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Post by Tekutoshikuki on Apr 18, 2016 14:38:30 GMT
My build will be:
400 Int 400 Dex 1 Vit per 2 Crt
Which add is better?
Armaresteca(Idk probly not)
Bunny Ear Hat(o.o)
Ecarlate(I think this does?)
I guess ecarlate will be better to me right? But one more question, whats th exact formula for the Matk up by 50% Int of Ecarlate? And also how much does a slotted one costs? Thank you ^______^
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Post by Tekutoshikuki on Apr 18, 2016 14:42:55 GMT
Another question, what add gear has the highest +matk%?
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Post by ArtMade on Apr 18, 2016 15:17:30 GMT
My build will be: 400 Int 400 Dex 1 Vit per 2 Crt Which add is better? Armaresteca(Idk probly not) Bunny Ear Hat(o.o) Ecarlate(I think this does?) I guess ecarlate will be better to me right? But one more question, whats th exact formula for the Matk up by 50% Int of Ecarlate? And also how much does a slotted one costs? Thank you ^______^ For the best add I"m fairly certain that Bunny Ear Hat Upg is way better then Ecarlate for Hw (Even tho that ecarlate has Melee Resistance-% xmx). Another choose would be Sage Hat Upgrade, wich has some delay also. Well It´s all about opinion. Erm about Ecarlate, It add raw matk by the half of the amount of vit you have. It means 400 int would add 200 matk, wich is increased by the matk% of gears and xtals. Hope that I´ve helped xD.
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Post by Tekutoshikuki on Apr 19, 2016 2:57:38 GMT
My build will be: 400 Int 400 Dex 1 Vit per 2 Crt Which add is better? Armaresteca(Idk probly not) Bunny Ear Hat(o.o) Ecarlate(I think this does?) I guess ecarlate will be better to me right? But one more question, whats th exact formula for the Matk up by 50% Int of Ecarlate? And also how much does a slotted one costs? Thank you ^______^ For the best add I"m fairly certain that Bunny Ear Hat Upg is way better then Ecarlate for Hw (Even tho that ecarlate has Melee Resistance-% xmx). Another choose would be Sage Hat Upgrade, wich has some delay also. Well It´s all about opinion. Erm about Ecarlate, It add raw matk by the half of the amount of vit you have. It means 400 int would add 200 matk, wich is increased by the matk% of gears and xtals. Hope that I´ve helped xD. Uhhhmmm where's the upg of sage hat and what will be the stats? OwO
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Post by Jichiro on Apr 19, 2016 10:40:46 GMT
Sage Hat has 2 upgrades. First is at Maios (upgrade is not released yet) and the last upgrade is at Varanto City. Here are the stats of enhanced and re-enhanced version of Sage Hat.
Sage Hat (enhanced version) MATK+9%, fire & water & wind & earth magic+9%, autoskill+5%, skill delay-0.5 sec, range cut+15%
Sage Hat (re-enhanced version) MATK+11%, fire & water & wind & earth magic+11%, autoskill+7%, skill delay-0.7 sec, range cut+17%
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Post by ArtMade on Apr 19, 2016 14:45:24 GMT
Sage Hat has 2 upgrades. First is at Maios (upgrade is not released yet) and the last upgrade is at Varanto City. Here are the stats of enhanced and re-enhanced version of Sage Hat. Sage Hat (enhanced version) MATK+9%, fire & water & wind & earth magic+9%, autoskill+5%, skill delay-0.5 sec, range cut+15% Sage Hat (re-enhanced version) MATK+11%, fire & water & wind & earth magic+11%, autoskill+7%, skill delay-0.7 sec, range cut+17% Quite good for enchys o.o
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Aroxis
Member
I get broads in atlanta tho :v
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Post by Aroxis on Apr 19, 2016 16:03:05 GMT
My build will be: 400 Int 400 Dex 1 Vit per 2 Crt Which add is better? Armaresteca(Idk probly not) Bunny Ear Hat(o.o) Ecarlate(I think this does?) I guess ecarlate will be better to me right? But one more question, whats th exact formula for the Matk up by 50% Int of Ecarlate? And also how much does a slotted one costs? Thank you ^______^ 1) You need at least 180+ Vit to survive as a hw. Crit is extremely important but becomes useless once you are dead. 2) Ecarlete is used on Bishops only because they can handle the -res%. BEH up is more beneficial since it provides cpsd matk and spell burst rate. All of which are mandatory of high wizard.
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Post by Tekutoshikuki on Apr 20, 2016 6:12:51 GMT
Alright thanks a lot guys ^_^
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Post by bikini on Apr 29, 2016 23:59:15 GMT
itiannce up have 10%matck plus 2%ligth damage, and ailment resiistance and others thing.
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Post by Kijimu Party on Jan 3, 2017 6:37:54 GMT
Sage Hat Up for elemental magic and Taenia Beret for neutral magic
Sage Hat II: MATK +9% Fire & Water & Wind & Earth power +9% Autoskills +5%, Skill delay 0.5 sec, Range cut +15% Taenia Beret: MATK +14%, MP cost -18%, KO time +1 sec, Skill delay -1 sec, Damage cut -10% during stun
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Post by bikini on Jan 4, 2017 14:09:00 GMT
Sage Hat Up for elemental magic and Taenia Beret for neutral magic Sage Hat II: MATK +9% Fire & Water & Wind & Earth power +9% Autoskills +5%, Skill delay 0.5 sec, Range cut +15% Taenia Beret: MATK +14%, MP cost -18%, KO time +1 sec, Skill delay -1 sec, Damage cut -10% during stun read, its an april last post xd
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Post by Kijimu Party on Jan 4, 2017 17:54:05 GMT
I should be called a necromancer for bringing back dead posts
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