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Post by Aura on Apr 20, 2014 13:16:39 GMT
So, I thought of a build/gear for a pally I want to try. Though I have no clue if it works. It does req star abilities. which can be a pain to farm though. probably need level 190+ level. This might not work but it seems good. This is a auto attack build, it can use guardian in pt, but is more for bosses/solo 1 vs 1. Hitting pretty good critical damage with max aspd. Way less mp use because most the time you'd probably solo dark element monsters and use gloria for the 1.5x extra damage.
Attack speed: crimson ribbon adds aspd+100%, think beelz is if vit is over 199 adds aspd+30%. With a sword need 130% aspd for maxed aspd.
Stats: Int=Vit=Crit
Gear:
magic swords: hexe last upg in eng, and sinbad last upg in eng(slot beelze xstal the resty boss i believe) Armour: Dunkel/shirito upg for crit rate(slot magonza or whatever you want) Additonal: Crimson ribbon - adds +100% aspd and lowers crit rate by 50(slot hp%) Special: Knight gaunlet/dragonewt/gaunlet etc(if slot/dragonewt use ganei/hp%)
Star abilities: ☆ Technology level 4 and 5(on additional and armour.) Easiest places to get: Additional: Hydra, Matar, Minotaur Armour: Halios.
Choice on sword/special
Sword: ☆ magic defense(level 5 is 150 mdef which is nice but from mineaga) ☆ provocation(level 5 is hate+25%, from boss colon)
Special: ☆ Mage(level 5 int+5 from Anubites) ☆ Physical Fitness(level 5 vit+5 its grand rocker? or giant whatever one drops jar)
Well good luck, I have no idea if it works, but sounds nice. The crit rate is to make up for crimson ribbons -50 crit rate. Though it might or might not work. If not try lost knight xstalx2. this is just a trial build. I'm sure it will be nice at high level hahaha.(if lost knights work won't need the star abilities so ya, but im sure if the star abilities work you'd benefit from the more xstal space you'd have)
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Post by AnTz on Apr 21, 2014 5:29:14 GMT
Well.. its a berserker pally build. It can work well, but ur gameplay is use berserk at soloing boss. Its Not really an auto atk build coz u still lack of aspd. Even with +130% aspd, u still far from max aspd (340 for sword max aspd). To bcome auto atk u hav to put some agi.. say 90 (if u use beelzedam). So build ll be: AGI (90) - rest points divided to INT=VIT=CRT. I know its still not optimal coz lack of stat point, but this build really nid high lvl to bcome good.
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Post by Aura on Apr 21, 2014 6:42:58 GMT
Well.. its a berserker pally build. It can work well, but ur gameplay is use berserk at soloing boss. Its Not really an auto atk build coz u still lack of aspd. Even with +130% aspd, u still far from max aspd (340 for sword max aspd). To bcome auto atk u hav to put some agi.. say 90 (if u use beelzedam). So build ll be: AGI (90) - rest points divided to INT=VIT=CRT. I know its still not optimal coz lack of stat point, but this build really nid high lvl to bcome good. Well max aspd with sword is aspd+130% when 1 agi. Even if it doesn't say 343, I have tested this with minstrel.(per 12 agi is 10% aspd, so 120 agi is 100% aspd, meaning 140 agi would be 120-130% aspd bonus for sword) Berserk lowers defence and mdef by half so max aspd would be best for keeping mdef/def high while popping out good damage. while the int=vit=crit part you'd have to start with 200 int/crit then build up vit becoming okay at 160+ same as glad with berserk. So it really isnt hard to build other then the gear.
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Post by MiLiGRiTo on Apr 22, 2014 7:38:06 GMT
Well.. its a berserker pally build. It can work well, but ur gameplay is use berserk at soloing boss. Its Not really an auto atk build coz u still lack of aspd. Even with +130% aspd, u still far from max aspd (340 for sword max aspd). To bcome auto atk u hav to put some agi.. say 90 (if u use beelzedam). So build ll be: AGI (90) - rest points divided to INT=VIT=CRT. I know its still not optimal coz lack of stat point, but this build really nid high lvl to bcome good. Well max aspd with sword is aspd+130% when 1 agi. Even if it doesn't say 343, I have tested this with minstrel.(per 12 agi is 10% aspd, so 120 agi is 100% aspd, meaning 140 agi would be 120-130% aspd bonus for sword) Berserk lowers defence and mdef by half so max aspd would be best for keeping mdef/def high while popping out good damage. while the int=vit=crit part you'd have to start with 200 int/crit then build up vit becoming okay at 160+ same as glad with berserk. So it really isnt hard to build other then the gear. AGI 6 = ASPD 11 (as per JP wiki) At 1 AGI my pally has 90 ASPD (maybe 91, I forget) so 120 AGI is 90ASPD+220 ASPD = 310ASPD which is far from 90ASPD + 100% = 180ASPD 140AGI is +256.667 which lands your ASPD to around 346.667 (which gives you max ASPD, since 343 is fastest sword) base ASPD90 + 130% lands you at about = 207ASPD (which doesn't give you max ASPD). If my calcs are correct, you would need around 30-ish AGI +130% ASPD to land at the max ASPD. You might be able to get that with AGI gear, without adding any AGI stat.
