Post by blackghost on Nov 9, 2020 3:23:38 GMT
Originally this was in a different section so I decided yo move it.
I'm black ghost a lvl280 magic paladin and if you're anything like me, you tank melee and magic attacks like a boss but burn, shell break and rate cut% attacks almost completely nerf you. But what can you do other than get stronger? Get on that yardes and lvl up. Oh wait you can't do it efficiently because your attack stats are shat and your friends are offline or non existant not to mention all the better mobs to lvl on do shell break or various stat effects leaving you unable to use oath, so how are you going to beat this boss?
I'm creating this guide to give you insight on how to surpass these paladin weaknesses during battle. Now let's start:
1. If the boss has low movement speed first stay at a distant, let him chase at you, move in the opposite direction and use holy thrust. Rinse and repeat till the boss is dead. Do it right and you'll escape the whole battle with not even a single scratch on your HP but I can't guarantee the same for your pockets, cause for this you'll need a lot of MP restorers on auto consume.
2. If the boss has a field effect that activates in a certain area simply move out of that area and time when it comes back by using a 60 second or less power up (fortis or heal recovery) and simply deal damage till its time to move. Of course the timing varies depending on the boss' phases but studying the timing may also help a lot in the case of a rematch.
3. Use vaccines of all kinds right before battle. Despite not curing it exactly when you want it to, its very convenient for when you just don't have the time or button space to use antidote and other medicinal items or have something on auto 6
consume. And of course do it right before battle.
PS: Tvrog is for healing Burns but they're hard to get.
4. If a boss K. O.s you too fast try changing your equipment to something else. Keeping multiple different types of sets to alternate between them depending on the situation. Like in a case where the enemy has extremely high defense something with skill delay and so you can spam guardian easier to give more DPS.
5. If the boss is spamming a status effect and you're using Knight's oath wait until the ailment reaches its last 9 seconds (8 to be safe) so the moment it ends you'll do damage but that's if he doesn't immediately recast the debuff.
6. For a paladin the secret to a higher DPS is nor STR stats but Max HP and skill delay, because all your good skills rely on max HP one way or another.
7. You can use guardian 50 times before it drains you completely of HP and that's assuming you're not taking DMG (for MGC paladins getting literal 0 DMG from bosses isn't uncommon). Onigiri and thick revita are your sworn brothers in this aspect. Reject them and you'll be courting death.
If I missed any strategies or you're a different class that may provide some insight I beg of you pls enlighten. Us magic paladins need to compensate for our extreme lack of dmg.
I'm black ghost a lvl280 magic paladin and if you're anything like me, you tank melee and magic attacks like a boss but burn, shell break and rate cut% attacks almost completely nerf you. But what can you do other than get stronger? Get on that yardes and lvl up. Oh wait you can't do it efficiently because your attack stats are shat and your friends are offline or non existant not to mention all the better mobs to lvl on do shell break or various stat effects leaving you unable to use oath, so how are you going to beat this boss?
I'm creating this guide to give you insight on how to surpass these paladin weaknesses during battle. Now let's start:
1. If the boss has low movement speed first stay at a distant, let him chase at you, move in the opposite direction and use holy thrust. Rinse and repeat till the boss is dead. Do it right and you'll escape the whole battle with not even a single scratch on your HP but I can't guarantee the same for your pockets, cause for this you'll need a lot of MP restorers on auto consume.
2. If the boss has a field effect that activates in a certain area simply move out of that area and time when it comes back by using a 60 second or less power up (fortis or heal recovery) and simply deal damage till its time to move. Of course the timing varies depending on the boss' phases but studying the timing may also help a lot in the case of a rematch.
3. Use vaccines of all kinds right before battle. Despite not curing it exactly when you want it to, its very convenient for when you just don't have the time or button space to use antidote and other medicinal items or have something on auto 6
consume. And of course do it right before battle.
PS: Tvrog is for healing Burns but they're hard to get.
4. If a boss K. O.s you too fast try changing your equipment to something else. Keeping multiple different types of sets to alternate between them depending on the situation. Like in a case where the enemy has extremely high defense something with skill delay and so you can spam guardian easier to give more DPS.
5. If the boss is spamming a status effect and you're using Knight's oath wait until the ailment reaches its last 9 seconds (8 to be safe) so the moment it ends you'll do damage but that's if he doesn't immediately recast the debuff.
6. For a paladin the secret to a higher DPS is nor STR stats but Max HP and skill delay, because all your good skills rely on max HP one way or another.
7. You can use guardian 50 times before it drains you completely of HP and that's assuming you're not taking DMG (for MGC paladins getting literal 0 DMG from bosses isn't uncommon). Onigiri and thick revita are your sworn brothers in this aspect. Reject them and you'll be courting death.
If I missed any strategies or you're a different class that may provide some insight I beg of you pls enlighten. Us magic paladins need to compensate for our extreme lack of dmg.