Post by ▬━╤デ╦︻ on Apr 27, 2020 5:29:04 GMT
Doing it because [iruna-online.info] shows only basic information about the skills and the rest of info is uncertain and spread in a lot of topics.
I've copied and edited the info from the site and completed with some new info going personally with my highest lvl character (lv233 Necro) on NPCs to confer the info. Then, i would like to ask for your help to complete the missing information on the list.
Prices, book names, exact location, anything is welcome.
(???) = Waiting for info / confirmation
Lv 120 – Apprentice Summoner
Location: Capital City Saterica > Pub: Fox’s Den > Solf
Must be a Hunter
Must have learned : Arrow Rain 2 (Lv90) - Impetus 1 (Lv100) - Venom Attack 3 (Lv110)
Skills
Arrow Rain 3
A bow-only attack that deals damage based on number of hits and attack range.
Protection 3
Reduces the amount of damage sustained by physical attack.
Survival 2 (Passive)
Gain surviving skills. Raises natural HP&MP recovery.
Venom Attack 4
Make an enemy poisoned by attack. The success rate differs depending on enemies. Activated by melee.
Knight Colon 1
Secret skill to summon Knight Colon. Requires MP to preserve the summon.
Baby Wolf 1
Secret skill to summon Baby Wolf. Requires MP to preserve the summon.
Farfy 1
Secret skill to summon Farfy. Requires MP to preserve the summon.
Curacion 1
Secret skill to heal a summon. Recovers summon's HP.
That skill will aways targed the nearest summon if you just press it, so it's a bit tricky to select a specific one to heal.
Command: Attack 1
Direction Command: Select target to attack. Select summon's target to attack.
Command: Attack 1
Command: Attack 2
Command: Attack 3
That skill may seen confusing at first, but it's really simple. The level of that skill is to chose the unit you want to attack, it doesn't have relation with quality or power.
If you summon two Baby Wolf, the first will be tagged [Unit 1] and the second [Unit 2]. Using Command Attack Lv 1 you command Unit 1 to attack isolatedly. BUT, as by defaut all summons are aggressive, they will gang up on the same enemy anyway, then it's better to use it on Lv 1, because if you use in Lv 3 and have summoned only 2 it will not work.
You can configure the A.I. of your summons on MENU > Character > Summon. This way you can set them to focus on using one skill, for example. Take a time to explore this function (don't need to re-summon to apply the changes).
Command Area 1
Enhance the effects of commanding. Reduce MP cost for commanding and keeping summons.
Unsummon 1
A skill to send back all the summons.
Lv 140 – Summoner Class Change
Must be an Apprentice Summoner
Location: Capital City Elban > The Palace > King Elbano
Skills
Survival 3 (Passive)
Gain surviving skills. Raises natural HP&MP recovery.
Hawkeye 3
Raises DEX and critical damage.
Command: Skill 1 1
Direction Command: Direct use of Skill 1. Direct summon to use Skill 1.
Command: Skill 1 1
Command: Skill 1 2
Command: Skill 1 3
Command: Skill 2 1
Direction Command: Direct use of Skill 2. Direct summon to use Skill 2.
Command: Skill 2 1
Command: Skill 2 2
Command: Skill 2 3
Command: Skill 3 1
Direction Command: Direct use of Skill 3. Direct summon to use Skill 3.
Command: Skill 3 1
Command: Skill 3 2
Command: Skill 3 3
Skills Lv 160
Location: Port Spargas > Pub: Rainbow Butterfly > Levia
Spirit Shield 1 (Passive)
Decrease damage with the protection of the summons. The effect depends on the number of them.
Quest Name: Fairy Kiss
Tough Vine x50
Bird Feather x50
Big Petal x50
Tarante Claw x1
Grace of Nature 1 (Passive)
Decrease the MP cost required to keep the summons while you are not in combat.
With it your summons stop to drain your mana to stay summoned. Command Area still useful for mana saving, as they still use you mana to attack.
Quest Name: Amare Natura
Dryad x50
Mariquita x50
Totem x50
Kaise Pilz x1
Skills Lv 180
Location: Eryldan Desert > Filely
Baby Wolf 2
Skill 4 - Freezing Claw - A physical ice claw skill. Deal ice element damage to a target. The damage increases if the foe is frozen.
Item - Baby Wolf Textbook II
Cost: 3.000.000
Knight Colon 2
Skill 4 - Colon Blade - An imitated secret move of a knight. Deal damage that ignores defense.
