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Post by Capicuo on Mar 17, 2015 17:39:50 GMT
I thought another possible sumonner, a jack-of-all trades (dunno if i spelt it right) that summons spiritual totems that raises pt's stats like wind spirit totem: raises pt aspd and eva, earth spirit totem: raises pt def and hp, and so on. It looks more plausible since Iruna still a smartphone game and cant use much resources.
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Post by ManaKhe on Mar 17, 2015 17:47:16 GMT
To @ rascally DoT is Damage over time . Basically it would be a class that specializes in Status effects that do damage(Poison, Burn, and Bleed in this game). I've played both of the final fantasy online games They have Summoner and Beast Master. Beast Knight is more in the direction of a Knight with beast-like strength I guess lol. It's already released in JP. It basically has Gladiator HP, Guard 2(only Pally has this), Warcry 3(only Glad has this), and a PT AOE that is a taunt. Oh it can also use clones like Ninjas haha but not as many I don't think. Still imagine a Ninja with 50k HP and clones xD. I see. Never heard that term before. xD And that's interesting regarding beast knight, I think that's one of the jobs of be more interested in if it has decent Enoggh damage to offer (one of the reasons I ditched Pally was because I found it slow and boring x.x). I like to be able to solo solidly, hence enchanter xD From I've seen they do more damage than an Enchanter does and the skill is an AOE. Like about 30-40k on bosses(mostly because of tank gear) and 40-50k on regular mobs. Also they seem to not be AS tanky from what I've seen as I've seem them kinda take damage from Altan(drain almost keeps up with Altan damage on Enchanter lol). So just a tank that's even more towards the DPS side but should be able to handle everything but with more difficulty and less consistency? I think they will fit in nicely with the current classes at least. Same with Servant, although Servants won't go well with Ninjas probably xD. Dat AOE Stoneskin lol.
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Post by ManaKhe on Mar 18, 2015 4:59:59 GMT
I thought another possible sumonner, a jack-of-all trades (dunno if i spelt it right) that summons spiritual totems that raises pt's stats like wind spirit totem: raises pt aspd and eva, earth spirit totem: raises pt def and hp, and so on. It looks more plausible since Iruna still a smartphone game and cant use much resources. Hmm this could be an option as well. However they will have to do really good damage as well or fit the healer role with this. They could also have really awesome offensive buffs while doing less damage. I don't know if totems fit this game though. Seems much more European inspired while Special Jobs are Asian inspired.
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Post by MiLiGRiTo on Mar 18, 2015 7:44:33 GMT
I wish summoner would have different elemental minions tu summon, those takes part of ur exp and can be tanks, dps or pt support. All the skills summoner get r pet buff and the pet itself. I thought an enchanter's job was to charm mobs which becomes a minion but that is far from what we have now. Normally, necromancers have undead minions that rise from the mobs they kill and summoners just sprout out elemental mobs. I don't think having minions is likely to happen, but I would like to have that since it can involve different playings skills involving micro management.
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Post by ManaKhe on Mar 18, 2015 19:11:05 GMT
I could see how Enchanters could be seen as charming mobs. However you could also see it as they are Enchanting their weapon and armor with magic, which fits how Enchanter is in this game.
Necro can also be something that is a dark mage that uses poisons and things of that nature. It's not always an undead minion class, even though I is typically. It could also just control death and such and be a dark element based healer.
I would love to see a minion class and I think it wouldn't be too difficult to implement. However we could keep it at one pet class lol.
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