Them going for dmg
While me went for 0 cast xD
If i cant 1 hit
Ill just insta cast and spam to death
Emido might nice both power n cast time
Emido (Strengthened 2) [Armor] 📷
ATK: 25 DEF: 15
Autoskill+10%, Spell burst +12% C. time -25%, Magic+1%, Magic R -25% MATK+16%, Absolute evasion+10%
MATK +16% Absolute Evasion +10% Cast Time -25% Autoskill +10% Spellburst +12% Magic Power +1% Magic R -25% MaxMP +15%
Notes: DEF = Emido (Strengthened 1) +3 ATK = Emido (Strengthened 1) +5, hidden correction: MaxMP
Oh not listed on skr. Just crossed my mind skr might nice
Spell King's Ring [Special]
INT+10, Cast time -20%, Magic+300 MATK+8% if Lv>299.
INT +10 Cast Time -20% Magic Power +300 If [Lv > 300] then MATK +8% [High Wizard] [Bishop] [Necromancer] [Alchemist] Neutral Magic +10% Fire Magic +10% Water Magic +10% Wind Magic +10% Earth Magic +10% Light Magic +10% Dark Magic +10%
Notes: For specific conditions (hidden correction: All the magic +10% under specific conditions?)
This might nice
Wasteland Spring Water [Special]
Cast time -15%, Magic pierce +5% Adds MATK+10% with Staff. Adds Magic pierce +10% with Throwing.
Cast Time -15% Magic Pierce +5% [Canes] MATK +10% [Throwing] Magic Pierce +10%
Petal Scream [Canes]
ATK: 252
STR&CRT+8 ATK+20% Range+2 ASPD+30% Critical rate up chance by attack MATK+10%, Critical rate +30%
STR +8 CRT +8 ATK +20% Critical rate +30% Range +2 MATK +10% ASPD +30% Autoskill
◇Cecilia [Crystas]
Wind magic +12%, Hate rise -5% INT+5. Paralysis duration +2sec, MATK+13% on Weapons.
Wind Magic +12% INT +5 Hate Rise -5% [Weapons] Paralysis +2.0s MATK +13%
For add maybe
Sage Hat (Strengthened 2) [Additional] 📷
DEF: 19
MATK+11% Autoskill+7%, Range cut +17% Fire&Water&Wind&Earth magic +11% Skill delay -0.7sec
MATK +11% Fire Magic +11% Water Magic +11% Wind Magic +11% Earth Magic +11% Autoskill +7% Skill Delay -0.7s Range cut +17% [X = 3.00 * Lv] [MaxHP up by X]
Notes: DEF = Sage Hat (Strengthened 1) +3
Failwind [Additional] 📷
ATK: 25 DEF: 5
AGI+15, Melee+15% to Water&Wind Earth&Wind magic +15%, Autoskill+3% Wind R -25%
AGI +15 Melee to Water +15% Melee to Wind +15% Earth Magic +15% Wind Magic +15% Autoskill +3% Wind R -25%