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Post by airboyx1 on Sept 6, 2016 2:36:11 GMT
1.) Once your pet is lvl 100 (max lvl cap for pets), can you still earn extra attribute points upon feeding the pet? Or will it ignore the attribute boost from feeding once the pet is lvl 100?
2.) Depending on the answer to #1, could you possibly cap all the attribute of the pet (such as str. Int. Vit. Agi. Etc.)? Because I know vitality is the most important attribute to any pet since their dmg out put will be capped at around 2k. So, pets end up mostly used for revival which is mostly benefited from vit. attribute. So if capping all attribites not possible, I would rather focus on the vit. attribute before the pet hits lvl 100.
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Yazmat
Community Contributor
Pally Lv351 | Alchy Lv318
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Post by Yazmat on Sept 6, 2016 9:32:35 GMT
feeding a pet once it is level 100 is useless (unless you forget a skill and you want to learn another one).
If you want to add more VIT to your pet, you need to feed it food that lowers other stats and raise VIT. Lowering the stats will make it loose a level (or more depending on the food) and it will be back to level 99
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Post by airboyx1 on Sept 7, 2016 3:03:06 GMT
feeding a pet once it is level 100 is useless (unless you forget a skill and you want to learn another one). If you want to add more VIT to your pet, you need to feed it food that lowers other stats and raise VIT. Lowering the stats will make it loose a level (or more depending on the food) and it will be back to level 99 I see. Thanks for the response. By the way, we still need to feed the pets even after their lvl is capped @ 100, right (and if so, I'd assume pets can still lose their lvl if you miss their feed often-even after they hit lvl 100)? So all in all, it's not possible to cap all their attributes. I guess I will need to start saving for fancy pet food since there are only few food items that particularly raises a pets vit. attribute. I do know that Ether is good for my pet ghost (which prefers mysterious type food). Lastly, it would be cool if the devs will allow skills learned by pets to be able to to lvl up (currently pet skill is capped @ lvl 1). This would be benificial for pet skills that the conjurer can use such as Protection, Evasion, Spell Boost etc.
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Yazmat
Community Contributor
Pally Lv351 | Alchy Lv318
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Post by Yazmat on Sept 7, 2016 11:42:40 GMT
feeding a pet once it is level 100 is useless (unless you forget a skill and you want to learn another one). If you want to add more VIT to your pet, you need to feed it food that lowers other stats and raise VIT. Lowering the stats will make it loose a level (or more depending on the food) and it will be back to level 99 I see. Thanks for the response. By the way, we still need to feed the pets even after their lvl is capped @ 100, right (and if so, I'd assume pets can still lose their lvl if you miss their feed often-even after they hit lvl 100)? So all in all, it's not possible to cap all their attributes. I guess I will need to start saving for fancy pet food since there are only few food items that particularly raises a pets vit. attribute. I do know that Ether is good for my pet ghost (which prefers mysterious type food). Lastly, it would be cool if the devs will allow skills learned by pets to be able to to lvl up (currently pet skill is capped @ lvl 1). This would be benificial for pet skills that the conjurer can use such as Protection, Evasion, Spell Boost etc. No a pet will never loose a level unless you feed it something that lowers it's stats... once your pet is level 100, just making him in rest mode so that his stamina stays 1000 and you won't have to feed him again... ever... just like my many pets
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