emily
Member
IGN:♢Akiko♢ lv 223 Bishop♪
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Post by emily on Apr 18, 2017 14:26:33 GMT
I am a guardian spam Pally... And my Stat is VIT>INT>DEX
lvl225(?)
So. my question is..How many VIT INT DEX that i have to increase? (after the stat realeased...)
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DarkTazX
Member
"This is where all Ends"
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Post by DarkTazX on Apr 18, 2017 22:02:45 GMT
One question u wanna do a lot of dmg once u get oath at 260? If so vit/dex/str would suit u best..... the more vit the more hp Youll have and there this add call Monty beret that adds atk by dex..... and not sure if bellow of order good if u have more than 400 str ?? And str build spam guardian too just lack a lil of mp
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emily
Member
IGN:♢Akiko♢ lv 223 Bishop♪
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Post by emily on Apr 18, 2017 22:38:29 GMT
One question u wanna do a lot of dmg once u get oath at 260? If so vit/dex/str would suit u best..... the more vit the more hp Youll have and there this add call Monty beret that adds atk by dex..... and not sure if bellow of order good if u have more than 400 str ?? And str build spam guardian too just lack a lil of mp i would to.. but by stat is VIT>INT>DEX do have how many idea i need to increase VIT INT DEX?
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DarkTazX
Member
"This is where all Ends"
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Post by DarkTazX on Apr 18, 2017 23:37:12 GMT
Well if u still insist on going with that build everyhthing max once u get apostalia and still want this build then cap (idk how far is cap on stat with apos)
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Post by cyanrave1 on Apr 19, 2017 0:13:55 GMT
½ of 345 so 256+172?
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emily
Member
IGN:♢Akiko♢ lv 223 Bishop♪
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Post by emily on Apr 19, 2017 22:45:06 GMT
Well if u still insist on going with that build everyhthing max once u get apostalia and still want this build then cap (idk how far is cap on stat with apos) Is dex important for paladin? Well, I already got apos
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Post by Krish (Retired Player) on Apr 20, 2017 1:11:39 GMT
Well if u still insist on going with that build everyhthing max once u get apostalia and still want this build then cap (idk how far is cap on stat with apos) Is dex important for paladin? Well, I already got apos It is important for both special swords and specifically Wound Transer. In my opinion, I think the best balanced paladin build overall should be 256 on VIT/DEX/STR/INT, then dump the rest of the stats in what you feel is best, be it RL/GL or any of the 4 stats. I would go for continuing INT because paladins are definitely lacking in MDEF and this could prove quite the problem in boss fights or even mobs for that matter. EDIT: Some useful stats on equips you should also look for in Paladins Melee R - Reduces the enemy's physical attack by the given percentage. This is increased but will stop at 95% as it is the upper limit. This works for percentage attacks as well. Magic R - This is basically the same with Melee, only that it deals with Magic attacks from the enemy is the difference. MDEF - Magic Defense. Based on the enemy's MATK, your base stat of MDEF and Magic resistance. DEF - Defense. This is based on your equipment, refinement value, base stat on DEF and Melee resistance. Rate Cut - This reduces the attack damage from the enemy depending on your own MaxHP by the given percentage. (The final damage is multiplied from the HP rather than being subtracted. This bit I am still trying to figure out since I don't understand.) 95% is the Upper Limit. Element Resistance - Damage from an element from the enemy is reduced by the given percentage. Percentage attacks however is not affected by this stat. All Damage Reduction - Reduces any type of damage from the enemy by the given percentage. However, percentage attacks cannot be affected by this stat. (Specia's xtal is only item containing this stat.) Reflect - This is damage bounced back from the enemy's attack damage by the given percentage. E.g If Mezzaluna did 2,400 damage and we had 10% Reflect, the new damage from Mezzaluna would be 2,400 - (10% of 2,400) = 2,400 - 240 = 2,160 is the new damage. All of these are good stats to look out for on equips. I hope I helped out. JP wiki is the source for anyone wondering: iruna-online.wikiwiki.jp/?%A5%B9%A5%C6%A1%BC%A5%BF%A5%B9
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HaT®eD
Member
Justice in this world is just a bunch of principles made by those with power just to suit them
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Post by HaT®eD on Apr 25, 2017 8:17:09 GMT
Max vit first it's the bread and butter of every pally Int is not that needed in a pally the +mp serves better than the mdef Mdef is like adding cloth armor above metal plate, unlike what Krish (Retired Player) suggests Paladins got fortis 40% elemental resist and the few bosses that uses neutral magic only deals around 20k-30k, a dmg small enough for a tank pally to shrug off considering they can reach 200k-300k hp Depending on the weapon you want to use here's the priority of stats to max Special sword VIT>DEX>STR throwing/magic sword Vit>INT>DEX
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Post by Krish (Retired Player) on Apr 25, 2017 8:43:33 GMT
Never suggested anything about the def/mdef of an armor but OK. What I meant by the MDEF stat is basically what to look in the stats of equipment besides the MDEF/DEF e.g Hihiiro Hammer has MDEF+20% which is perhaps beneficial for anyone making a MDEF set.
