Blerfy
Member
I am your mother, accept my love
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Post by Blerfy on Nov 18, 2018 4:24:22 GMT
As much as I hate the inflation, people need to stop using it as an excuse for why this game is less friendly to newcomers. The fact everything has risen in price means its no harder to raise spina than it was before the inflation. In fact id almost argue its easier. Back in my newb days I sold beads and empty crystas for spina. Beads all sold for between 20k-120k and empties were 2-3m. It was enough to help me get things like heinrich mail (which was around 25m) but I struggled to get there before I was able to move on to bigger and better spina makers. Now look at whats possible today. 20m from empty crystas, a couple of those is more than enough to get the outdated gears before moving on to end game gears, which means nothing to newcomers when several end game gears such as spell kings ring are ineffective until later levels. Even Bellow of Order and other resist equips would be ineffective for a newcomer, defense is actually more beneficial than resist against low lvl mobs and bosses.
With that all being said, I think if anything is turning newbies away and killing this game, it's free level service. As nice as it is for us already existing players, newcomers can get it too before even having a basic understanding of the game. Newbies have a hard time finding pts, they see no reason to anymore when someone can level them faster. Why spend hours leveling by yourself when you can just have someone else do it for you in 15 minutes? I remember being a newb I thinking level service was the coolest thing though I only found out about it by the time I was past lvl 50 (back when people would never do past that) so I was jealous. But now that i'm a veteran I realize how important it was for me to do it the organic way. It's given me a far better appreciation for the game than I would have otherwise. I likely would have quit after a week if I was boosted, I'd get too frustrated from my slow leveling and limited knowledge of the game.
With all that out of the way, perhaps I should answer the question. Do I personally think the game is dying? Nope.
Despite everything I've said, theres still hope for newbies. That hope lies in guilds. Im not here to tell anyone how to run their guild, but if you accept newbies in, always be willing to help them.. As long as they dont ask for gear or levels. Gears are a little different, gifting them some spare gears you have is harmless id say, helpful to them even. However, giving them any after they ask is likely going to lead to them having a complete dependency on you and its possible they have no intention of playing for themselves. Offering lvl service to them will do more harm than good though, like I said before about level service. Giving them knowledge of the game will be the greatest gift you cam give to any newcomer looking for an mmo to play for a long time.
Another thing I couldnt quite fit into all of that-- Iruna's Golden Age is over. That's just a fact, years ago we reached the peak of player activity this game will ever, its only natural for it it to seem like it's dying for everyone who experience that era in irunas history, myself included. That by no means is to say the game is dying. Iruna has been riding a steady stream ever since it's descent from the Golden Age. It swells like a stream with every big update too. The fact players return from 1, 2, even 4 years ago and stay means theres something special about iruna, and I dont think it's all the updated content they missed in that time when someone can rush all of MQ in a week. Honestly, it could have, and should have died years ago, even before the Golden Age. Iruna isnt advertised like other mobile mmos are, yet they all stagnate in a few years after their release. Iruna has passed 10 years in JP and coming up on 6(? Correct me if im wrong Beta players) years in the English version. Sure PC MMO's have lived longer, WoW has been out for 14 years. But given how new Mobile gaming is in the world of MMOs (in comparison), its a miracle iruna has lasted as long as it has, with as large of a player base as it has to date. I feel like we should praise iruna for being as active as it is xD
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Post by rahovart on Nov 18, 2018 8:56:00 GMT
The decline in my opinion was due to asibimo itself honestly. Funny thing is it feels like it's because of the skills they just released which I'm still definitely happy about. It's just the damage is done, they waited to long to release them and a ton of players frankly got sick and tired of the wait. Their are other reasons of course but it definitely feels like that had a huge part to play in it.
