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Post by •Azure• on Oct 29, 2014 6:36:27 GMT
Ok guys so iv been thinking I may have found a way to make a monk faster (possibly stronger) than a ninja depending on build. Ok so as most of us monks know we get rush spell well o may have found a way (including Interfike) that will make are aspd be god like *_* as u know Interfike increses Atk SPd like crazy but decreases mp by 100% but what if u put lets say Interfike on wep then get mp% gear and xystas to get atleast 150% more mp meaning ur mp has only decreased by 50% I would call this the rush set cause the mp u will need is for rush and auto Atk it is a auto Atk gear set but fast as hell 0.0 plz give me ur input on my idea and give me suggestions or add to it I think I have a good idea just need to work on the kinks and what not to make it perfect
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Post by godofafro on Oct 29, 2014 7:04:18 GMT
Ok guys so iv been thinking I may have found a way to make a monk faster (possibly stronger) than a ninja depending on build. Ok so as most of us monks know we get rush spell well o may have found a way (including Interfike) that will make are aspd be god like *_* as u know Interfike increses Atk SPd like crazy but decreases mp by 100% but what if u put lets say Interfike on wep then get mp% gear and xystas to get atleast 150% more mp meaning ur mp has only decreased by 50% I would call this the rush set cause the mp u will need is for rush and auto Atk it is a auto Atk gear set but fast as hell 0.0 plz give me ur input on my idea and give me suggestions or add to it I think I have a good idea just need to work on the kinks and what not to make it perfect It's a good idea, but imo its nigh impossible to win good ninjas with this build. for example, since you replace your equips nd crystas with mp%, your damage capability will take a large hit. Not to mention your capability to tank, which is the biggest drawback for monks: high critical hits and magic spells destroys them because they cannot heal high enough hp/ tank in those hits effectively. Ninjas on the other hand, just gear themselves with att% set and crystas, providing them the edge in damage. Capability to tank- is onto their mp potions, as clones negate almost everything.
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Post by •Azure• on Oct 29, 2014 16:58:12 GMT
Ok guys so iv been thinking I may have found a way to make a monk faster (possibly stronger) than a ninja depending on build. Ok so as most of us monks know we get rush spell well o may have found a way (including Interfike) that will make are aspd be god like *_* as u know Interfike increses Atk SPd like crazy but decreases mp by 100% but what if u put lets say Interfike on wep then get mp% gear and xystas to get atleast 150% more mp meaning ur mp has only decreased by 50% I would call this the rush set cause the mp u will need is for rush and auto Atk it is a auto Atk gear set but fast as hell 0.0 plz give me ur input on my idea and give me suggestions or add to it I think I have a good idea just need to work on the kinks and what not to make it perfect It's a good idea, but imo its nigh impossible to win good ninjas with this build. for example, since you replace your equips nd crystas with mp%, your damage capability will take a large hit. Not to mention your capability to tank, which is the biggest drawback for monks: high critical hits and magic spells destroys them because they cannot heal high enough hp/ tank in those hits effectively. Ninjas on the other hand, just gear themselves with att% set and crystas, providing them the edge in damage. Capability to tank- is onto their mp potions, as clones negate almost everything. Ahh ok well thanks for ur input
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Post by fosco on Nov 17, 2014 16:31:01 GMT
There is a monk skill coming at lvl 260 that will give us +50% damage to all attacks, at that point agi crit ninjas won't touch u in auto attack dmg (asura aura).
In the mean time try using high int with magic auto skills (enchanter buff or xtals) you may be surprised at how high your damage gets!
This only works for high Int monks.
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Post by ManaKhe on Nov 18, 2014 1:01:02 GMT
I also want to point out that Rush and Interfike won't stack. Unless Interfike is somehow special but I doubt it is. Rush is better than Interfike in Monks case.
Monks also do about the same damage(higher in some cases) as Ninjas already. You just don't see many well geared high level Monks running around.
Magic Autoskills on Monk will be meh. Your damage will be awful if you focus on that. Only magic autoskill I would think would be worth it is Pramia's and that's still gonna be meh on a Monk. An Enchanter will be able to increase Monks damage output by a significant decent amount though with no cost to the Monk though. Monks and Enchanter compliment each other VERY well.
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