caporal
Member
WHAT DOESN'T KILL ME, GIVES ME EXP
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Post by caporal on Aug 30, 2016 13:10:32 GMT
will update soon
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caporal
Member
WHAT DOESN'T KILL ME, GIVES ME EXP
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Post by caporal on Aug 31, 2016 12:27:49 GMT
{ I need a Grammar Nazî !! for this following quote :(click me for lol)} Imperial Ray is an amazing Aoe damage skill. The cast time is long , but it's worth the waiting. It can deal damage with the element you want (fire - water - wind - earth) . All you have to do is to c ast a "great magic" skill just before imperial, and imperial will become the same element as the skill used before. For example if you cast Imperial after Earthquake, it will deal Earth element damage because earthquake is Earth element. However, imperial will deal huge damage only if you counter the ennemy element. For example , Chako are fire element, if you want to deal huge damage with Imperial Ray, you have to cast Blizzard before and then Imperial Ray on them, which will become Imperial Freeze because blizzard is water element (opposite of fire element) to sum up : - Against Fire ennemies : Blizzard + Imperial
- Against Water ennemies : Thor Hammer + Imperial
- Against Earth ennemies : Meteor Storm + Imperial
- Against Wind ennemies : Earthquake + Imperial
Mana stock is good to break boss shields like moldus, magonza, mezzaluna... To breaks their shield you have to cast mana stock until 3/3 and then use a "Great Magic" skill such as blizzard, thor hammer, meteor storm , earthquake. The "stock" will stay until you use a great magic skill. Even if you die before using one, it will stay after resurrection. However, it work for only 1 hit with a great magic skill, and you'll have to stock 3 times if the shield isn't completely pierced. Bandernascht
Attack with the frumious arm. You will teleport at random. Gives assault buff and regens 20% max mp if successfully triggered Level 1 - Lv 300 required
Zero Ray A neutral magic attack skill which can deal huge damage under certain conditions. Cost 30% of your MP Level 1 - Lv 320 required Zero Ray will deal huge damage ONLY if you have "assault" buff. To get this buff you need to cast Bandersnatch before, it will give the "assault" buff for 5 seconds. In this 5 seconds you can spam zero ray , but as it cost 30% of your maxMP you can only spam it 2-3 times (4 times if you have a minstrel with dream song and wisdom song) . However, Bandersnatch have a sucess rate of "assault" trigger of only 30% . That's why you need to cast Grigori first, it will double the success rate of Bandersnatch ( >> 60% now) . To sum up , you have to do this combo : Grigori > Bandersnatch > Zero Ray (2-3x)
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Post by Kanato on Aug 31, 2016 13:57:49 GMT
Question o.o/
Im kinda feeling that arelta up is a bit underrated...? Its stats seem pretty good with the matk+7%, 1sec skill delay and hp+15%...but i've never seen it anywhr in the market before or on any hw guide.
Its stats are also almost or as good as that of a blue epaulette. Is there any reason why it is not recommended for high wizards?
Btw its stats are:
Arelta Up DEF: 22-25 Auto MP recovery +20%, MaxHP +15%, ATK & MATK +7%, Absolute & Magic evasion +6%, Crt rate +20, Skill delay -1 sec
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Post by nic123 on Aug 31, 2016 14:47:35 GMT
{ I need a Grammar Nazî !! for this following quote :(click me for lol)} Imperial Ray is an amazing Aoe damage skill. The cast time is long , but it's worth the waiting. It can deal damage with the element you want (fire - water - wind - earth) . All you have to do is to c ast a "great magic" skill just before imperial, and imperial will become the same element as the skill used before. For example if you cast Imperial after Earthquake, it will deal Earth element damage because earthquake is Earth element. However, imperial will deal huge damage only if you counter the ennemy element. For example , Chako are fire element, if you want to deal huge damage with Imperial Ray, you have to cast Blizzard before and then Imperial Ray on them, which will become Imperial Freeze because blizzard is water element (opposite of fire element) to sum up : - Against Fire ennemies : Blizzard + Imperial
- Against Water ennemies : Thor Hammer + Imperial
- Against Earth ennemies : Meteor Storm + Imperial
- Against Wind ennemies : Earthquake + Imperial
Mana stock is good to break boss shields like moldus, magonza, mezzaluna... To breaks their shield you have to cast mana stock until 3/3 and then use a "Great Magic" skill such as blizzard, thor hammer, meteor storm , earthquake. The "stock" will stay until you use a great magic skill. Even if you die before using one, it will stay after resurrection. However, it work for only 1 hit with a great magic skill, and you'll have to stock 3 times if the shield isn't completely pierced. Bandernascht
Attack with the frumious arm. You will teleport at random. Gives assault buff and regens 20% max mp if successfully triggered Level 1 - Lv 300 required
Zero Ray A neutral magic attack skill which can deal huge damage under certain conditions. Cost 30% of your MP Level 1 - Lv 320 required Zero Ray will deal huge damage ONLY if you have "assault" buff. To get this buff you need to cast Bandersnatch before, it will give the "assault" buff for 5 seconds. In this 5 seconds you can spam zero ray , but as it cost 30% of your maxMP you can only spam it 2-3 times (4 times if you have a minstrel with dream song and wisdom song) . However, Bandersnatch have a sucess rate of "assault" trigger of only 30% . That's why you need to cast Grigori first, it will double the success rate of Bandersnatch ( >> 60% now) . To sum up , you have to do this combo : Grigori > Bandersnatch > Zero Ray (2-3x)
Right for the most part. Just a few corrections: bander is 260 skill zero is 300 skill zero uses 40% of Max mp banders normal rate is 33% and with grigori it's 80%. Everything else is A ok
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caporal
Member
WHAT DOESN'T KILL ME, GIVES ME EXP
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Post by caporal on Aug 31, 2016 15:02:51 GMT
what are the lvl 320 new skills then ?
