Ravitox
Ravioli Ravioli, give me the formuoli
Editing the assassin gear sets...
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Post by Ravitox on Jun 27, 2017 16:37:55 GMT
We all know there are specific classes that party together better than others. Would you all care to share what you believe to be partner classes (full classes) and why? Since I was an assassin first, I'll start by listing mine.
Assassins and Paladins.
Both contribute a decent amount of buffs that are actually beneficial; defense from the Pally and damage/debuffs from the Sin. A heal or two from a paladin can fill an assassin's hp bar, and the paladin can hold the generated aggro from spam the best. An assassin's darkness contrasts a paladin's gloria, and the super high damage makes for a successful tank/slight heals and dps duo.
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Post by Deleted on Jun 28, 2017 12:35:12 GMT
1. Geo Monk and BS Assassin - Sin stuns, boss cries cuz both deal double damage XD. - Chakra = bae <3 - Good for lower HP bosses. If stun ends and the boss is still alive, they will have to part ways and one has to be a sacrifice lol then move on to hit > die > repeat strat. - MP is kind of a problem tho, unless both carried drugs. - Grinding might be a problem unless the Geo Monk tanks for the Sin via heal spam (what I actually do XD)
2. Auto Enchanter and Magic Ninja - Enchy does most of the job here: tank, MP, damage and support via paralysis and burn status. With those status ailments, the M.Nin can then spam full damage Earthshaker *^* - Hate might be a problem if the Enchanter doesn't have the right stuff.
3. Monk and Samurai - This would only work if the Monk has enough -MPC&-SD in one set. The plan is to cast Panacea on the Samurai every 3 seconds so the Samurai can spam Finishing Stroke o.o> - Monk will also handle the healing. Monseur Samurai will have MP problems though XD - Planning to test this o.o please refer me to any related thread
4. Sniper and Minstrel - Minstrels are probably good for any class, but this one I'll share from experience in grinding Yardes with a Minstrel friend. Songs we used were Life + Joy and Sorrow, giving me 15k HP. Dream Song could replace Joy and Sorrow. Both of us had our own heal sets. - First is positioning. Sniper stands at the bottom of the slope, while the Minstrel stands on top of the slope. - Sniper freezes a Yarde, making it slow as hell, then both members spam their respective damage skills. - The plan could go three ways: a) Minstrel takes all aggro. Minstrel will have to kite; b) Sniper takes all aggro which could happen if the Minstrel can't spam their songs efficiently. This is not a problem if DPS is enough to kill the Yarde before the Sniper dies. Otherwise, proceed to kiting; c) Hate bounces back and forth both members. This is the target scenario. Yarde walks to Sniper, then Minstrel takes aggro. Yarde follows Minstrel, then Sniper regains aggro. Requires good understanding of the new hate bar color scheme.
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Ravitox
Ravioli Ravioli, give me the formuoli
Editing the assassin gear sets...
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Post by Ravitox on Jun 28, 2017 18:40:51 GMT
1. Geo Monk and BS Assassin 2. Auto Enchanter and Magic Ninja 3. Monk and Samurai - This would only work if the Monk has enough -MPC&-SD in one set. The plan is to cast Panacea on the Samurai every 3 seconds so the Samurai can spam Finishing Stroke o.o> 4. Sniper and Minstrel c) Hate bounces back and forth both members. This is the target scenario. Yarde walks to Sniper, then Minstrel takes aggro. Yarde follows Minstrel, then Sniper regains aggro. Requires good understanding of the new hate bar color scheme. I 200% agree with the first one. I too own a few chakra slaves. ^^ I really like the Monk and Samurai idea. On the topic of Samurai's low mp, they grind exp mobs quite well with a high wizard. Sniper and Minstrel is definitely interesting. Both would have to be quite knowledgeable at kiting and aggro control, which in the sniper's case is generally a safe thing to assume but if the minstrel is leveling to be a ninja, I doubt their lyrical prowess. I also think gladiators and bishops go together quite well o.o
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Post by Deleted on Jun 28, 2017 20:28:00 GMT
1. Geo Monk and BS Assassin 2. Auto Enchanter and Magic Ninja 3. Monk and Samurai - This would only work if the Monk has enough -MPC&-SD in one set. The plan is to cast Panacea on the Samurai every 3 seconds so the Samurai can spam Finishing Stroke o.o> 4. Sniper and Minstrel c) Hate bounces back and forth both members. This is the target scenario. Yarde walks to Sniper, then Minstrel takes aggro. Yarde follows Minstrel, then Sniper regains aggro. Requires good understanding of the new hate bar color scheme. I 200% agree with the first one. I too own a few chakra slaves. ^^ I really like the Monk and Samurai idea. On the topic of Samurai's low mp, they grind exp mobs quite well with a high wizard. Sniper and Minstrel is definitely interesting. Both would have to be quite knowledgeable at kiting and aggro control, which in the sniper's case is generally a safe thing to assume but if the minstrel is leveling to be a ninja, I doubt their lyrical prowess. I also think gladiators and bishops go together quite well o.o Did you, by any chance, get a free Chakra Lv3 buff from a Monk that's not in your party in the past few days at Yarde map? Cuz that was probably me XD.
