Ehem, now i got Illness Hit lvl 1 and i thinking "how can i make this to be efficient?"
So i test my self,
Illness Hit have 30 sec (poison , blind, etc) resist everytime it used.
But!! It can canceled using 2x ailment item (food, etc) or using self poison gear (Parasite thorn, blume gift, venom prison, aconitum)
Example:
1. Eat Poison Dango → Poisoned (Self)
2. Illness Hit → Cured + 30sec Poison Resistance
3. Eat Poison Dango (again) → Poison Resistance Gone *Poof
4. Go to Number (1.) and Repeat.
So inefficient isn't??
So i using self poisoned gear.
Parasite Thorn (9 sec self poison by attack)
Blume Gift (29 sec self poison by attack + cost 10% hp each time it's activation)
Aconitum (same as Blume Gift)
Venom Prison (not tested yet)
This time the steps is easier
Example:
Use 2, 3, or 4 of Above Gear (More is better and more auto% is best)
1. Use basic attack x1 or x2 → Get Poisoned)
2. Illness Hit → Poison Resistance 30 sec
3. Use basic attack (again) → Poison Resistance Gone *Poof + Self Poisoned
4. Go to Number (2.) and Repeat.
That's all thanks for reading