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Post by Jichiro on Aug 31, 2016 16:46:56 GMT
what are the lvl 320 new skills then ? Mana Stock Lv 2 - Lv 320 skill quest from King Elbano at Eldan.
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caporal
Member
WHAT DOESN'T KILL ME, GIVES ME EXP
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Post by caporal on Aug 31, 2016 17:10:42 GMT
what are the lvl 320 new skills then ? Mana Stock Lv 2 - Lv 320 skill quest from King Elbano at Eldan. ah ok ty I was already 328 when I did all the skill quests so I didn't know what lvl is required for them xD
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Post by nic123 on Aug 31, 2016 22:05:44 GMT
new Rod in prod that seems promising. I'll make a vid on it I guess and post like here later. Stats are matk+14% Counter by def Other stuff I forgot And it regens mp by auto when ur hit like (basically like hcb regen hp) It's call mortal dagger Such big mp regen to. Like every hit I take it regens like 2k mp In my mp set.
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caporal
Member
WHAT DOESN'T KILL ME, GIVES ME EXP
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Post by caporal on Aug 31, 2016 22:13:15 GMT
new Rod in prod that seems promising. I'll make a vid on it I guess and post like here later. Stats are matk+14% Counter by def Other stuff I forgot And it regens mp by auto when ur hit like (basically like hcb regen hp) It's call mortal dagger Such big mp regen to. Like every hit I take it regens like 2k mp In my mp set. Mortal Dagger [Canes] Effect: ATK: 271-285 DEF: 6 MATK +14% Magic R +4% Skill delay 0.5 sec during the Cast time -15% chant defense +10% defense, magic counterattack with a probability of (hidden performance: during the defense, MP40% recovery? when magic counterattack, MP20% recovery with a probability?) btw do you know what trigger stun with zero ray ?
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Post by nic123 on Aug 31, 2016 22:39:07 GMT
new Rod in prod that seems promising. I'll make a vid on it I guess and post like here later. Stats are matk+14% Counter by def Other stuff I forgot And it regens mp by auto when ur hit like (basically like hcb regen hp) It's call mortal dagger Such big mp regen to. Like every hit I take it regens like 2k mp In my mp set. Mortal Dagger [Canes] Effect: ATK: 271-285 DEF: 6 MATK +14% Magic R +4% Skill delay 0.5 sec during the Cast time -15% chant defense +10% defense, magic counterattack with a probability of (hidden performance: during the defense, MP40% recovery? when magic counterattack, MP20% recovery with a probability?) btw do you know what trigger stun with zero ray ? Yea stun like equake. Just random this Rod is awesome. I wudnt take it serious but it was fun to play with. used it with my bandersnatch equips and basically I was invincible will post link to vid after upload complete.
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Post by nic123 on Sept 1, 2016 0:25:33 GMT
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$hayan
Member
HW my favorite class :p
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Post by $hayan on Sept 2, 2016 6:57:53 GMT
i just hav one question.does universe protect u from long range attacks ?? it has a special effect?
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Post by nic123 on Sept 2, 2016 19:18:04 GMT
i just hav one question.does universe protect u from long range attacks ?? it has a special effect? No
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Post by bikini on Sept 2, 2016 19:53:01 GMT
bander boost neutral, when succes same bander get neutral boost hitting 200k, same with imperial ray i saw hitting 300k+, thats usefull for -lv 300 hw farming neutral, dark, light bosses. I noticed dex afect zero delay. had 421dex and spaming zero, restat to 256 and had +1,5 sec delay, now i have 265dex and have +1sec delay, very weird, coz others skills not afected, bit delay with drain uding zero set.
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caporal
Member
WHAT DOESN'T KILL ME, GIVES ME EXP
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Post by caporal on Sept 3, 2016 13:24:23 GMT
can someone make a sum up on how to use bandersnacht please ? I wanna say the main function is to be used before Zero Ray but it can also be used with imperial ray or even only for mp heal. I wanna explain how the buff assault is triggered and I've also heard that bandersnacht deal more damage when a statut ailment is caused by grigori (don't remember which one and need confirmation) .
My english is too bad to explain that thanks to anyone who help me
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