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Post by Owe on May 10, 2021 1:22:18 GMT
Done~with~forums I misunderstood you and made one right away lol. The video is really a mess my thick revita was tripping (didn’t really need it to be fair), my connection was trash, but I guess it didn’t matter. I’ll definitely remake at 340 though. My stats are essentially the same, except I have 336 crt in the video instead of 258 I also tested my dmg at Luna Overall DPS Cross Fang Rapid Fang Impact Blow Beast Slash I feel like the overall could be a lot higher if I comboed better, but yeah... I think I am actually gonna collect these element claws lmao
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Post by Owe on May 29, 2021 22:47:51 GMT
I’m doing a quick update because I finally hit 340 and got the hero clawer bandages. Bite is starting to deal very nice dmg thanks to blood nail. I’m hoping to get it to over 150k. I did a rematch vs Oswald, and he’s cake now I’m moving towards relics to put on the desserlong and melee +1% now! I’m excited to see just where this build ends up though, I’ll keep working to get there!
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Post by Owe on Jun 13, 2021 4:28:23 GMT
Hey guys, I don’t have an update quite yet, but I do have a question I need help with.
I’m looking forward, and it seems like moving from 1s spec to 2s spec could be the look I need.
I’m probably looking at wild ring 2s for the spec (maybe something like ror as well) and a couple of different crysta options.
I’m thinking of either adding a riddle hatter or an aldi to the build (in the right gears of course)
I’m leaning towards the riddle hatter. It’s purely defensive, but with the rest of my evasion/ autoskill investment, it could be worth it. That said the boost is only minimal. For physical attacks, my conservative calculations show a boost from ≈92% dmg negation to ≈96% dmg negationand for magic attacks a boost from ≈83% dmg negation to ≈85%. But beyond the evasion, item delay could help me reduce the amount of time I need to stay out of Locura, that’s why I’m looking at it so hard.
Of course aldi is purely offensive, but I’m not convinced that it will be much of an upgrade. I don’t think that I will be able to kill anything that I wasn’t able to before. Dps and speed will obviously be improved, whic would be the most worthwhile.
My third option is keeping essentially everything exactly the same, and use any 2s with good stats and just go with a Nigdu as the extra crysta option. I don’t think this is the quote-unquote “best option” but I did find angas coin, which is kinda offensive and kinda defensive, and I’m sure there are several other, better options that I can use to attain a considerable boost.
So, I’m looking for opinions! Which 2s spec should I be looking at for the highest boost possible.
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Post by Done~with~forums on Jun 13, 2021 14:14:10 GMT
On my monk ror beat my wild ring you could also put Starmuncher for some extra survival
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Post by Owe on Jun 13, 2021 20:03:31 GMT
Nice, I’ll have to test ror vs wild ring then.
The reason I wasn’t really considering another starmuncher is because it gave me about 5k hp and not that much more dps. I didn’t feel too much stronger after putting it on. If I’m going to spend, I’d prefer to spend it on something that would give me the high impact of that makes sense.
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Post by mike1208 on Jun 18, 2021 15:57:35 GMT
Let's me join in o.o/ hybrid BK Lv.353 STR>CRT>256VIT>DEX>100GR Sirius Edge II+9 ◇Ideaus (max SR) Country Road+9 ◇Ideaus☆CRT5 Ardour Cachenez+9 ◇Rossam☆MPC5 ACC☆Rate cut1 Wild ring NS ☆MPC3 My relic is "drop rate+1%" x5, easter egg x1 Stat (self buff+All around) I can use "Zodiac Talisman (Rooster)" to increase Eva+50% but 600 EVA is enough for yarde. I use Sp.claw for auto attack lol (beast slash+hide attack = 132k dmg)
Nice to see someone who does 1 Red 4 Green.
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Post by Owe on Jul 10, 2021 7:19:18 GMT
Quick update, I was wondering why my rapid fang is so much lower than Brynne’s considering that our atk and crt stats are nearly identical. Turns out STR is weighted more heavily than any AGI in the dmg formula.
