Dragsbro
Community Contributor
I'm kind of a necromancer, as in playing with SK is just toying with dead stuff at this point
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Post by Dragsbro on Sept 19, 2022 12:31:13 GMT
We still have no idea how most of the Ninja stuff will work, but we do know that the extra clones do NOT consume MP to answer to devil , and that some skills will get buffed by said clones though we don't know which ones and at which extent yet.
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Rocketpower
Member
I thought to miss you, Another to hate..
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Post by Rocketpower on Sept 21, 2022 3:59:30 GMT
So with 9 cloned will they nerf dmg of doc/pf or will it stay the same, cause if it stay the same i will be hitting 9 710k so like a total of 6.3m, it would be strong af to be a able to spam that At this phase of game 6.3m spamable DMG with 2sec cd isn't "op" I guess? Considering ep5 boss got near to 7m hp or bellow I think it's pretty decent dmg sinces pf is supposed to be one shot?
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Post by eduardox on Sept 22, 2022 9:48:42 GMT
So with 9 cloned will they nerf dmg of doc/pf or will it stay the same, cause if it stay the same i will be hitting 9 710k so like a total of 6.3m, it would be strong af to be a able to spam that At this phase of game 6.3m spamable DMG with 2sec cd isn't "op" I guess? Considering ep5 boss got near to 7m hp or bellow I think it's pretty decent dmg sinces pf is supposed to be one shot? I mean the 6.3m dmg is for solo, with pt it can increase way more, like i said it opens the posibility to solo more bosses in 1 hit. I dont go to newer bosses cause they are made to be anti ninja with 5 debuffs, i kill mobs that i can 1 hit amd sell the loot to get better gear sadly the only upgrades i can get now are 2 slot body and weps
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Post by blackghost on Sept 24, 2022 16:44:43 GMT
We still have no idea how most of the Ninja stuff will work, but we do know that the extra clones do NOT consume MP to answer to devil , and that some skills will get buffed by said clones though we don't know which ones and at which extent yet. haha narudo go brrrr
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Post by Nobody (Retired for now) on Sept 28, 2022 22:39:01 GMT
I am surprised by how slowly the game is updated.
I left the game for like 1 year, and the game cap is just like 10 levels higher, and new skills were just announced 💀
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Post by Nobody (Retired for now) on Sept 28, 2022 22:39:36 GMT
Btw... Monk skills were reworked yet?
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Dragsbro
Community Contributor
I'm kind of a necromancer, as in playing with SK is just toying with dead stuff at this point
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Post by Dragsbro on Sept 29, 2022 6:10:43 GMT
My disappointment is immeasurable and my day is ruined
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Post by devil on Sept 29, 2022 8:12:29 GMT
My disappointment is immeasurable and my day is ruined Same even doc dmg didn't increase idk if it's bug or not though
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Dragsbro
Community Contributor
I'm kind of a necromancer, as in playing with SK is just toying with dead stuff at this point
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Post by Dragsbro on Sept 29, 2022 8:46:09 GMT
For anyone wondering, ninja skills as of 29/09/2022 (hoping this will be obsolete soon:) -Magic ninja got a nice survival boost as well as some DPS buff, very solid changes, got nothing to add to that
For the rest tho...
-Litteraly no change to DoC. 12 clones makes it have the clone's delay without the clone's dmg. The counter on evasion is what makibishi should be, AKA ~50k on proc. But good luck evading ep6 bosses. -12 clones is also a nerf to sk since clones 12 to 3 do the 3 clone dmg. The dmg buff from domi/desp is 20%, which is ok, but it takes way too much time to set it up. (4 seconds using domi, 2 to 3 seconds with desp unless you're a machine at pressing buttons + good wifi)
They could make it work very well just by making the extra clones a separate thing, and when your last regular clone dies, you get 1 from your extra clone bank. Would solve both sk and pf issue.
Also PF definitely needs something new. The 12 clones affecting dmg, a new way to rebuff Phantom Flame, idk what but anything.
To be continued i guess
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