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Post by Loftyz47 on Aug 4, 2021 5:13:51 GMT
game bad
nobody should do prod
having a phrase to swap to a movement speed during combat+% set (+ Dash) is useful in almost all situations
undying set has many practical uses
pet skills, production tools, & synthesis tools, are awful systems that should be removed
did you know that the critically acclaimed mmorpg final fantasy 14 has a free trial, and includes the entirety of a realm reborn and the award-winning heavensward expansion up to level 60 with no restrictions on playtime
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Post by Czardom on Aug 4, 2021 8:11:59 GMT
game bad nobody should do prod pet skills, production tools, & synthesis tools, are awful systems that should be removed All those repetitive stuffs are ways to agonize the players; requiring too much of luck. Not even ticket users can bamboozle things easily. I rather have the system requires more materials or harder stuffs to do but 100% chance of getting what we want rather than sucking our luck into that. The pain of prodding 2s equips and slotted specials is a big sin.
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Post by blackghost on Aug 4, 2021 17:55:57 GMT
game bad nobody should do prod having a phrase to swap to a movement speed during combat+% set (+ Dash) is useful in almost all situations undying set has many practical uses pet skills, production tools, & synthesis tools, are awful systems that should be removed did you know that the critically acclaimed mmorpg final fantasy 14 has a free trial, and includes the entirety of a realm reborn and the award-winning heavensward expansion up to level 60 with no restrictions on playtime I dunno fam pet skills are pretty neat. My paladin has large shield which I can't get otherwise as well as self healing.
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Post by blackghost on Aug 4, 2021 18:04:08 GMT
Speaking of Melee to Neutral %, as i mentioned above, a weapon with no Element does not mean it is Neutral Element, Same with no Element Physical Skill. i Noticed many Player keeps Buying weapon with Melee to Neural %, which they Believe will Increased their Neutral Skill Power, but that SkiLl does not have Element example is Issen , Finishing Stroke, BackStab, Hard Blow ,etc etc etc so, When you add Melee to Neutral %, it does not increased this Skill Power personally, it will only increase your Damage to NEUTRAL MONSTER, like Luna. this is why many players are confused about their build, well ,it is not the Guide fault, or our fault. i think it's the dev own fault, cuz, when it comes to magic it is very Unfair, when you add FIRE MAGIC +10% to your Magic Fire Skill, the damage went Up, no matter what element monster you tried to use it for. while in Melee to Fire+10%, the Damage only Increase to fire element monster... ... so unfair right OK so here's something that YOU misunderstood about the game despite it being stated directly by the game (no worries, it happens to the best of us) Melee to fire+% does melee damage to fire mobs. No other form of elements were mentioned other than fire types. Fire magic+% enhances fire by a specific percentage. It directly states MAGIC and nothing else. Self explanatory. Unfair? Yes. They said exactly what it does. You, the player, fell into your own misunderstandings so don't blame the devs for that. Just don't make assumptions about this game or it'll wreck you. I guess I should make a thread about misunderstandings in Iruna next.
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Post by Undyne on Aug 5, 2021 3:16:27 GMT
Speaking of Melee to Neutral %, as i mentioned above, a weapon with no Element does not mean it is Neutral Element, Same with no Element Physical Skill. i Noticed many Player keeps Buying weapon with Melee to Neural %, which they Believe will Increased their Neutral Skill Power, but that SkiLl does not have Element example is Issen , Finishing Stroke, BackStab, Hard Blow ,etc etc etc so, When you add Melee to Neutral %, it does not increased this Skill Power personally, it will only increase your Damage to NEUTRAL MONSTER, like Luna. this is why many players are confused about their build, well ,it is not the Guide fault, or our fault. i think it's the dev own fault, cuz, when it comes to magic it is very Unfair, when you add FIRE MAGIC +10% to your Magic Fire Skill, the damage went Up, no matter what element monster you tried to use it for. while in Melee to Fire+10%, the Damage only Increase to fire element monster... ... so unfair right I'd say melee skills are more unfair than Magic% tbh. Magic is fundementally flawed as melee skills do similar levels of damage, without cast times. Realistically magic should be twice as strong per hit just to match Melee skills dps, but it just isnt. Also Shellbreak Vs Spell burst is fair and balanced.
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Post by Nobody (Retired for now) on Aug 5, 2021 3:19:28 GMT
Unpopular Opinion:
*Yes, you, you are not an Isekai MC* 😏
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オーゼン
Member
I have tried all job, do research all over, resetting char over 99x, and i know i need more luck.
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Post by オーゼン on Aug 5, 2021 15:45:50 GMT
Oh really?
*goes all mq with adventure job and basic equipment*
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Dragsbro
Community Contributor
I'm kind of a necromancer, as in playing with SK is just toying with dead stuff at this point
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Post by Dragsbro on Aug 5, 2021 16:07:10 GMT
Speaking of Melee to Neutral %, as i mentioned above, a weapon with no Element does not mean it is Neutral Element, Same with no Element Physical Skill. i Noticed many Player keeps Buying weapon with Melee to Neural %, which they Believe will Increased their Neutral Skill Power, but that SkiLl does not have Element example is Issen , Finishing Stroke, BackStab, Hard Blow ,etc etc etc so, When you add Melee to Neutral %, it does not increased this Skill Power personally, it will only increase your Damage to NEUTRAL MONSTER, like Luna. this is why many players are confused about their build, well ,it is not the Guide fault, or our fault. i think it's the dev own fault, cuz, when it comes to magic it is very Unfair, when you add FIRE MAGIC +10% to your Magic Fire Skill, the damage went Up, no matter what element monster you tried to use it for. while in Melee to Fire+10%, the Damage only Increase to fire element monster... ... so unfair right i mean, on another note, why would you use a fire magic skill on something else than earth? If it's because you don't have a choice, then yeah hopefully you still have a way to increase your skill's dmg, whereas there is no situation in which a melee class can't equip the proper melee to ele+% Also, melee skill's aren't "neutral", they are just melee ._. this might be confusing, but once you understood that theres no such thing as an elemental melee attack in the game, melee to X sounds logic to me.