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Post by Aura on Apr 22, 2014 9:11:11 GMT
Well max aspd with sword is aspd+130% when 1 agi. Even if it doesn't say 343, I have tested this with minstrel.(per 12 agi is 10% aspd, so 120 agi is 100% aspd, meaning 140 agi would be 120-130% aspd bonus for sword) Berserk lowers defence and mdef by half so max aspd would be best for keeping mdef/def high while popping out good damage. while the int=vit=crit part you'd have to start with 200 int/crit then build up vit becoming okay at 160+ same as glad with berserk. So it really isnt hard to build other then the gear. AGI 6 = ASPD 11 (as per JP wiki) At 1 AGI my pally has 90 ASPD (maybe 91, I forget) so 120 AGI is 90ASPD+220 ASPD = 310ASPD which is far from 90ASPD + 100% = 180ASPD 140AGI is +256.667 which lands your ASPD to around 346.667 (which gives you max ASPD, since 343 is fastest sword) base ASPD90 + 130% lands you at about = 207ASPD (which doesn't give you max ASPD). If my calcs are correct, you would need around 30-ish AGI +130% ASPD to land at the max ASPD. You might be able to get that with AGI gear, without adding any AGI stat. Check these out straight from the jp wiki. max aspd from what they are saying is 120% aspd as adventurer with 1 agi. 120 agi is 100% aspd while 140 agi is 116% aspd.
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Post by MiLiGRiTo on Apr 22, 2014 9:36:46 GMT
AGI 6 = ASPD 11 (as per JP wiki) At 1 AGI my pally has 90 ASPD (maybe 91, I forget) so 120 AGI is 90ASPD+220 ASPD = 310ASPD which is far from 90ASPD + 100% = 180ASPD 140AGI is +256.667 which lands your ASPD to around 346.667 (which gives you max ASPD, since 343 is fastest sword) base ASPD90 + 130% lands you at about = 207ASPD (which doesn't give you max ASPD). If my calcs are correct, you would need around 30-ish AGI +130% ASPD to land at the max ASPD. You might be able to get that with AGI gear, without adding any AGI stat. Check these out straight from the jp wiki. max aspd from what they are saying is 120% aspd as adventurer with 1 agi. 120 agi is 100% aspd while 140 agi is 116% aspd. That page has me stumped forever. It also has an aspd matrix that makes things more confusing: Sword aspd 0% 343 10% 353 ... 40% 357 ... 120% 176 wtf
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Post by Aura on Apr 22, 2014 9:47:50 GMT
Check these out straight from the jp wiki. max aspd from what they are saying is 120% aspd as adventurer with 1 agi. 120 agi is 100% aspd while 140 agi is 116% aspd. That page has me stumped forever. It also has an aspd matrix that makes things more confusing: Sword aspd 0% 343 10% 353 ... 40% 357 ... 120% 176 wtf Its saying if you are 0% aspd bonus you need 343 aspd for maxed aspd with sword, and with 120% you need 176, but with 130% or higher there is nothing needed. Even so +10% of 343 is more then 353. If you think about it, it depends on your class. While each class changed get added stats. Each are different so aspd at 1 agi will differ from class to class.
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Post by MiLiGRiTo on Apr 22, 2014 10:59:45 GMT
If what u are saying is true, then 10%aspd is detrimental because you.need more agi to meet the 353 aspd cap. You become slower by adding 10%aspd.
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Post by AnTz on Apr 22, 2014 15:46:29 GMT
Well max aspd with sword is aspd+130% when 1 agi. Even if it doesn't say 343, I have tested this with minstrel.(per 12 agi is 10% aspd, so 120 agi is 100% aspd, meaning 140 agi would be 120-130% aspd bonus for sword) Berserk lowers defence and mdef by half so max aspd would be best for keeping mdef/def high while popping out good damage. while the int=vit=crit part you'd have to start with 200 int/crit then build up vit becoming okay at 160+ same as glad with berserk. So it really isnt hard to build other then the gear. This build is hard if not high lvl, like I told before lol. At lv160, if u say INT 200 - CRT 200 mean VIT only 87. No pt will accept a pally with vit 87 =_=
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Post by Aura on Apr 22, 2014 22:08:49 GMT
Well max aspd with sword is aspd+130% when 1 agi. Even if it doesn't say 343, I have tested this with minstrel.(per 12 agi is 10% aspd, so 120 agi is 100% aspd, meaning 140 agi would be 120-130% aspd bonus for sword) Berserk lowers defence and mdef by half so max aspd would be best for keeping mdef/def high while popping out good damage. while the int=vit=crit part you'd have to start with 200 int/crit then build up vit becoming okay at 160+ same as glad with berserk. So it really isnt hard to build other then the gear. This build is hard if not high lvl, like I told before lol. At lv160, if u say INT 200 - CRT 200 mean VIT only 87. No pt will accept a pally with vit 87 =_= I even mention this is for 190+ at the beginning, best bet is berserk build starting out or restat.
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Post by Aura on Apr 22, 2014 22:10:09 GMT
If what u are saying is true, then 10%aspd is detrimental because you.need more agi to meet the 353 aspd cap. You become slower by adding 10%aspd. I never said that it becomes slower, I don't get where you read that lol. Just saying that page seems fishy till the 120%. Maybe it's misunderstood ._.
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Post by MiLiGRiTo on Apr 23, 2014 2:56:58 GMT
If what u are saying is true, then 10%aspd is detrimental because you.need more agi to meet the 353 aspd cap. You become slower by adding 10%aspd. I never said that it becomes slower, I don't get where you read that lol. Just saying that page seems fishy till the 120%. Maybe it's misunderstood ._. I never said that you said it becomes slower. And I may be exaggerating. I agree that the matrix looks fishy and it looks fishy enough for me to declare it as unreliable, is what I meant. Anyway, I will get the gear and test this if I have the time.
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Post by "K" on Apr 30, 2014 7:00:59 GMT
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