Item - Knight Textbook II
Cost: 3.000.000
Farfy 2
Skill 4 - Healing and Dry Wind - A wind magic to heal allies and deal damage to foes. Heal nearby allies and deal wind damage to a foe.
Item - Little Bird Textbook II
Cost: 3.000.000
Command: Skill 4 1
Direction Command: Direct use of Skill 4. Direct summon to use Skill 4.
Command: Skill 4 1 Item - Commander Knowledge I
Cost: 1.000.000
Command: Skill 4 2 Item - Commander Knowledge II
Cost: 1.000.000
Command: Skill 4 3 Item - Commander Knowledge III
Cost: 1.000.000
Skills Lv 200
Location: Port Spargas > Pub: Rainbow Butterfly > Levia
Command: Prepare 1 (Passive)
Set the area to command when battle starts. The summons obey the command.
Quest Name: Battle Tuning
Fluffy Fuzz x50
Living Water x50
Raptor x50
Simcracker x1
Skills Lv 220
Location: Port Spargas > Pub: Rainbow Butterfly > Levia (???)
Command Area 2
Enhance the effects of commanding. Reduce MP cost for commanding and keeping summons.
Quest Name: (???)
Skills Lv 240
Location: Lograth City > Delma
Command: Destroy 1
Boost stats of the summons with Leadership. Leadership is required to use it.
Command: Destroy 1 Item - Strategy Textbook I
Cost: 3.000.000
Skills Lv 260
Location: Lograth City > Delma (???) / Capital City Endan > The Palace > King Elbano (???)
Cait Sith 1
A skill to summon Cait Sith. MP is needed to keep the summon.
Skill 1 - Mini Drain - Dark magic to absorb HP. Deal dark magic to a foe and heal the summoner's HP.
Skill 2 - Cheer - A support skill to cheer up nearby ally. The skill is activated when the summoner uses Command: Prepare.
Skill 3 - Capricious - A random support skill. The effect depends on the nearby ally.
Skill 4 - Steal Mana - Absorb MP from a foe. Deal dark magic damage to the target and heal the summoner's MP.
Quest Name: (???)
Skills Lv 280
Location: Capital City Endan > The Palace > King Elbano (???)
Job Master 1(Passive)
A proof of mastering Summoner. Boost Job Bonus.
Quest Name: (???)
I've copied and edited the info from the site and completed with some new info going personally with my highest lvl character (lv233 Necro) on NPCs to confer the info. Then, i would like to ask for your help to complete the missing information on the list.
Prices, book names, exact location, anything is welcome.
(???) = Waiting for info / confirmation
Lv 120 – Apprentice Summoner
Location: Capital City Saterica > Pub: Fox’s Den > Solf
Must be a Hunter
Must have learned : Arrow Rain 2 (Lv90) - Impetus 1 (Lv100) - Venom Attack 3 (Lv110)
Skills
Arrow Rain 3
A bow-only attack that deals damage based on number of hits and attack range.
Protection 3
Reduces the amount of damage sustained by physical attack.
Survival 2 (Passive)
Gain surviving skills. Raises natural HP&MP recovery.
Venom Attack 4
Make an enemy poisoned by attack. The success rate differs depending on enemies. Activated by melee.
Knight Colon 1
Secret skill to summon Knight Colon. Requires MP to preserve the summon.
Baby Wolf 1
Secret skill to summon Baby Wolf. Requires MP to preserve the summon.
Farfy 1
Secret skill to summon Farfy. Requires MP to preserve the summon.
Curacion 1
Secret skill to heal a summon. Recovers summon's HP.
That skill will aways targed the nearest summon if you just press it, so it's a bit tricky to select a specific one to heal.
Command: Attack 1
Direction Command: Select target to attack. Select summon's target to attack.
Command: Attack 1
Command: Attack 2
Command: Attack 3
That skill may seen confusing at first, but it's really simple. The level of that skill is to chose the unit you want to attack, it doesn't have relation with quality or power.
If you summon two Baby Wolf, the first will be tagged [Unit 1] and the second [Unit 2]. Using Command Attack Lv 1 you command Unit 1 to attack isolatedly. BUT, as by defaut all summons are aggressive, they will gang up on the same enemy anyway, then it's better to use it on Lv 1, because if you use in Lv 3 and have summoned only 2 it will not work.
You can configure the A.I. of your summons on MENU > Character > Summon. This way you can set them to focus on using one skill, for example. Take a time to explore this function (don't need to re-summon to apply the changes).
