>>Mikasa<<
Member
Shingeki no Kyojin the Movie will be released!
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Post by >>Mikasa<< on May 21, 2014 16:13:21 GMT
I think i'm going to make an Enchanter. I want to know which type is the most suitable for me. I want an Enchanter that could tank/survive certain hits, high autoskill chance, and dealt good damage. Since i know Enchanter is solo type, so i don't really mind if the type isn't very cooperative if in a party.
My plan when i hit level 160 my stat are: INT 256, AGI 116, DEX 76 and rest to VIT.
But if the result of the type is Critical Type, Maybe i'll do INT 256, AGI 176, DEX 76, and rest to CRT (if claw enchanter?) or INT 256, AGI 116, DEX 146, and rest to CRT (if throwing enchanter?)
Please give me your suggestion, correction of stat build, also the Pro and the Con of the type prever.
Thank you in advance ^^
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Post by Deleted on May 21, 2014 22:00:28 GMT
Instead of posting a full blown guide ill sum things up
Throw knife: -Lower base damage than others -Ranged dps -Crt is best for stability -Slower than magic sword,faster than staff
Magic Sword -Higher base damage -Faster than staff and throw -Melee dps -Can have good accuracy with guandlet+; More stats to spend elsewhere
Magic Staff -Higher base damage, Same as magic sword INT wise -Higher matk because of magic amp -Slower than sword and throw in melee -Faster cast
Claw -Wont get any damage off of this until you start adding agi, but you have int, dex or crt to focus on first. Even when you add it, your base will be crap compared to the others -Low matk damage compared to others -More vulnerable to magic damage than the others
Based off of the 160 stats that you planned, Magic sword(sinbad2) would be best.
If you want a Soloing build (boss solo atleast...)
Sinbad 2 as weapon Guandlet+ special
INT 210 AGI 140 DEX 100 VIT 37
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Post by ManaKhe on May 22, 2014 0:55:57 GMT
Don't necessarily need to choose between Throwing and M Sword since the builds are fairly similar unless you are using a weapon like Flabellum which has an additional attack that does about the same as your regular attack(and can crit). At the moment Flabellum is the only throwing weapon that is beneficial for Enchanters(maybe another one too that has the same additional attack thing, I can't remember if its out or not).
Claw builds would benefit from DEX more than CRT because they would want Spell Boost to make up for the lack of MATK, and DEX will help with that. Unless you are using Grail but that will probably be outdated compared to other claws later on. Also it might not be all that great to build around a weapon with an element.
As for Magic Sword builds, they are really good since they already have an awesome weapon choice. Dia Espada is awesome and is going to have an upgrade that makes it a lot better in Piraneza eventually. They require the lowest amounts of stats compared to other weapons also. Throwing need 144 AGI for max ASPD while M Sword only needs 135 and Claws will want higher DEX for longer spell boost times and also need really good gear before they will compete in damage.
Magic Wand/Staff builds require much higher AGI than other builds, but have the benefit of faster cast times so you won't need to add extra DEX for CSPD(you may add extra DEX regardless). They can also use Magic Amp for higher MATK. They do the best with cheaper gear compared to the rest of the builds because they have an easier time breaking through bosses MDEF which can be a really bad issue for Enchanter.
It's more simple to divide the builds up into DEX builds, CRT builds, and Staff builds.
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>>Mikasa<<
Member
Shingeki no Kyojin the Movie will be released!
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Post by >>Mikasa<< on May 22, 2014 10:50:56 GMT
Instead of posting a full blown guide ill sum things up Throw knife: -Lower base damage than others -Ranged dps -Crt is best for stability -Slower than magic sword,faster than staff Magic Sword -Higher base damage -Faster than staff and throw -Melee dps -Can have good accuracy with guandlet+; More stats to spend elsewhere Magic Staff -Higher base damage, Same as magic sword INT wise -Higher matk because of magic amp -Slower than sword and throw in melee -Faster cast Claw -Wont get any damage off of this until you start adding agi, but you have int, dex or crt to focus on first. Even when you add it, your base will be crap compared to the others -Low matk damage compared to others -More vulnerable to magic damage than the others Based off of the 160 stats that you planned, Magic sword(sinbad2) would be best. If you want a Soloing build (boss solo atleast...) Sinbad 2 as weapon Guandlet+ special INT 210 AGI 140 DEX 100 VIT 37 So still, at the end the best build for me is Magic Sword?? Ugh... I have to have 2s Dia Espada then x.x
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>>Mikasa<<
Member
Shingeki no Kyojin the Movie will be released!
