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Post by saanda on Jan 23, 2015 0:07:57 GMT
Dex adds matk Stop telling people it's worthless after 256/for nemesis only. I'd rather Max dex after int than agi. ...and unless boss physical aoe starts hitting harder, I see no reason "yet" to Max vit after int. This reasoning doesn't take into account bishops that like to tank. By all means, add ur vit boo. Int --> dex sounds perfectly viable, if not the better option over all. Personally: I will Max int, then use 200 stat points to raise ignite skills duration and cooldown. I'm curious if with 300 second duration and capped cooldown... just how often this can be kept up. Trolling around with quasi-permanent 10%matk buff sounds groovy. Woof I see what youre saying. I personally like to get my hands dirty and fight next to melee classes(i still use kreiss tbh lol), so i figured more vit>a bit more matk and delay reduction. Also: lol @ quasi-permanent. I was curious about jut how short u could make the cooldown as well.
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Post by Almas on Jan 23, 2015 3:54:14 GMT
I have reduced my vit after status release and added more points to dex. Not really aiming for faster cast time of nemesis but for more matk.
I need all matk I can get but still not be squishy that I'd need to make-up HP with gears. So I am avoiding agi stats for now.
Dex for -skill delay. It helps when soloing bosses as there's no need for too much switch. I don't think putting so much more vit really helps as I'm fine surviving just using Revival 2.
Dex so I can one hit more mobs on new maps. 100 matk prolly can get you 1K-2K more nemesis damage or more depends on matk% and light% damage you use and for me that helps a lot.
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.Blaire.
Member
Play it clean. Play it cool. NEVER CHEAT!
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Post by .Blaire. on Jan 23, 2015 17:59:54 GMT
idk.. feels like i made a nice support bish. Oovercapping dex now...
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