If the High Wizard will settle for semi-damage, semi-MP heal slave, that sounds good XD.
My Sniper almost always gets a crappy party at Yarde x.x my Minstrel friend was experiencing the same thing, so I thought "I got an idea. Let's duo"... and so that strategy was born btw my friend is gonna be a PF Ninja (normal bow user) XD
I think Bishops go well with anyone, tho some much more efficient than others.
Been looking at Gladiator for a while and I really want to make one >.< but I'm not really sure which classes to party them up with until I actually make one or party with one. I rarely see Gladiators look for party at Yarde map and if there were, they'd be at around Lv150, which doesn't really help much with data collection u.u
More below o.o/
5) Sniper and High Wizard - This is a great duo for grinding Nommars where the HW supports the Sniper via MP heal and Blizzard. AR/CF does the rest. First time to join a party like this on my Sniper just minutes ago ouo (I just got CF and I'm wuving it *^*) - The way Blizzard helps is by eliminating the need for the Sniper to kite via Freeze ailment. No kite = more CF spammed
6) Geo Monk and High Wizard - Whenever I'm on my Geo Monk, I would always grind with a Sin friend. However, we can't be online at the same time, all the time XD. So whenever he's off, I look for HWs that could use Blizzard to duo Yardes with. Freeze makes Geo do 2x damage so why not? *^* - This works for both single and multiple targets. It relies heavily on Freeze ailment and kiting. - This duo is very easy to sustain as well. The Monk can cover the HP while the HW can cover the MP. Give and take, per se.
7) Geo Monk and Auto Enchanter - Okay, so this is another one of my experimental duos like the Sniper and Minstrel party ouo. This strategy relies a lot on the Enchanter's ability to take aggro. If the Enchy can tank, the Geo Monk can spam to his heart's content *^* - Autoskill buff helps trigger Shellbreak more ouo - There is one item requirement for the Enchy: Audlus [Additional]. While this does not have exactly great stats, it has a hidden chance to Freeze enemies for 5-6 seconds (counted it manually XD) while auto attacking, making Geo do double damage
8) Auto Samurai/Monk and Enchanter - Do I really have to explain this? XD
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Ravitox
Ravioli Ravioli, give me the formuoli
Editing the assassin gear sets...
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Post by Ravitox on Jun 29, 2017 3:17:43 GMT
I did not have a random Lv3 Chakra buff o.o, though I have been at yardes quite often recently in the past week or so. But that's probably because I have my Lv4 Chakra slaves that come to be blessed by my darkness.
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Post by dontmindme on Jun 29, 2017 13:54:55 GMT
I'll share some of the class partnerhips that work well in pairs that I've seen, think will work or I've tried before.
1.Assassin & Servant - The either assassin or servant could tank but assassin tanking is better. A mirror spam servant can turn an assassin into a ninja with high damage and hate. 2.SK Ninja & Servant - Do i need to explain? Well mirror spam gives sk ninja full sk speed and damage along with the servant able to tank or give hate to someone else. 3.Beast Knight & Sniper - With the rapid fang skill, a beast knight can stun and give the sniper an easy spam session. Though my knowledge about sniper is very limited. 4.Enchanter & Monk - A simple combo that can beat most bosses. The enchanter tanking is preferable though. I don't know much about monks though. 5.Bishop & Paladin - The basic unkillable setup. A bishop can basically keep a paladin alive until their mp runs out. 6.Bishop & Samurai - This is a farming party. A bishop can give samurais insane mp and buffs. They can also keep the samurai alive so they don't need hcb. 7.Enchanter & Samurai - This setup absolutely destroyed everything. You can kill stuff crazy fast and have mp recharge for long farming sessions. Enchanter buffs just make samurai so good.
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Post by 'AhSaN' on Jun 30, 2017 11:12:27 GMT
@ewpeople, When I was a Claw Monk there was an Ench in my PT who used some kinda skill that stunned the enemy (Mana Burn?). Maybe that could help Double damage Geo?