With that in mind I’m changing my stat build to reflect that (along with adding dex #1 for the upcoming rebalance and #2 to max my skill delay as fear howl and tyrant edge aren’t at full speed even with Uni Sam + sauro ii al)
My new endgame stats are as follows: Max Crt/Str > 256 Agi > 200 Vit/Dex > 100 GR
Not a big change, but definitely this build should be easier to play and should allow for harder hitting 1-shots
I won’t have the chance to test this new build until my retired brother is able to send the spec that I think will make the change worthwhile, so until then I’ll just post the new stats on the main page.
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Post by Brynne on Jul 10, 2021 9:42:37 GMT
I'll update my dmg too. Here my current dmg. Stat STR 435 VIT 256 DEX 170 CRT 430 GR 100 Equipment Sirius Edge II+9 ◇Ideaus (max SR)☆Evasion4 Country Road+9 up ◇Ideaus☆MPC5 Lava guard+9 up ◇Sakimori no Ryu◇Sakimori no Ryu ACC☆MPC5 Mythril ring ◇Rossam◇Rossam ☆Rate cut4 Edit: Rapid Fang Damage
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Post by ranska on Jul 10, 2021 16:13:08 GMT
Here is my small contribution about the claw build.
Before to use this build, i was a normal sword bk ( str Dex crt max , rest to vit )
Now using special claw ( str crt agi max, rest to vit )
This build does less damages than the normal sword. So why did I switch to claw build ? We are not a DPS class, we are not a real tank class neither. So I wanted to be able to solo the maximum of bosses. The amount of Evasion with claws and agi help a lot to solo the HP delete bosses.
Here is a video of my beastknight soloing joshuca.
I m using purity claw, boo , breezy scarf and ror. I also use 3 union Sam to be able to spam every skill.
I really think every bk should balance them damages and the resistance. Using a full dps build will make you weak and you won't be a real DPS welcome in party anyway. Be a full tank will make you slow to solo. And even with a full tank build, using negate set won't make you a real tank welcome in pt... I might be pessimistic with the beastknight but this is the reality of our usefulness.
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Post by Brynne on Jul 20, 2021 16:36:06 GMT
This build does less damages than the normal sword. So why did I switch to claw build ? We are not a DPS class, we are not a real tank class neither. So I wanted to be able to solo the maximum of bosses. The amount of Evasion with claws and agi help a lot to solo the HP delete bosses. SP.claw does higher dmg than normal sword build. Credit : Wolf Iruna Online
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Post by Owe on Jul 20, 2021 19:34:45 GMT
I think historically sword did more dmg than claw because the options for elemental swords were better than elemental claws. But now with element adds, there’s less of a gap. At this point though I think dmg is less of a problem. The alleviation bonus is the reason to choose sword vs claw now.
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Post by ranska on Jul 20, 2021 23:31:43 GMT
I can correct what i said, my spec claw build, using agi does less damages than my previous sword build, using dex and Monty 2s with elementals xtal.
About the sword build being popular because of allevation, i agree.
But , using purity claw, boo max Sr and add max Sr , you have already a high amount of def + a lot of Eva because of allevation and the agi build. It can really help for the HP delete bosses.
Also, let see about the new bk skills after the rebalance. The new systems , "clean hit" make me think that the classic str crt dex build will be the best anyway. We will need a lot of Dex to have the best amount of hit rate to proc those clean hit. In the future i believe , if we only talk about damages and not about survival, the new system clean hit + the future armor exile clothes who is adding half of str to crt will make the build str Dex crt + using spec claw the more powerful. But in this case , we don't make a good use of allevation, wich is kind of sad ...
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Post by Aza on Oct 3, 2021 15:56:33 GMT
I feel like disable isn't meant for us..
