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Post by ACupOfCoffee on Apr 5, 2018 12:29:54 GMT
Oh my, my friend is going to love this update. He can already hit 1.1m with RF right now xD ouo can I ask equips and build? xD I'll ask him, not too sure about his stats, ai & equips
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Post by NightBreeze on Apr 5, 2018 13:55:04 GMT
Sin has been the highest DPS this whole time even with the meta party and is not in the meta party. I think it's because sin is hard to lvl and is so squishy.
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Post by Crysta|'s hubby on Apr 5, 2018 19:21:58 GMT
It's also probably because why would anyone pt assassin when they can pt sk which can do roughly the same dmg but has clones? Sin dps drops off massively after assault ends and as long as the boss doesn't debuff even zero passes sin dps after 10 sec
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Post by Krish (Retired Player) on Apr 5, 2018 20:58:47 GMT
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Post by blknylw on Apr 5, 2018 21:11:05 GMT
I found this to be hilariously accurate xD
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RaffTheDuck
Member
Just another filthy min-maxer, nothing to see here. ¯\_(ツ)_/¯
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Post by RaffTheDuck on Apr 6, 2018 20:07:12 GMT
I don't know how off-topic this is, but I've been curious about the [additional equipment] meta ever since Daiginjo II lost alot of damage while Monty Beret II becomes the new best thing to wear.
Since Monty II has atk+9% and atk = 0.75 x dex(330.75 atk with 441Dex), I've been wondering how long that add's reign is going to last since in Eng Iruna, the current highest atk% additional is Ogre Shield with atk+24%, which may or may not be weaker than Monty II until your base atk stat deems otherwise.
Let's say that our base atk is 6000 for simplicity.
Monty II gives us 9%(540) + 330 = 6870 Ogre Shield gives us 24%(1440) = 7440
How long will Monty & Ogre Shield's pure atk% reign last before a new additional from episode-6 dethrone's them? Is it here now in Jpn Iruna? Will the devs adjust the formula to nerf atk% additionals to bring another balance to people trying to min-max?
I don't have access to end-game content in Jpn Iruna outside of it's Test Server, so I have no idea what I'm in for & it scares me to imagine how many times I'd have to extract my Raton before it ends up breaking.
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Dragsbro
Community Contributor
I'm kind of a necromancer, as in playing with SK is just toying with dead stuff at this point
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Post by Dragsbro on Apr 6, 2018 20:44:00 GMT
I don't know how off-topic this is, but I've been curious about the [additional equipment] meta ever since Daiginjo II lost alot of damage while Monty Beret II becomes the new best thing to wear. Since Monty II has atk+9% and atk = 0.75 x dex(330.75 atk with 441Dex), I've been wondering how long that add's reign is going to last since in Eng Iruna, the current highest atk% additional is Ogre Shield with atk+24%, which may or may not be weaker than Monty II until your base atk stat deems otherwise. Let's say that our base atk is 6000 for simplicity. Monty II gives us 9% (540) + 330 = 6870 Ogre Shield gives us 24% (1440) = 7440
How long will Monty & Ogre Shield's pure atk% reign last before a new additional from episode-6 dethrone's them? Is it here now in Jpn Iruna? Will the devs adjust the formula to nerf atk% additionals to bring another balance to people trying to min-max?