(I hope this thread does not fade away like my thread q.q)
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Post by Deleted on Jun 30, 2017 11:54:17 GMT
'AhSaN' Mana Burn yeah and Earth Pike autoskill from Enchant buff ouo. Too bad the proc rate is not too good, but it lasts a good while.
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Post by 'AhSaN' on Jul 2, 2017 15:43:59 GMT
I'll add a Little ! Names are taken at random.
1. Jagged Run (Balanced)
Geo Monk - Main DPS Servant - Hate Control and Buffs Enchanter - Mana Burn for Stun (For Doubling Geo Damage), then switch to DPS Minstrel - Buffs and Dragnewt Song
2. Killer's Pick (Experimental) (High DPS?)
Geo Monk - Defensed DPS BS Assassin - Full DPS with Stunner BS Assassin - Full DPS with Stunner Bishop - Buffs and keep party alive.
3. Starblind
Geo Monk - Main DPS Crossfire Sniper - DPS with Freeze Bishop - Buffs and keeping party alive Paladin - Tanking
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Post by Zensui_X on Jul 3, 2017 21:15:11 GMT
I'll add a Little ! Names are taken at random.
1. Jagged Run (Balanced)
Geo Monk - Main DPS Servant - Hate Control and Buffs Enchanter - Mana Burn for Stun (For Doubling Geo Damage), then switch to DPS Minstrel - Buffs and Dragnewt Song
2. Killer's Pick (Experimental) (High DPS?)
Geo Monk - Defensed DPS BS Assassin - Full DPS with Stunner BS Assassin - Full DPS with Stunner Bishop - Buffs and keep party alive.
3. Starblind
Geo Monk - Main DPS Crossfire Sniper - DPS with Freeze Bishop - Buffs and keeping party alive Paladin - Tanking
1. There's no point on controlling hate if the boss is always stunned, no freeze for Geo = lesser Damage. 2.Geo Monk can deal higher if there's someone can do freeze, and stun is applied only on the first hit by one of the bs sin hits with sicarius, no one supports MP. 3.No one supports MP, I doubt bishop's Bless would suffice.
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Post by pingrek on Jul 3, 2017 21:37:45 GMT
I'll add a Little ! Names are taken at random.
1. Jagged Run (Balanced)
Geo Monk - Main DPS Servant - Hate Control and Buffs Enchanter - Mana Burn for Stun (For Doubling Geo Damage), then switch to DPS Minstrel - Buffs and Dragnewt Song
2. Killer's Pick (Experimental) (High DPS?)
Geo Monk - Defensed DPS BS Assassin - Full DPS with Stunner BS Assassin - Full DPS with Stunner Bishop - Buffs and keep party alive.
3. Starblind
Geo Monk - Main DPS Crossfire Sniper - DPS with Freeze Bishop - Buffs and keeping party alive Paladin - Tanking
1. There's no point on controlling hate if the boss is always stunned, no freeze for Geo = lesser Damage. 2.Geo Monk can deal higher if there's someone can do freeze, and stun is applied only on the first hit by one of the bs sin hits with sicarius, no one supports MP. 3.No one supports MP, I doubt bishop's Bless would suffice. Geo breaker deals more damage if enemy is stunned or frozen so as long as the pt could kill the boss within sicarius stun time then it should be fine, but the no major mp support could drain a pt quickly unless all carry mp pots
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Post by Zensui_X on Jul 3, 2017 22:12:12 GMT
pingrek thanks for correcting hehehe
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Post by Krish (Retired Player) on Jul 4, 2017 12:29:09 GMT
Alchemist and Servant - These 2 classes would work so well together imo. Alchemist becomes the damage dealer doing DoT hits with Killer Stick/Meteor Impact/Poison Bomb/Cursed Rain whilst the Servant supports and also provides Sweep Broom/Aura Espada when necessary. Controlling the hate could be important to take into factor as well.
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Ravitox
Ravioli Ravioli, give me the formuoli
Editing the assassin gear sets...
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Post by Ravitox on Jul 4, 2017 16:18:23 GMT
Alchemist and Servant - These 2 classes would work so well together imo. Alchemist becomes the damage dealer doing DoT hits with Killer Stick/Meteor Impact/Poison Bomb/Cursed Rain whilst the Servant supports and also provides Sweep Broom/Aura Espada when necessary. Controlling the hate could be important to take into factor as well. Heh heh, I'd say you're pretty right too. Too bad very few people play both these classes. Alchemist can do good damage if the person knows what they're doing. Servant's connection could make them stronger, and help the alchemist tank better. MP and HP is provided by the servant. This would be a very DoT party. So, no aoe farms or high single hits, but a solid grind for a while xD
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