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Post by >>Mikasa<< on May 22, 2014 10:52:49 GMT
Don't necessarily need to choose between Throwing and M Sword since the builds are fairly similar unless you are using a weapon like Flabellum which has an additional attack that does about the same as your regular attack(and can crit). At the moment Flabellum is the only throwing weapon that is beneficial for Enchanters(maybe another one too that has the same additional attack thing, I can't remember if its out or not). Claw builds would benefit from DEX more than CRT because they would want Spell Boost to make up for the lack of MATK, and DEX will help with that. Unless you are using Grail but that will probably be outdated compared to other claws later on. Also it might not be all that great to build around a weapon with an element. As for Magic Sword builds, they are really good since they already have an awesome weapon choice. Dia Espada is awesome and is going to have an upgrade that makes it a lot better in Piraneza eventually. They require the lowest amounts of stats compared to other weapons also. Throwing need 144 AGI for max ASPD while M Sword only needs 135 and Claws will want higher DEX for longer spell boost times and also need really good gear before they will compete in damage. Magic Wand/Staff builds require much higher AGI than other builds, but have the benefit of faster cast times so you won't need to add extra DEX for CSPD(you may add extra DEX regardless). They can also use Magic Amp for higher MATK. They do the best with cheaper gear compared to the rest of the builds because they have an easier time breaking through bosses MDEF which can be a really bad issue for Enchanter. It's more simple to divide the builds up into DEX builds, CRT builds, and Staff builds. Ohhh ok then i see... So i guess i'll go with Magic Sword now. Ty ^^
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Post by Deleted on May 22, 2014 11:04:44 GMT
Instead of posting a full blown guide ill sum things up Throw knife: -Lower base damage than others -Ranged dps -Crt is best for stability -Slower than magic sword,faster than staff Magic Sword -Higher base damage -Faster than staff and throw -Melee dps -Can have good accuracy with guandlet+; More stats to spend elsewhere Magic Staff -Higher base damage, Same as magic sword INT wise -Higher matk because of magic amp -Slower than sword and throw in melee -Faster cast Claw -Wont get any damage off of this until you start adding agi, but you have int, dex or crt to focus on first. Even when you add it, your base will be crap compared to the others -Low matk damage compared to others -More vulnerable to magic damage than the others Based off of the 160 stats that you planned, Magic sword(sinbad2) would be best. If you want a Soloing build (boss solo atleast...) Sinbad 2 as weapon Guandlet+ special INT 210 AGI 140 DEX 100 VIT 37 So still, at the end the best build for me is Magic Sword?? Ugh... I have to have 2s Dia Espada then x.x Yep, magic sword stats are what you have. Int Agi Dex would be staff/magic staff Int Crt Agi would be knife Only thing you have yo be careful about is The limited amount of magic swords(only 2 not counting Witch hunter hammer so your going to be kinda limited) And that those 2 are weak against enemy with the same element as the sword which makes them auto skill dependant to win, and at that point throw knife and staff sould be a better option.
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>>Mikasa<<
Member
Shingeki no Kyojin the Movie will be released!
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Post by >>Mikasa<< on May 22, 2014 11:08:43 GMT
So still, at the end the best build for me is Magic Sword?? Ugh... I have to have 2s Dia Espada then x.x Yep, magic sword stats are what you have. Int Agi Dex would be staff/magic staff Int Crt Agi would be knife Only thing you have yo be careful about is The limited amount of magic swords(only 2 not counting Witch hunter hammer so your going to be kinda limited) And that those 2 are weak against enemy with the same element as the sword which makes them auto skill dependant to win, and at that point throw knife and staff sould be a better option. Ohh ok then i see, well if just like that i could switch from Espada > Sinbad if i'm fighting Neutral or Sinbad > Espada if i'm fighting Wind.
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Post by Deleted on May 22, 2014 11:17:00 GMT
if you're thinking about ifrit claw which cast additional magic attack by attacking chance, crit is not the way to go. its max int > agi > dex.
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Post by mystery on Jun 2, 2017 16:28:38 GMT
Its 2017 now there is a LOT of changes.
Im a Claw enchanter, LvL 200 Int 280 Vit 180 Agi 150 Dex 100
Eve Pramia 🔸Gerust Dragon Mail Re Up 🔸Shojo Magia Hood up (No pole yet) Javali or Autumn Leaves ring
I can solo much bosses From Episode 1 to 3
I think Claw enchanter these days is not that bad now
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Post by 🔷Raichant🔷 on Jun 8, 2017 1:50:39 GMT
Its 2017 now there is a LOT of changes. Im a Claw enchanter, LvL 200 Int 280 Vit 180 Agi 150 Dex 100 Eve Pramia 🔸Gerust Dragon Mail Re Up 🔸Shojo Magia Hood up (No pole yet) Javali or Autumn Leaves ring I can solo much bosses From Episode 1 to 3 I think Claw enchanter these days is not that bad now In my opinion,when you reach a higher lv you should coinsider to use magic weapon as your main weapon.
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Pixie
Member
Profile pic wip by @Acetyl
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Post by Pixie on Jun 11, 2017 2:40:28 GMT
This thread was made 2 years ago maybe make a new thread instead of resurrecting an old one.
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