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HaT®eD
Member
Justice in this world is just a bunch of principles made by those with power just to suit them
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Post by HaT®eD on Apr 25, 2017 8:49:40 GMT
Never suggested anything about the def/mdef of an armor but OK. it was an analogy lol... To put it bluntly, adding mdef gives little benefit to a pally
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Post by sudipto(quit) on Apr 25, 2017 8:56:09 GMT
I don't understand thae point of int in pally. At low levels, u can use edel hood for mp and mdef, later, if u get pharmacy, it solves both hp and mp problems
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Post by Krish (Retired Player) on Apr 25, 2017 12:23:53 GMT
I don't understand thae point of int in pally. At low levels, u can use edel hood for mp and mdef, later, if u get pharmacy, it solves both hp and mp problems You're completely missing the point. That equipment is only on int and not based on it so you're not going to get a lot of MDEF from that equipment at a low level. There are tons of mobs and bosses that will have magic attacks that will chip away at your HP without the proper MDEF. MP is also a problem, but the con to pharmacy is it costs spina whereas INT doesn't. Take for example Minela human form. Let's say you want to farm her. She has a second phase that hits really hard in terms of the magic attack, I think it was 25-30k per shot and this was including fortis. She hits you every 1-3 seconds with it. Having the INT to raise your MDEF would certainly make that 25-30k go down to around 10-15k. Heck, even JP wiki in the how to page lists VIT INT DEX as the first way to go for paladins. This is just my opinion though. This build of VIT INT DEX STR I suggest is in order to relieve the bishop of healing too much for hate from the boss fights. Do you want to be a high defense paladin with good attack on oath, or do you want to be a magic resistant paladin focused on survival and dealing damage at the same time? It is a trade off to make. And no HaT®eD , it is nothing like having a plain cloth over a metal plate, as an analogy. It raises the survival rate that you'll have and in addition the matk for holy thrust, which I may add has a bit of use when Knight's will comes for 320-340 skills. Its only the trade off of whether you have a lot of spina to get abilities and pots or rather you'd take the chance of allocating your stats this way.
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Post by Deleted on Apr 25, 2017 17:13:36 GMT
I don't understand thae point of int in pally. At low levels, u can use edel hood for mp and mdef, later, if u get pharmacy, it solves both hp and mp problems For someone who want to be "Beef" in tanking then int is last in your priority. However, if the pally wants to be a "Galbani" in tanking then int is really important. Just do take note every point of mdef counts as it adds on the formula of Damage received divided by MDEF. There are still number of paladins who aren't obssessed in oath and focus alot turning theirselves into a Galbani.
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Post by AnTz on Apr 29, 2017 1:30:44 GMT
In my opinion, INT is not a must have anymore for paladin. Why? First we must look the main reason why paladin use INT at early time of iruna: mdef, mp pool and also as main atk stat (most pally use magic sword that time).
For mdef reason, since fortis was released, it become "not so important" anymore. What I mean here is while mdef substract enemies' matk, fortis cut the elemental dmg by half. U will need tons of mdef (much more than what u can achieve with INT) to reduce even 50% of bosses magic. So even if u have cap INT, u ll only reduce a little portion of magic dmg done by later bosses. While fortis work like magic resist+50% (different, but similar as damage divider).
Another example of why resist/damage divider is better than mdef can look at bishop. Bishop have high mdef n they still suffer from newer bosses' magics. Only when they use aegis (magic res +50%) then they can survive better.
For mp pool reason, now simply switch to int+ gears if u really need big mp pool, which imo is unneeded, because pally stil need to sit regardless big or small mp pool. For main atk stat reason, now since spec swords is released, mostly change to full dmg build VIT DEX STR. it give higher base atk that useful for knight oath
But, if ur goals is higher defensive capability, of course fortis + resist gears + high mdef = ultimate defense. at the cost of lower damage output than VIT DEX STR build. Its only a matter of preferences
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HaT®eD
Member
Justice in this world is just a bunch of principles made by those with power just to suit them
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Post by HaT®eD on May 1, 2017 16:10:07 GMT
I don't understand thae point of int in pally. At low levels, u can use edel hood for mp and mdef, later, if u get pharmacy, it solves both hp and mp problems You're completely missing the point. That equipment is only on int and not based on it so you're not going to get a lot of MDEF from that equipment at a low level. There are tons of mobs and bosses that will have magic attacks that will chip away at your HP without the proper MDEF. MP is also a problem, but the con to pharmacy is it costs spina whereas INT doesn't. Take for example Minela human form. Let's say you want to farm her. She has a second phase that hits really hard in terms of the magic attack, I think it was 25-30k per shot and this was including fortis. She hits you every 1-3 seconds with it. Having the INT to raise your MDEF would certainly make that 25-30k go down to around 10-15k. Heck, even JP wiki in the how to page lists VIT INT DEX as the first way to go for paladins. This is just my opinion though. This build of VIT INT DEX STR I suggest is in order to relieve the bishop of healing too much for hate from the boss fights. Do you want to be a high defense paladin with good attack on oath, or do you want to be a magic resistant paladin focused on survival and dealing damage at the same time? It is a trade off to make. And no HaT®eD , it is nothing like having a plain cloth over a metal plate, as an analogy. It raises the survival rate that you'll have and in addition the matk for holy thrust, which I may add has a bit of use when Knight's will comes for 320-340 skills. Its only the trade off of whether you have a lot of spina to get abilities and pots or rather you'd take the chance of allocating your stats this way.256 int adds around 3k-5k mdef depending on equips that's pretty small really, thats only a reduction of 3k-5k dmg, pretty much plain cloth imo, a very bad trade off compared to the 5k-15k guardian dmg 256str adds... And just as i said before the mp from int serves better than the mdef... Either way spamming guardian eats a hefty portion of our hp... Thus a pally always comes with a lot of pots int or no int... And on the topic of hate, more dmg=more aggro, add a few aggro abi that are pretty much giveaways from raid then you can dance even when others are spamming like crazy... And just like what antz said, the reason why vit>int>dex pally are popular back then are equips, d.roar provides 20%hp, magic swords provide good dmg boost together with that popular spec back then that adds atk/vit, etc... but at the advent of myrica wristlet spec sword became the standard weaponry of pallies... And spina is a lot easier to get than a reset book really >.<... Plus edel hood and carmo hood etc. are cheap items...
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