I just made a new bk now the baby is still lvl 320ish and dissapointed with disable haha. Yes it adds layer to defense but BK needs more autoskill to have the same proc rate as samurai. Also the delay issue and damage..I gave up tweaking my damage set it can't be on samurai level 😂 I haven't found the balance on BK yet. It's supposed to be balance class right? 😂
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Post by Owe on Oct 3, 2021 23:57:39 GMT
I think bk is kind of misunderstood because it is actually a tank class (it’s a beast KNIGHT at the end of the day). I think it is actually a more modern take on Iruna play mechanics which makes the way it tanks more balanced, but I don’t think bk is a balanced class. And I think the proof is in the skills. We all know how busted alleviation is. Fear howl gives an evasion bonus, manages hate, gives your pt range attack protection and gives you a chance to make a clone. That’s crazy when put in a tank perspective. Rapid fang does big dmg yes, but it also ensures that you’ll always be the first to the boss, even if you get teleported. At the end of the day we get the max buff from warcry and guard, the two best knight skills. I think bk was probably meant to be the epitome of tank in Iruna. As far as disable, honestly the set that I posted is overkill in terms of durability. With that said… the kicker is that dragon mail is already exactly the gear that you want for auto attack bk even if it didn’t have the disable auto. 1% autoskill on claw bk represents 1% higher chance to bite which #1 deals 1.5x your auto attack dmg and #2 heals you with huge cherry blossom like effect. Honestly the 1.5x dmg was good enough for me to realize that building for auto is the way you want to go with a claw bk. Dragon mails auto is honestly just a happy coincidence that claw bk is well positioned to take advantage of. If you’re looking for the highest dmg output with bk, sword or sp. claw is the way to go for sure. I just like this way myself P.S. all that said playing as a tank is pure masochism at its core. I just be running around like I wonder if you can kill me before I kill you if I don’t attack at all. Getting beat up is fun I promise 🥲
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Post by Owe on Oct 20, 2021 16:19:35 GMT
Ohhh boy. Ok so I was ticked off guys. I hit a bit of a plateau. I needed more hp to be able to take in the hits, but every atk point was crucial, dmg is so low and we can’t use velenos like monk to increase it. Clean hit isn’t really buildable, and we actually are already doing a lot with what we already have. Asobimo hates bk. I’m gonna go be a sk ninja. Then Asobimo calls… “Bk is getting a promotion” Dammit. Ok guys so we know bk is getting new skills soon, and I’m tired of pretending I’m not excited for it. So finally to celebrate I was wondering what is your guy’s plan for it. Like I was saying before the two biggest problems I was having with my build was this: #1 fights are extended because of low dps. It’s not a function of the build, but a function of bk as a whole. Bk auto attack caps around 190k per hit now and even if keeping locura up the whole time was possible, people in Iruna can do honestly absurd dps that we can’t dream of. They have their own problems, we’re not going to worry about them, but not worrying about them doesn’t stop the raid gods from having 50 trillion hp. #2 because of reason #1 you’re going potentially have 100s of attacks thrown at you during 1 fight. The build maxes out at 75% dmg per 100 hits (100 hits evaded 70 times for 30 direct hits. 50% of those get reduced to 0 by dragon mail for 15 direct hits. Melee res @ 50% reduces those direct hits to 7.5) which is amazing compared to 500% dmg per 100 hits at 95% melee res, but it doesn’t matter, if the fight goes long enough those hits are going to land and when they do… well I need a contingency Asobimo decided to throw us dogs a bone though and they’re giving us 50% more beast and dizzy. *Sigh* I guess if Asobimo is going to try I can too. Because we’re getting more dmg, I’m actually pivoting away from Sector Plaster to another add we were talking about, the wolf pup chapeu. I didn’t use it at first because the set already had huge defense but lacked dmg, and sector plaster contributed to both whereas wolf pup contributed to defense only. Now that we’re getting more dmg, I know my dps will go up regardless so now adding the defense is more feasible. My set is looking like this now: Sauro Fang L5 Sauro II D Mail u sam Wolf pup u sam u sam Hero claw starmuncher Jahoel, Adventurer, Vatendeth, U sam, starmuncher Horutes + melee +1% abis 2 Rate cuts, 2 autoskill, 1 eva This set takes a lot of raw stat hits, majorly in atk too, but max hp is way way higher and there’s a lot better resistance now. I tried to minimize losses but still… It’s funny though. I think this set up is much “better”, even with the dmg decrease but everything is showing it’s worst 😂 Combined with the dmg boost coming up, I think this is the right way to go as far as pushing the limits of the build. I’ll do some dmg test soon, but here’s what the stats look like: Thoughts? Is anybody else excited!!
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