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Post by blackghost on Aug 5, 2021 21:17:59 GMT
Unpopular Opinion: *Yes, you, you are not an Isekai MC* 😏 Bruh don't hurt me like that
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°Malice°
Member
Do you breath in dreams?
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Post by °Malice° on Aug 5, 2021 22:36:37 GMT
Speaking of Melee to Neutral %, as i mentioned above, a weapon with no Element does not mean it is Neutral Element, Same with no Element Physical Skill. i Noticed many Player keeps Buying weapon with Melee to Neural %, which they Believe will Increased their Neutral Skill Power, but that SkiLl does not have Element example is Issen , Finishing Stroke, BackStab, Hard Blow ,etc etc etc so, When you add Melee to Neutral %, it does not increased this Skill Power personally, it will only increase your Damage to NEUTRAL MONSTER, like Luna. this is why many players are confused about their build, well ,it is not the Guide fault, or our fault. i think it's the dev own fault, cuz, when it comes to magic it is very Unfair, when you add FIRE MAGIC +10% to your Magic Fire Skill, the damage went Up, no matter what element monster you tried to use it for. while in Melee to Fire+10%, the Damage only Increase to fire element monster... ... so unfair right plus if fire magic skill vs earth monster, the skill got +30% fire magic if im not mistaken. Dont be sad. As melee dmg dealing class we have critical damage and shellbreak. I think its not that bad.
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Post by Random.Num.Generator on Aug 20, 2021 5:13:16 GMT
Speaking of Melee to Neutral %, as i mentioned above, a weapon with no Element does not mean it is Neutral Element, Same with no Element Physical Skill. i Noticed many Player keeps Buying weapon with Melee to Neural %, which they Believe will Increased their Neutral Skill Power, but that SkiLl does not have Element example is Issen , Finishing Stroke, BackStab, Hard Blow ,etc etc etc so, When you add Melee to Neutral %, it does not increased this Skill Power personally, it will only increase your Damage to NEUTRAL MONSTER, like Luna. this is why many players are confused about their build, well ,it is not the Guide fault, or our fault. i think it's the dev own fault, cuz, when it comes to magic it is very Unfair, when you add FIRE MAGIC +10% to your Magic Fire Skill, the damage went Up, no matter what element monster you tried to use it for. while in Melee to Fire+10%, the Damage only Increase to fire element monster... ... so unfair right i mean, on another note, why would you use a fire magic skill on something else than earth? If it's because you don't have a choice, then yeah hopefully you still have a way to increase your skill's dmg, whereas there is no situation in which a melee class can't equip the proper melee to ele+% Also, melee skill's aren't "neutral", they are just melee ._. this might be confusing, but once you understood that theres no such thing as an elemental melee attack in the game, melee to X sounds logic to me. "theres no such thing as an elemental melee attack in the game" ◇Carinae [Crystas] Melee+3% to Dark, Light magic +3% Adds Light elemental additional atk on eq. I found one...
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Dragsbro
Community Contributor
I'm kind of a necromancer, as in playing with SK is just toying with dead stuff at this point
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Post by Dragsbro on Aug 20, 2021 14:09:46 GMT
i mean, on another note, why would you use a fire magic skill on something else than earth? If it's because you don't have a choice, then yeah hopefully you still have a way to increase your skill's dmg, whereas there is no situation in which a melee class can't equip the proper melee to ele+% Also, melee skill's aren't "neutral", they are just melee ._. this might be confusing, but once you understood that theres no such thing as an elemental melee attack in the game, melee to X sounds logic to me. "theres no such thing as an elemental melee attack in the game" ◇Carinae [Crystas] Melee+3% to Dark, Light magic +3% Adds Light elemental additional atk on eq. I found one... ya, meant a melee atk skill You can probably still view the xta's atk as a melee atk with +20% dmg to dark, which it probably is xD
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Post by Done~with~forums on Aug 20, 2021 14:35:34 GMT
"theres no such thing as an elemental melee attack in the game" ◇Carinae [Crystas] Melee+3% to Dark, Light magic +3% Adds Light elemental additional atk on eq. I found one... ya, meant a melee atk skill You can probably still view the xta's atk as a melee atk with +20% dmg to dark, which it probably is xD magic blade/broom sweep
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Dragsbro
Community Contributor
I'm kind of a necromancer, as in playing with SK is just toying with dead stuff at this point
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Post by Dragsbro on Aug 20, 2021 21:19:41 GMT
ya, meant a melee atk skill You can probably still view the xta's atk as a melee atk with +20% dmg to dark, which it probably is xD magic blade/broom sweep Melee part of broom isn't wind idk about mblade but i'd assume it wouldnt either?
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Post by blackghost on Aug 21, 2021 9:06:18 GMT
Melee part of broom isn't wind idk about mblade but i'd assume it wouldnt either? it does both melee and magic damage. Element of magic blade changes depending on which origin element boost you use.
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