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Post by Loftyz47 on Nov 18, 2018 9:07:13 GMT
As much as I hate the inflation, people need to stop using it as an excuse for why this game is less friendly to newcomers. The fact everything has risen in price means its no harder to raise spina than it was before the inflation. In fact id almost argue its easier. Back in my newb days I sold beads and empty crystas for spina. Beads all sold for between 20k-120k and empties were 2-3m. It was enough to help me get things like heinrich mail (which was around 25m) but I struggled to get there before I was able to move on to bigger and better spina makers. Now look at whats possible today. 20m from empty crystas, a couple of those is more than enough to get the outdated gears before moving on to end game gears, which means nothing to newcomers when several end game gears such as spell kings ring are ineffective until later levels. Even Bellow of Order and other resist equips would be ineffective for a newcomer, defense is actually more beneficial than resist against low lvl mobs and bosses. With that all being said, I think if anything is turning newbies away and killing this game, it's free level service. As nice as it is for us already existing players, newcomers can get it too before even having a basic understanding of the game. Newbies have a hard time finding pts, they see no reason to anymore when someone can level them faster. Why spend hours leveling by yourself when you can just have someone else do it for you in 15 minutes? I remember being a newb I thinking level service was the coolest thing though I only found out about it by the time I was past lvl 50 (back when people would never do past that) so I was jealous. But now that i'm a veteran I realize how important it was for me to do it the organic way. It's given me a far better appreciation for the game than I would have otherwise. I likely would have quit after a week if I was boosted, I'd get too frustrated from my slow leveling and limited knowledge of the game. With all that out of the way, perhaps I should answer the question. Do I personally think the game is dying? Nope. Despite everything I've said, theres still hope for newbies. That hope lies in guilds. Im not here to tell anyone how to run their guild, but if you accept newbies in, always be willing to help them.. As long as they dont ask for gear or levels. Gears are a little different, gifting them some spare gears you have is harmless id say, helpful to them even. However, giving them any after they ask is likely going to lead to them having a complete dependency on you and its possible they have no intention of playing for themselves. Offering lvl service to them will do more harm than good though, like I said before about level service. Giving them knowledge of the game will be the greatest gift you cam give to any newcomer looking for an mmo to play for a long time. Another thing I couldnt quite fit into all of that-- Iruna's Golden Age is over. That's just a fact, years ago we reached the peak of player activity this game will ever, its only natural for it it to seem like it's dying for everyone who experience that era in irunas history, myself included. That by no means is to say the game is dying. Iruna has been riding a steady stream ever since it's descent from the Golden Age. It swells like a stream with every big update too. The fact players return from 1, 2, even 4 years ago and stay means theres something special about iruna, and I dont think it's all the updated content they missed in that time when someone can rush all of MQ in a week. Honestly, it could have, and should have died years ago, even before the Golden Age. Iruna isnt advertised like other mobile mmos are, yet they all stagnate in a few years after their release. Iruna has passed 10 years in JP and coming up on 6(? Correct me if im wrong Beta players) years in the English version. Sure PC MMO's have lived longer, WoW has been out for 14 years. But given how new Mobile gaming is in the world of MMOs (in comparison), its a miracle iruna has lasted as long as it has, with as large of a player base as it has to date. I feel like we should praise iruna for being as active as it is xD My opinion is different. I think new players should have the mindset of EHP (efficient hours played). I would rather get players to the end-game, than have 100s more undergeared level 200s who purchase 0 microtransactions & play 100x less efficiently than people with the right information. They can read guides and watch youtube videos to learn how to play their class. Too many people are adults with committments. If they play with poor efficiency, they will be stuck at level 200 forever. If the most efficient levelling is "money-making method" followed by buying MG stacks, then people should do that, and get to the end-game (high level boss farming, relic grinding, maxing their character) as fast as possible. One thing the game is severely lacking is readily-available information. Before even playing the game for the first time, there is at least 2 hours of information and guides you have to sift through; before irreversible mistakes are made. For example, if a new player picks Sniper or Beast Knight, they may as well delete their account and start over. But if they pick a new-player friendly class, have the information available to them, and have their entire progression mapped out, they will do just fine. I do agree that guilds are very important to keeping the new player community afloat. But if new players could just find these forums & discord as quick as possible, that would be ideal
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Post by Hydra62 on Nov 18, 2018 11:07:08 GMT
i saw many people saying iruna is dead and stop playing but i cant stop play iruna since i play from 4 years and still love to play iruna.thoee days i used to sell empty for 1-2m and now its 30m-40m i think we need to do something for this also i started to help people for free like mq and etc staff that maybe they will like to play otherwise for newbies the game is just op.. Dead? I dont think Iruna dead, especially because long awaited upgrade, New skills for all job. Just like our wise Chief Consul Pino said:
"Wasn't it the feeling of greed [...] that lead to the traitorous act of selling goddess beads[ ...] on the black market?"
