from Faith and Friendship, wow, like Christians and generic Shonen protagonists with plot armor 🤑🤑🤑
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Post by Done~with~forums on Mar 5, 2022 0:00:08 GMT
Faith only last 20 seconds
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Post by Undyne on Mar 5, 2022 0:26:12 GMT
They...do get buff from faith and friendship. At least that's from what I see from google translated text. Monks get power from Faith and Friendship, wow, like Christians and generic Shonen protagonists with plot armor 🤑🤑🤑 I thought the Minaula professions were for the weebs.
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Post by Undyne on Mar 5, 2022 0:28:51 GMT
oh yeah, 100% bander chance, more DPS, more matk, more magic power, more mana heal, more support skill for party, more dmg for elemental one, a new type of imperial ray :v imperial zero ray :v  nice.  I just don't understand the new passive, "when multicast is activated every 3 great magic a new great magic is cast automatically without any attenuation" (that final damage reduction that multicast has when you cast skill too fast) So.................... is it possible, for example, to cast 3 blizzards in 1 cast? (or even 4 if this extra spell is affected by the multicast itself lol) first cast: blizzad blizzard second cast: blizzard blizzard  third cast: blizzard blizzard + blizzard from new passive? ( or even more 1 blizzard if its affected by multicast :v ) I can't wait to test it! I like the new skills, shame theyre breaking away from elemental, but Neutral magic is ultimately way more useful. Also a smart way of implimenting it. If the dmg boost proves significant may have to abandon element magic%.
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Post by senoragi on Mar 5, 2022 1:09:55 GMT
oh yeah, 100% bander chance, more DPS, more matk, more magic power, more mana heal, more support skill for party, more dmg for elemental one, a new type of imperial ray :v imperial zero ray :v nice. I just don't understand the new passive, "when multicast is activated every 3 great magic a new great magic is cast automatically without any attenuation" (that final damage reduction that multicast has when you cast skill too fast) So.................... is it possible, for example, to cast 3 blizzards in 1 cast? (or even 4 if this extra spell is affected by the multicast itself lol) first cast: blizzad blizzard second cast: blizzard blizzard third cast: blizzard blizzard + blizzard from new passive? ( or even more 1 blizzard if its affected by multicast :v ) I can't wait to test it! I like the new skills, shame theyre breaking away from elemental, but Neutral magic is ultimately way more useful. Also a smart way of implimenting it. If the dmg boost proves significant may have to abandon element magic%. yes...sadly, they didn't fix High Wizard's gauge bar (law of element%) ;----; this should be included in Imperial Ray adjustment, because 12s Force buff is so so so low xD it's 50% of fire/water/earth/wind elemental magic that HW never uses, what a waste.
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Post by Aza on Mar 5, 2022 1:59:20 GMT
I doubt imperial zero will be as good as sin, gladi or summoner. But it's refreshing to have new skills. The game is pretty dry to me lately.
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Post by senoragi on Mar 5, 2022 2:59:28 GMT
I thought what it meant is when you’re farming and hit three enemies with 1 earthquake for instance. You’ll get the multi cast and another magic autoskill that deals another damage, like an increase in the types of mobs that can be 1 shot farmed. Pretty excited by these skills, they look usable and good! Sniper looking kinda insane lol unfortunately it's something we won't know until March 9th. but I don't think so, because this is the description of the new passive: "If you activate the large magic 3 times while the continuous effect "Multiple Casting" is activated, the activated large magic will be activated additionally . Inflicts damage, ignoring the attenuation of damage due to the number of enemies involved" large magic is eq/meteor/thor/blizzard, but thor is not AOE, its single target....if so, thor can't be used with the new passive skill, because it's not even possible to attack 3 enemies with it. meteor is aoe, eq is aoe, blizzard is aoe, imperial thunder/fire/freeze/rock is all aoe. only thor/imperial blast is single target ;---; rip thor. crying alone
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Post by Owe on Mar 5, 2022 3:54:14 GMT
I thought what it meant is when you’re farming and hit three enemies with 1 earthquake for instance. You’ll get the multi cast and another magic autoskill that deals another damage, like an increase in the types of mobs that can be 1 shot farmed. Pretty excited by these skills, they look usable and good! Sniper looking kinda insane lol unfortunately it's something we won't know until March 9th. but I don't think so, because this is the description of the new passive:  "If you activate the large magic 3 times while the continuous effect "Multiple Casting" is activated, the activated large magic will be activated additionally . Inflicts damage, ignoring the attenuation of damage due to the number of enemies involved"    large magic is eq/meteor/thor/blizzard, but thor is not AOE, its single target....if so, thor can't be used with the new passive skill, because it's not even possible to attack 3 enemies with it.  meteor is aoe, eq is aoe, blizzard is aoe, imperial thunder/fire/freeze/rock is all aoe.  only thor/imperial blast is single target ;---;  rip thor. crying alone I hope it’s not that bad but I’m not too sure ;-; “ On the other hand, as a way to raise the level of attribute attacks by "multicast", if you learn it, the number of times the great magic is activated will be automatically added, and "Exceed", which will further improve the performance of the great magic itself, is an enhancement point that cannot be overlooked.” Sounds like it’s meant to make using element attacks worth, but I’m scared because they mention the “attenuation” of hitting multiple enemies with a great magic… If it’s a combo stock skill though that’d be too sick
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Post by blackghost on Mar 5, 2022 18:44:04 GMT
Dang I have actually been offline for too long. Had no actual idea about this skill update. Those Paladin skills making my gamer bussy kinda wet tho. No longer getting my PIE rocked by one hit damage is noice. Especially since my revive by death build already insures that PIE don't work. AsoDevs really been puttin the work on this one. Was hoping for more light damage stuff so my holy thrust can go stupid but this is aight Well the new passive reduce the hp/mp cost for Holy thrust and Guardian, And it also increases damage (even more when the enemy's hp is low) o.O But we need to parry the enemy in order to receive Cross buff :v e.e pally light magic buffed e.e and they thought Holy thrust build was a meme OK so it was but it ain't funny no more THIS IS REAL Aye wait, doesn't this mean us pallies are becoming DPS since we'll probably be able to spam holy thrust even without an item recovery+% boost? And Bruuuuuuuuuuuuh my parry game always on point. Triggers even when I'm just standing there. Tho some of those hella uncommon parry rate+% equips startin to look kinda thicc rn
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Post by blackghost on Mar 5, 2022 18:49:49 GMT
Holy thrust bout to get real racist up in this bich
Y'all dark opps bout to taste this light magic damage
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Post by Yogurt on Mar 6, 2022 21:31:10 GMT
because they mention the “attenuation” of hitting multiple enemies with a great magic… No worries,, I think they probably meant that Exceed would let aoe spells deal full damage on multiple targets as if the damage is hitting only one mob
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Post by senoragi on Mar 9, 2022 7:09:51 GMT
I like the new skills, shame theyre breaking away from elemental, but Neutral magic is ultimately way more useful. Also a smart way of implimenting it. If the dmg boost proves significant may have to abandon element magic%. yes...sadly, they didn't fix High Wizard's gauge bar (law of element%) ;----; this should be included in Imperial Ray adjustment, because 12s Force buff is so so so low xD it's 50% of fire/water/earth/wind elemental magic that HW never uses, what a waste. asobimo fix hw law of elements! it now has no time limit, just like ninjas sekyoku! wow! what a fix!
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Post by Done~with~forums on Mar 10, 2022 4:37:25 GMT
Anyone else think monk new stuff is kinda underwhelming af?
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