Makina Yuki
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Post by Makina Yuki on Jul 12, 2018 5:18:46 GMT
So, here what I found about enchanter rebalance:
1) Fixed Special status buff to 15 sec What is that means? Before rebalance, ench usually had hard time during party play when play with bishop because lesser skill delay = lesser special status duration which means limiting our dps in party mode
After adjustment, you dont need worry again about thats problem because we get fixed 15 sec spc status duration. So, in party battle, we can easily keep dps just by limit break+spellboost > qadal with full damage set (no attack interval cut gear) which means better dps x)
2) Intelligence buff Before rebalance, after limit break gone, we will get autoskill buff which rewrite our autoskill buff from draw. After Limit break buff gone, we will get Intelligence buff instead which means autoskill buff from draw will not overwritten.
What is that means? That means we will get more autoskill rate & damage than before xD. Maybe you realize that your autoskill rate increased drastically? Yea, that because this buff.
3) Magic Blade Damage Up Before rebalance, magic blade damage is very cute, just 10k-30k physical part and 30k-100k magic part. This condition make enchanter hard to solo boss that has high eva or need move frequently.
After rebalance, magic blade damage is awesome :3, 50k-100k physical part and 80k-500k magic part. Even physical part can reach 600k+ with hide attack & correct element attribute xD. Now, soloing high eva boss will be easier.
Thats enchanter skill update after rebalance. In conclusion, we get massive buff *^*)9 So, anyone who said enchanter got nerf, he/she just give misleading information.
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Post by Aza on Jul 12, 2018 7:42:04 GMT
Agree
Before patch,my nub ench couldn't even solo kill sauro 350,always got hit and die.But now i can kill him within 15 sec special status idk why,even the stats are the same before n after patch applied.
(Not consistent though like in 10 run i manage to smoothly kill him 6 out of 10)
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Post by 🔷Raichant🔷 on Jul 12, 2018 10:30:32 GMT
You can counter bish and mins sd- with more sd+. I myself use this set when in pt(unless that pt dont include bish and mins). But yeah after rebalance,i dont wanna see this set again in my beg forever
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Post by dlirious on Jul 15, 2018 21:19:00 GMT
I do love the mblade now dmg of decent enough to kill high lvl bosses so i made a mblade ench 😀
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Post by dlirious on Jul 15, 2018 21:19:52 GMT
I do love the mblade now, dmg is decent enough to kill high lvl bosses so i made a mblade ench 😀
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Makina Yuki
Community Contributor
Follow & Subscribe My Youtube channel : https://www.youtube.com/channel/UCggJhNLV8YxW9gFWMVDAzLw/vid
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Post by Makina Yuki on Sept 14, 2018 2:03:26 GMT
If you heard that gram or any autoskill gear damage got nerfed, Thats Not True!!?
All autoskill damage & effect still had same stats & effect like before rebalance
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Post by rizen on Sept 14, 2018 9:04:48 GMT
If you heard that gram or any autoskill gear damage got nerfed, Thats Not True!!? All autoskill damage & effect still had same stats & effect like before rebalance Yes but it scaled differently w/ current level. I experienced it when i was 320ish that my dmg w/ gram doesn't increase much. But as i level to 340, it increases. Ps. Im referring to gram's hidden autskill increase in barriers.
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Makina Yuki
Community Contributor
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Post by Makina Yuki on Sept 14, 2018 11:26:17 GMT
If you heard that gram or any autoskill gear damage got nerfed, Thats Not True!!? All autoskill damage & effect still had same stats & effect like before rebalance Yes but it scaled differently w/ current level. I experienced it when i was 320ish that my dmg w/ gram doesn't increase much. But as i level to 340, it increases. Ps. Im referring to gram's hidden autskill increase in barriers. Probably they refer to this. But some says that gram got nerfed because rebalance. In my opinion, gram hidden scales with level even before rebalance. The only autoskill that got nerfed due to rebalance is eraser heal hp by atk hidden.
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Post by Aza on Sept 14, 2018 15:56:34 GMT
Another thing that changes is i think blue candy bag buff rewrites intelligence buff from limit break.Maybe it's considered as a nerf? (Or not)
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Post by rizen on Sept 15, 2018 9:59:09 GMT
Yes but it scaled differently w/ current level. I experienced it when i was 320ish that my dmg w/ gram doesn't increase much. But as i level to 340, it increases. Ps. Im referring to gram's hidden autskill increase in barriers. Probably they refer to this. But some says that gram got nerfed because rebalance. In my opinion, gram hidden scales with level even before rebalance. The only autoskill that got nerfed due to rebalance is eraser heal hp by atk hidden. yeah but before the rebalance, everyone can notice the drastic change in dmage regardless of level. But now it seems to need higher level to notice it. Idk. That's for me i guess.
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Makina Yuki
Community Contributor
Follow & Subscribe My Youtube channel : https://www.youtube.com/channel/UCggJhNLV8YxW9gFWMVDAzLw/vid
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Post by Makina Yuki on Sept 15, 2018 10:27:24 GMT
rizen I still need prove for your theory. My gram & faw damage also just 70k at melee barrier at lv.340 ish (normal dmg 40k-50k). If you want gram has better damage on melee barrier, more matk needed which usually high level ench had no problem with that.
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Post by mystery on Sept 15, 2018 21:56:23 GMT
are these things already implemented to english version?
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Makina Yuki
Community Contributor
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Post by Makina Yuki on Sept 16, 2018 0:17:24 GMT
are these things already implemented to english version? Did you mean class rebalance? It already implemented long time ago ._.
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