Here is my equation.
Sure is as Makina says, iruna has gotten active again due awaited skills finally being implemented, that fact only has meaning to the already established iruna players. Is some kind of incentive for our wait. A reward. It doesn't have the same effect to newcomers, to them is just another update happening.
Now, the (valid) argument that Hydra62 poses, has a lot to do with greed. Since the implementation of the stalls feature, prices have had a steadily raise up to the point that players are no longer satisfied by its current cap which in turn affects the spina cap. So players are now demanding to raise that cap under the excuse that it will make easier the process of transferring spina and also to alleviate the now wrecked economy.
But I am not that naive. In fact by following the actual behavior, it will only allow to sell items yet more expensive than they are currently. The cap serves like a deterrent to that from happening. So again the ability to sell and/or trade huge amounts of currency is only meaningful to established players.
Even so, I have no idea why stuff sells that pricey, but I assume that is the same deal like real life struggles: Fight violence with a greater violence; so in this context it would be like fight opulence with a greater opulence.
So once said that, iruna is not dead, is still very interesting and has plenty of stuff to offer and explore. Yet, we players are creating an atmosphere that is only suited for the wealthy but is by far from being friendly to the newcomer and therefore we are making it really hard for them by setting prices beyond their reach. A practice that should be corrected, but I doubt it happen.
FINE PRINT: HELP already implies "free of charge" So stop using the sentence 'helping for free'Ahhh i can only say yes,okey and thanks. i just share my opinion coz i saw many people talking in gc. I think the prices getting high coz less people farming now??
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Post by ≧▽≦Pipopapo on Nov 18, 2018 12:17:32 GMT
Newcomers arent welcome anymore look at the price of items which is too high that they cant afford it Also wrong. problem is people are just lazy and expect the game easier than it is rn. U can make a nub no boost nub gear mq to sofya do/ leech raid. 1 empty 40m, rate cut on spec 150m, collect abis. U can realistically get a full set of end game gear within a month or two noob acc no boost noob gear cant even kill blauzen ,Kaiser , Vatendeth, Fallen Grecia unless you got a friend will help you from this boss , also your problem is lvl since it will took time to kill mobs with noob gears
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Blerfy
Member
I am your mother, accept my love
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Post by Blerfy on Nov 18, 2018 17:36:16 GMT
My opinion is different. I think new players should have the mindset of EHP (efficient hours played). I would rather get players to the end-game, than have 100s more undergeared level 200s who purchase 0 microtransactions & play 100x less efficiently than people with the right information. They can read guides and watch youtube videos to learn how to play their class. Too many people are adults with committments. If they play with poor efficiency, they will be stuck at level 200 forever. If the most efficient levelling is "money-making method" followed by buying MG stacks, then people should do that, and get to the end-game (high level boss farming, relic grinding, maxing their character) as fast as possible. One thing the game is severely lacking is readily-available information. Before even playing the game for the first time, there is at least 2 hours of information and guides you have to sift through; before irreversible mistakes are made. For example, if a new player picks Sniper or Beast Knight, they may as well delete their account and start over. But if they pick a new-player friendly class, have the information available to them, and have their entire progression mapped out, they will do just fine. I do agree that guilds are very important to keeping the new player community afloat. But if new players could just find these forums & discord as quick as possible, that would be ideal I agree with your point of view as well, thats why I specified that knowledge is the best gift you can give to a newcomer. Only thing I dont agree with is your point about hundreds of undergeared lvl 200s. It'll only be natural for them to struggle gearing their first character, and imo thats part of the experience of being a newbie.. as horrid as it sounds to us long-time players xD Its possible to still be efficient while slowly upgrading gear, by 200 they should be close to having a complete set of end-game gear anyways long as they get the right information. Outdated gears are still better than none at all that they've yet to have enough to afford
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Drake's
Member
Kinton no Jutsu is BROKEN LUL
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Post by Drake's on Dec 5, 2018 17:16:14 GMT
I wont beat around the Bush. It is.