I don't have access to end-game content in Jpn Iruna outside of it's Test Server, so I have no idea what I'm in for & it scares me to imagine how many times I'd have to extract my Raton before it ends up breaking.hum, no offense, but i don't think 6000 base attack can even be a thing? i mean i think 3/3.5k is pretty high-level already? >.> Base attack is the ATK given by your stats/apo lines (and some eqp ATK+ X , not ATK+ X%). So if you ever manage to attain 6k base ATK, your real ATK would be MUCH MUCH MUCH higher so the calcultions are pretty biased ^^" (oh and, monty gives base too, so your base atk would become 6330) For example let's say you got an average atk set, not op, not bad: let's say an average of 15% ATK per eqp (0 for spec) and 10% Atk per xtal crystal (in everything), no apostolia. (15+15+15+10+10+10+10=85%). Assuming you have 441 DEX. if you have 3k base atk, it means you'll have 3000*1.85 ATK, which is 5550. if you replace average add by ogre, you'll have 3000*1.94 ATK, which is 5820 if you replace average add by Monty, you'll have 3330*1.79% ATK, which is 5960 Put very simply, the more Base atk you have, the more ATK%s will be effective, and vice versa. For instance, If you have 1 ATK, +100 ATK will be better than +100% ATK (101 vs 2) If you have 100 ATK,+100 ATK will equal +100% ATK (200 vs 200) If you have 1000 ATK, +100 ATK will be less effective than +100% ATK (1100 vs 2000)
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Post by ManaKhe on Apr 6, 2018 21:01:46 GMT
I don't know how off-topic this is, but I've been curious about the [additional equipment] meta ever since Daiginjo II lost alot of damage while Monty Beret II becomes the new best thing to wear. Since Monty II has atk+9% and atk = 0.75 x dex(330.75 atk with 441Dex), I've been wondering how long that add's reign is going to last since in Eng Iruna, the current highest atk% additional is Ogre Shield with atk+24%, which may or may not be weaker than Monty II until your base atk stat deems otherwise. Let's say that our base atk is 6000 for simplicity. Monty II gives us 9% (540) + 330 = 6870 Ogre Shield gives us 24% (1440) = 7440
How long will Monty & Ogre Shield's pure atk% reign last before a new additional from episode-6 dethrone's them? Is it here now in Jpn Iruna? Will the devs adjust the formula to nerf atk% additionals to bring another balance to people trying to min-max?
I don't have access to end-game content in Jpn Iruna outside of it's Test Server, so I have no idea what I'm in for & it scares me to imagine how many times I'd have to extract my Raton before it ends up breaking.hum, no offense, but i don't think 6000 base attack can even be a thing? i mean i think 3k is pretty high-level already? >.> Base attack is the ATK given by your stats/apo lines (and some eqp ATK+ X , not ATK+ X%). So if you ever manage to attain 6k base ATK, your real ATK would be MUCH MUCH MUCH higher so the calcultions are pretty biased ^^" (oh and, monty gives base too, so your base atk would become 6330) For example let's say you got an average atk set, not op, not bad: let's say an average of 15% ATK per eqp (0 for spec) and 10% Atk per xtal crystal (in everything), no apostolia. (15+15+15+10+10+10+10=85%). Assuming you have 441 DEX. if you have 3k base atk, it means you'll have 3000*1.85 ATK, which is 5550. if you replace average add by ogre, you'll have 3000*1.94 ATK, which is 5820 if you replace average add by Monty, you'll have 3330*1.79% ATK, which is 5960 Put very simply, the more Base atk you have, the more % will be effective, nd vice versa.For instance, If you have 1 ATK, +100 ATK will be better than +100% ATK (101 vs 2) If you have 100 ATK,+100 ATK will equal +100% ATK (200 vs 200) If you have 1000 ATK, +100 ATK will be less effective than +100% ATK (1100 vs 2000) Battle mastery got buffed. 6k+ ATK will be a thing for a lot of classes after balance patch.
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RaffTheDuck
Member
Just another filthy min-maxer, nothing to see here. ¯\_(ツ)_/¯
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Post by RaffTheDuck on Apr 6, 2018 21:05:23 GMT
hum, no offense, but i don't think 6000 base attack can even be a thing? Base attack is the ATK given by your stats/apo lines (and some eqp ATK+ X , not ATK+ X%). So if you ever manage to attain 6k base ATK, your real ATK would be MUCH MUCH MUCH higher so the calcultions are pretty biased ^^" (oh and, monty gives base too, so your base atk would become 6330) I can adjust for more realistic base atks like 2-5k, but this is assuming from wearing nothing except the adds with your base stats at max like Str Dex & whatever with Rd & Gr filling the rest. Base atk 2000: Monty = 2510 | Ogre = 2480 Base atk 3000: Monty = 3600 | Ogre = 3720 Base atk 4000: Monty = 4690 | Ogre = 4960 Base atk 5000: Monty = 5780 | Ogre = 6200 Regardless I'm still worried if episode 6 has anything that'll end up as the next best thing soon because that would just force me to gamble with extracting Raton again. I'd much rather deal with upgrades than a one-off "new best add" would end up obsolete in a few months.
