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Post by railiz on Nov 25, 2016 0:45:51 GMT
Well alchemist have there new skills And well I can't fine anything about dmg just heard that dmg overall is good like the poison and stuff But I mean skills like magic bullet and curst rain and how they get the dmg No one haven't even made a YouTube video on dmg and new skills.... I'm interested in magic bullet curst rain and that fast moving skills(can't remember name) and if it increases atk speed or just in general the way your char atk and move Also and good builds that work?saw other build but didn't really look like it work I was thinking int dex cri vit cause alchemist magic skills do cri dmg so...why not try up matk and cri dmg? And vit for stuggler just for the matk? Like where all the alchemist beast Knight and servants gone
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Post by ruebear on Nov 25, 2016 3:04:19 GMT
Move to alchemist section.
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Post by helper on Nov 28, 2016 2:15:23 GMT
Alchemist is awesome. That's about all I want to share at the moment.
Helper - 346 Alchemist
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Post by railiz on Nov 28, 2016 3:26:37 GMT
Alchemist is awesome. That's about all I want to share at the moment. Helper - 346 Alchemist Well I'm also alchemist smh now gotta lvl production xD but I buy skills for now I was thinking about if there was a equipment that could should magic else to something else like magic bullet neutral to light or dark or sum(been a way from iruna from a while so idk what xtals would have come along)I'm int dex vit175 and cri dmg int much cause it's only 3k so magic bullet3 about 8k 12k spell burst
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Post by helper on Nov 28, 2016 3:40:24 GMT
Production is fun, but you don't really need to level any of them. The latest patch sells the reagents necessary for alchemist spells in Elban. Maybe I'm rich, but more than likely I'm just lazy and this is the fastest, easiest method.
Yes I believe you can build the alchemist like a wizard if you want, most seem to follow this route or go with autoskills. Magic bullet is neat in that it can proc the debuff "dizzy".
The weapon I use was picked with regards toward the Alchemist job skill Enchant.
I think it's important to make note that the alchemist can cause many abnormal statuses "Debuffs" to mobs. These can help raise the damage of our attacking with physical damage.
Bleeding - DoT
Receive damage when each time the debuffed individual attacks.
Freeze - Debuff
Movement speed is reduced
Mob defense is reduced
Poison - DoT
Chance to apply poison is various
DMG can be rised by spending points on int and dex -> (INT + DEX) × (SLv × 2)
DMG can be rised by equipment (Only with poison effect+X%)
DMG can be rised by ◇ and ▲ (Only with poison effect+X%)
DMG can't be rised by Hawkeye (and probably other buffs too - need to be confirmed)
DMG you recive can be reduced by VIT
Dizziness - Debuff
Increase damage of the individual who has the debuff.
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Post by railiz on Nov 28, 2016 4:01:09 GMT
Production is fun, but you don't really need to level any of them. The latest patch sells the reagents necessary for alchemist spells in Elban. Maybe I'm rich, but more than likely I'm just lazy and this is the fastest, easiest method. Yes I believe you can build the alchemist like a wizard if you want, most seem to follow this route or go with autoskills. Magic bullet is neat in that it can proc the debuff "dizzy". The weapon I use was picked with regards toward the Alchemist job skill Enchant. I think it's important to make note that the alchemist can cause many abnormal statuses "Debuffs" to mobs. These can help raise the damage of our attacking with physical damage. Bleeding - DoT
Receive damage when each time the debuffed individual attacks. Freeze - Debuff
Movement speed is reduced Mob defense is reduced Poison - DoT
Chance to apply poison is various DMG can be rised by spending points on int and dex -> (INT + DEX) × (SLv × 2) DMG can be rised by equipment (Only with poison effect+X%) DMG can be rised by ◇ and ▲ (Only with poison effect+X%) DMG can't be rised by Hawkeye (and probably other buffs too - need to be confirmed) DMG you recive can be reduced by VIT Dizziness - Debuff
Increase damage of the individual who has the debuff. what almost curse rain good dmg? Cause debuff? I went int dex vit cause vit strugger and hp and cri cause...tbh idk why maybe at the time I told my self if I can cri it would help killer stick but I think killer stick only thing do cri so smh where do even grind and how do we even help pt for grinding only think I think of is if at 3 eye get monk and spam blizzard for frozen Oh and btw what production is curse rain in?
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Post by railiz on Nov 28, 2016 4:02:49 GMT
And magic bullet isn't that good then ... Was hoping I could rise the dmg since it just cost mp not skill item
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Post by helper on Nov 28, 2016 5:01:29 GMT
Well, your regular attack can critical as well. I understand your frustration to making the class work with your gear setups. Yes you can benefit from struggles spell burst or whatever it has with your critical stat. And I'm sure you could boost your magic bullet damage significantly with good magic power gear such as universe and straggler.