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Post by Krish (Retired Player) on Dec 5, 2018 22:21:52 GMT
I think I said this in a previous thread about the same topic at hand, I'll say it again: The game has a life cycle, like all the other games out there. It will die out eventually but the player-base is steady at the moment. I think newbies would be pretty fine with the game since it is kind of tailored for them via Raids and Events. There isn't really much to do end game wise aside from grind to hit the top or branch out to other jobs. This is what I think what they could do to make the game even better overall in regards to both sides: 1)Increase the Rare Drop & EXP rates to make anything feel somewhat achievable in the game. 2)Raise the spina cap? (Apparently this is because the cap value is the most they could do with the integer value. Maybe make a spina sink into another currency?) 3)Make the inevitable quality of life/content updates that they missed come sooner 4)Raise production EXP rates 5)Make an English Version Blog/What We are Up To monthly/weekly post 6)Make End Game Raids, maybe just for a 4man PT? Feature bosses with phases like Sauro 400 These are probably never likely to happen since they might be following a strict business model and they could possibly have some very unexperienced translators for english but overall, the game won't die anytime soon.
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Post by sudipto(quit) on Dec 6, 2018 0:15:15 GMT
I just played eve online on pc, which is different from any mmo becoz it's in a precudurally generated universe, but it's an mmo nonetheless. And how they kept balance in the in game currency is better than any game I've ever seen. I didn't feel left out or extremely poor as a newbie, like I did in iruna. And I think all mmos have something to take from how they handled their currency,even tho it's an older game than iruna. And they also let u trade the currency bought with real money, legally in game.
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Pixie
Member
Profile pic wip by @Acetyl
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Post by Pixie on Dec 6, 2018 2:21:33 GMT
When i started in beta we didnt have any info to go off of and I can say its a challange to get anywhere without good gear but its not impossible. It does help to have friends indeed but its an mmo so thats kinda the point xD
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°Malice°
Member
Do you breath in dreams?
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Post by °Malice° on Dec 8, 2018 20:20:20 GMT
Low rare drop. Lazy high lvl (reseller). Lots of nubs beggar. Ppl want easy spina.
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Post by Hydra62 on Nov 18, 2021 16:01:39 GMT
i saw many people saying iruna is dead and stop playing but i cant stop play iruna since i play from 4 years and still love to play iruna.thoee days i used to sell empty for 1-2m and now its 30m-40m i think we need to do something for this also i started to help people for free like mq and etc staff that maybe they will like to play otherwise for newbies the game is just op.. I would not say the game is dead, as we do still have an existing and helpful community. It has been on the decline, though, and whether or not someone wants to play a game that is slowly but surely losing players is up to them. The loss isn't fast or extreme, and Iruna still has time and a lot of content left. Everyone plays a game differently, and our lowest expectations for a living game are different. To some, Iruna may be lively, with lots of competition, and to others it may be a friendless wasteland. It is nice you are reaching out to people, but helping out new players is something everyone would do in a good and lively game, as it encourages new players to stay and increase the playerbase. Though, if you were to ask me what that says about Iruna's future, I could not say. I agree With you the game is dead. n.n
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mcserg
The one and only beautiful Mc
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Post by mcserg on Nov 18, 2021 16:50:17 GMT
I would not say the game is dead, as we do still have an existing and helpful community. It has been on the decline, though, and whether or not someone wants to play a game that is slowly but surely losing players is up to them. The loss isn't fast or extreme, and Iruna still has time and a lot of content left. Everyone plays a game differently, and our lowest expectations for a living game are different. To some, Iruna may be lively, with lots of competition, and to others it may be a friendless wasteland. It is nice you are reaching out to people, but helping out new players is something everyone would do in a good and lively game, as it encourages new players to stay and increase the playerbase. Though, if you were to ask me what that says about Iruna's future, I could not say. I agree With you the game is dead. n.n You're dead
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Post by Done~with~forums on Nov 18, 2021 18:01:02 GMT
I agree With you the game is dead. n.n You're dead I know you are but what am I
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Post by Hydra62 on Nov 18, 2021 18:16:57 GMT
I agree With you the game is dead. n.n You're dead we are*
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