Command Area 1
Enhance the effects of commanding. Reduce MP cost for commanding and keeping summons.
Unsummon 1
A skill to send back all the summons.
Lv 140 – Summoner Class Change
Must be an Apprentice Summoner
Location: Capital City Elban > The Palace > King Elbano
Skills
Survival 3 (Passive)
Gain surviving skills. Raises natural HP&MP recovery.
Hawkeye 3
Raises DEX and critical damage.
Command: Skill 1 1
Direction Command: Direct use of Skill 1. Direct summon to use Skill 1.
Command: Skill 1 1
Command: Skill 1 2
Command: Skill 1 3
Command: Skill 2 1
Direction Command: Direct use of Skill 2. Direct summon to use Skill 2.
Command: Skill 2 1
Command: Skill 2 2
Command: Skill 2 3
Command: Skill 3 1
Direction Command: Direct use of Skill 3. Direct summon to use Skill 3.
Command: Skill 3 1
Command: Skill 3 2
Command: Skill 3 3
Skills Lv 160
Location: Port Spargas > Pub: Rainbow Butterfly > Levia
Spirit Shield 1 (Passive)
Decrease damage with the protection of the summons. The effect depends on the number of them.
Quest Name: Fairy Kiss
Tough Vine x50
Bird Feather x50
Big Petal x50
Tarante Claw x1
Grace of Nature 1 (Passive)
Decrease the MP cost required to keep the summons while you are not in combat.
With it your summons stop to drain your mana to stay summoned. Command Area still useful for mana saving, as they still use you mana to attack.
Quest Name: Amare Natura
Dryad x50
Mariquita x50
Totem x50
Kaise Pilz x1
Skills Lv 180
Location: Eryldan Desert > Filely
Baby Wolf 2
Skill 4 - Freezing Claw - A physical ice claw skill. Deal ice element damage to a target. The damage increases if the foe is frozen.
Item - Baby Wolf Textbook II
Cost: 3.000.000
Knight Colon 2
Skill 4 - Colon Blade - An imitated secret move of a knight. Deal damage that ignores defense.
Item - Knight Textbook II
Cost: 3.000.000
Farfy 2
Skill 4 - Healing and Dry Wind - A wind magic to heal allies and deal damage to foes. Heal nearby allies and deal wind damage to a foe.
Item - Little Bird Textbook II
Cost: 3.000.000
Command: Skill 4 1
Direction Command: Direct use of Skill 4. Direct summon to use Skill 4.
Command: Skill 4 1 Item - Commander Knowledge I
Cost: 1.000.000
Command: Skill 4 2 Item - Commander Knowledge II
Cost: 1.000.000
Command: Skill 4 3 Item - Commander Knowledge III
Cost: 1.000.000
Skills Lv 200
Location: Port Spargas > Pub: Rainbow Butterfly > Levia
Command: Prepare 1 (Passive)
Set the area to command when battle starts. The summons obey the command.
Quest Name: Battle Tuning
Fluffy Fuzz x50
Living Water x50
Raptor x50
Simcracker x1
Skills Lv 220
Location: Port Spargas > Pub: Rainbow Butterfly > Levia (???)
Command Area 2
Enhance the effects of commanding. Reduce MP cost for commanding and keeping summons.
Quest Name: (???)
Skills Lv 240
Location: Lograth City > Delma
Command: Destroy 1
Boost stats of the summons with Leadership. Leadership is required to use it.
Command: Destroy 1 Item - Strategy Textbook I
Cost: 3.000.000
Skills Lv 260
Location: Lograth City > Delma (???) / Capital City Endan > The Palace > King Elbano (???)
Cait Sith 1
A skill to summon Cait Sith. MP is needed to keep the summon.
Skill 1 - Mini Drain - Dark magic to absorb HP. Deal dark magic to a foe and heal the summoner's HP.
Skill 2 - Cheer - A support skill to cheer up nearby ally. The skill is activated when the summoner uses Command: Prepare.
Skill 3 - Capricious - A random support skill. The effect depends on the nearby ally.
Skill 4 - Steal Mana - Absorb MP from a foe. Deal dark magic damage to the target and heal the summoner's MP.
Quest Name: (???)
Skills Lv 280
Location: Capital City Endan > The Palace > King Elbano (???)
Job Master 1(Passive)
A proof of mastering Summoner. Boost Job Bonus.
Quest Name: (???)