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Dragsbro
Community Contributor
I'm kind of a necromancer, as in playing with SK is just toying with dead stuff at this point
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Post by Dragsbro on Apr 6, 2018 21:06:14 GMT
hum, no offense, but i don't think 6000 base attack can even be a thing? i mean i think 3k is pretty high-level already? >.> Base attack is the ATK given by your stats/apo lines (and some eqp ATK+ X , not ATK+ X%). So if you ever manage to attain 6k base ATK, your real ATK would be MUCH MUCH MUCH higher so the calcultions are pretty biased ^^" (oh and, monty gives base too, so your base atk would become 6330) For example let's say you got an average atk set, not op, not bad: let's say an average of 15% ATK per eqp (0 for spec) and 10% Atk per xtal crystal (in everything), no apostolia. (15+15+15+10+10+10+10=85%). Assuming you have 441 DEX. if you have 3k base atk, it means you'll have 3000*1.85 ATK, which is 5550. if you replace average add by ogre, you'll have 3000*1.94 ATK, which is 5820 if you replace average add by Monty, you'll have 3330*1.79% ATK, which is 5960 Put very simply, the more Base atk you have, the more % will be effective, nd vice versa.For instance, If you have 1 ATK, +100 ATK will be better than +100% ATK (101 vs 2) If you have 100 ATK,+100 ATK will equal +100% ATK (200 vs 200) If you have 1000 ATK, +100 ATK will be less effective than +100% ATK (1100 vs 2000) Battle mastery got buffed. 6k+ ATK will be a thing for a lot of classes after balance patch. er yea, 6k+ atk, but 6k+ base attack is something else... idk tho o.o but sounds really unlikely >.<
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Dragsbro
Community Contributor
I'm kind of a necromancer, as in playing with SK is just toying with dead stuff at this point
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Post by Dragsbro on Apr 6, 2018 21:08:36 GMT
hum, no offense, but i don't think 6000 base attack can even be a thing? Base attack is the ATK given by your stats/apo lines (and some eqp ATK+ X , not ATK+ X%). So if you ever manage to attain 6k base ATK, your real ATK would be MUCH MUCH MUCH higher so the calcultions are pretty biased ^^" (oh and, monty gives base too, so your base atk would become 6330) I can adjust for more realistic base atks like 2-5k, but this is assuming from wearing nothing except the adds with your base stats at max like Str Dex & whatever with Rd & Gr filling the rest. Base atk 2000: Monty = 2510 | Ogre = 2480 Base atk 3000: Monty = 3600 | Ogre = 3720 Base atk 4000: Monty = 4690 | Ogre = 4960 Base atk 5000: Monty = 5780 | Ogre = 6200 Regardless I'm still worried if episode 6 has anything that'll end up as the next best thing soon because that would just force me to gamble with extracting Raton again. I'd much rather deal with upgrades than a one-off "new best add" would end up obsolete in a few months. don't forget that when you calculate monty, your base is not 3000 or 4000 or 5000 but 3330 or 4330 or 5330 >.<
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Post by ricmoon on Apr 7, 2018 4:00:38 GMT
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Rocketpower
Member
I thought to miss you, Another to hate..
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Post by Rocketpower on Apr 7, 2018 11:34:48 GMT
Heya guys~ Just wanted ask a Question about Assassin adjustment, Well does it mean now Int/agi don't raise magic evasion? .-. I don't understand what they means tbh xD, Explain me Senpais*-*/
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Makina Yuki
Community Contributor
Follow & Subscribe My Youtube channel : https://www.youtube.com/channel/UCggJhNLV8YxW9gFWMVDAzLw/vid
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Post by Makina Yuki on Apr 7, 2018 12:06:42 GMT
No more magic eva for sin. RIP survival hype for sin x.x
At least sin damage will not nerfed at all.
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Post by bikini on Apr 7, 2018 12:26:09 GMT
they balance bosses too right? at least that i undertand with weird japanese translate
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