With my Alchemist I try to take advantage of my magic bow (Seele) This weapon scales with levels and is 88 attack or about the equivalent to a 260+weapon in my hands, I'm level 346. Magic bow uses INT and DEX, both stats that are awesome for any caster. I also use CRT and VIT.
This allows me to use Thimble, and Monty Beret to up my attack power even more. I gain attack power when equipping a magic weapon with the job bonus Enchant through use of the INT stat. My auto attack is quite high 16000 or so.
I can cause the debuff freeze and dizzy, and this helps raise my damage from auto attacks.
I have significant critical damage multipliers so my BLEED damage is quite high 28000 dmg a tick. My poison bomb ticks for around 20k dmg. Kill stick hits for 39k or so critical.
So I usually open with drain, poison bomb, kill stick, auto attack. I could also Drain, freeze, hit with mana bullet until i proc dizzy, poison bomb, kill stick, auto attack. Of course if I wanted I could also Burn and throw on Cursed Rain just for giggles. My issue with Cursed rain is there is no debuff and so is hard to track when it falls off.
My throw revita is quite useful and heals for around 7000hp. So with my higher VIT I can keep myself up quite well. Alchemists have very high magic defense through the use of the INT stat and by using magic armor buff, Alchemists who use the VIT stat can have high defense as well by using magic armor buff.
With the use of Super Refinement we are another one of those classes that can potentially have very very high magic and melee defense. For example, I have super refined my ultimi 23 def to a 29 def.
I am not sure you can create the cursed rosary reagent for Cursed rain, but you can buy in Elban. Yes Alchemist is probably not very new char friendly unless you have no trouble making spina. Although if you do production you can make some good money. Cursed Rain to me seems kinda meh, I've not tried it with high magic attack though, my magic power is around 3k and very far from the achievable 9000 these days with a staff. But no Cursed Rain does not cause any debuff, I was really hoping that it would cause fear, but alas it does not.
As far as leveling, its just like any other class, you put the time in and you gain xp as long as your not in town looking at the trade chat. I honestly stayed away from Yarde and such because I prefer to kill the easier mobs at a quick pace that offer smaller experience amounts but I kill fast. For example I farmed many many of the mobs that drop Monty Beret. This supplied me experience and spina. I also enjoyed killing the Glow Spiders for some reason too.
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Post by pingrek on Nov 28, 2016 16:53:47 GMT
Well, your regular attack can critical as well. I understand your frustration to making the class work with your gear setups. Yes you can benefit from struggles spell burst or whatever it has with your critical stat. And I'm sure you could boost your magic bullet damage significantly with good magic power gear such as universe and straggler.
With my Alchemist I try to take advantage of my magic bow (Seele) This weapon scales with levels and is 88 attack or about the equivalent to a 260+weapon in my hands, I'm level 346. Magic bow uses INT and DEX, both stats that are awesome for any caster. I also use CRT and VIT.
This allows me to use Thimble, and Monty Beret to up my attack power even more. I gain attack power when equipping a magic weapon with the job bonus Enchant through use of the INT stat. My auto attack is quite high 16000 or so.
I can cause the debuff freeze and dizzy, and this helps raise my damage from auto attacks.
I have significant critical damage multipliers so my BLEED damage is quite high 28000 dmg a tick. My poison bomb ticks for around 20k dmg. Kill stick hits for 39k or so critical.
So I usually open with drain, poison bomb, kill stick, auto attack. I could also Drain, freeze, hit with mana bullet until i proc dizzy, poison bomb, kill stick, auto attack. Of course if I wanted I could also Burn and throw on Cursed Rain just for giggles. My issue with Cursed rain is there is no debuff and so is hard to track when it falls off.
My throw revita is quite useful and heals for around 7000hp. So with my higher VIT I can keep myself up quite well. Alchemists have very high magic defense through the use of the INT stat and by using magic armor buff, Alchemists who use the VIT stat can have high defense as well by using magic armor buff.
With the use of Super Refinement we are another one of those classes that can potentially have very very high magic and melee defense. For example, I have super refined my ultimi 23 def to a 29 def.
I am not sure you can create the cursed rosary reagent for Cursed rain, but you can buy in Elban. Yes Alchemist is probably not very new char friendly unless you have no trouble making spina. Although if you do production you can make some good money. Cursed Rain to me seems kinda meh, I've not tried it with high magic attack though, my magic power is around 3k and very far from the achievable 9000 these days with a staff. But no Cursed Rain does not cause any debuff, I was really hoping that it would cause fear, but alas it does not.
As far as leveling, its just like any other class, you put the time in and you gain xp as long as your not in town looking at the trade chat. I honestly stayed away from Yarde and such because I prefer to kill the easier mobs at a quick pace that offer smaller experience amounts but I kill fast. For example I farmed many many of the mobs that drop Monty Beret. This supplied me experience and spina. I also enjoyed killing the Glow Spiders for some reason too. The cursed rosary can be made in alchemy at around level 90 I think, haven t checked it in a while so not sure exact level
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