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Post by Cerulean on Dec 29, 2015 22:16:46 GMT
I'm stuck in deciding which of my alts i should rebuild/work on next. In your opinion which is more beneficial to a party Geo monk :v
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Flarius
Member
Community Contributor
What do people do with all the extra time they save by writing "K" instead of "OK"?
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Post by Flarius on Dec 29, 2015 22:47:28 GMT
I'm stuck in deciding which of my alts i should rebuild/work on next. In your opinion which is more beneficial to a party I have both monk and sin, and i think sin is more useful, monk is more to soloish type for me,personal opinion
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Post by Cerulean on Dec 29, 2015 22:54:50 GMT
I'm stuck in deciding which of my alts i should rebuild/work on next. In your opinion which is more beneficial to a party I have both monk and sin, and i think sin is more useful, monk is more to soloish type for me,personal opinion i failed to mention it would be a Geo monk x.x would you still think the same?
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Post by Owe on Dec 30, 2015 3:37:59 GMT
Really it depends on you, a monk is better in party in my opinion, because in party the GeoBreaker aoe is more likely to be effective when mob grinding and can play the role as a secondary healer in boss fights. However the damage isn't as stable (most of your damage comes from shellbreak and debuffs on your enemy) and outside of party you are VERY limited when it comes to farming bosses and making use of aoe with mobs is some what difficult. An assassin however has more stable damage and much higher survivablity (easily can get over 900 Eva with self buffs) however it doesn't have an aoe, and obviously cannot heal. In party you're more one dimensional, you have decent buffs but your main job is to be a damager Ultimately it's up to you, but in my opinion it comes down to party play with lower solo or solo play with lower party play
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Post by Cerulean on Dec 30, 2015 6:40:29 GMT
Really it depends on you, a monk is better in party in my opinion, because in party the GeoBreaker aoe is more likely to be effective when mob grinding and can play the role as a secondary healer in boss fights. However the damage isn't as stable (most of your damage comes from shellbreak and debuffs on your enemy) and outside of party you are VERY limited when it comes to farming bosses and making use of aoe with mobs is some what difficult. An assassin however has more stable damage and much higher survivablity (easily can get over 900 Eva with self buffs) however it doesn't have an aoe, and obviously cannot heal. In party you're more one dimensional, you have decent buffs but your main job is to be a damager Ultimately it's up to you, but in my opinion it comes down to party play with lower solo or solo play with lower party play thanks for the detailed opinion much appreciation
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Flarius
Member
Community Contributor
What do people do with all the extra time they save by writing "K" instead of "OK"?
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Post by Flarius on Dec 30, 2015 9:24:47 GMT
I have both monk and sin, and i think sin is more useful, monk is more to soloish type for me,personal opinion i failed to mention it would be a Geo monk x.x would you still think the same? Well, geo monk good in aoe pt, while sin good in single target pt As for healing, sin can easily use veltria to revive the dead, so..... Im still into sin xD
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Eaysley
Community Contributor ![*](//storage.proboards.com/forum/images/stars/star_lavender.png)
"These violent delights have violent ends."
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Post by Eaysley on Dec 30, 2015 9:55:13 GMT
I've pt'ed with assassins that can spam 200k+/sec. That's how powerful they are but they can't function without a party. They will die in 1 or 2 hits.
I haven't seen many monks past 240. But I heard they can get past boss barrier (someone confirm).
It's all about preference. If you're gonna be a BS Spam assassin, you'll be indemand in boss farmings. But leveling is extremely hard before 240.
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Post by Umaru-chan on Dec 30, 2015 10:25:22 GMT
Dps/solo wise imo Sin wins but i maybe biased towards them ^^ Also i think geobreak spam depends on what build since recently spec claw build( from what i see) dominates throw type geospam at lv260 but thats just my opinion Ill tag here haz (spec claw geospam), his videos are really impressive(sorry for the random tag bro ![;)](//storage.proboards.com/forum/images/smiley/wink.png) ) For Sins they can solo even those of BS spam type but not really efficient unless again if you can one shot mobs like nommars etc.
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Post by Cerulean on Dec 30, 2015 19:52:34 GMT
i failed to mention it would be a Geo monk x.x would you still think the same? Well, geo monk good in aoe pt, while sin good in single target pt As for healing, sin can easily use veltria to revive the dead, so..... Im still into sin xD ![:P](//storage.proboards.com/forum/images/smiley/tongue.png) you're a pretty legendary sin so I'm not too surprised you're for sin xD
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Post by Cerulean on Dec 30, 2015 19:54:13 GMT
I've pt'ed with assassins that can spam 200k+/sec. That's how powerful they are but they can't function without a party. They will die in 1 or 2 hits. I haven't seen many monks past 240. But I heard they can get past boss barrier (someone confirm). It's all about preference. If you're gonna be a BS Spam assassin, you'll be indemand in boss farmings. But leveling is extremely hard before 240. Yeah shell break does massive damage through barriers and sins already 241 monks 207 just figuring which to revive cause for some reason I have trouble deciding ![:P](//storage.proboards.com/forum/images/smiley/tongue.png) but I think I might go for monk, my ninja already DPs 200k~ and can tank/hold aggro. I think the massive barrier damage is what is more appealing to me
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Post by Cerulean on Dec 30, 2015 19:55:25 GMT
Dps/solo wise imo Sin wins but i maybe biased towards them ^^ Also i think geobreak spam depends on what build since recently spec claw build( from what i see) dominates throw type geospam at lv260 but thats just my opinion Ill tag here haz (spec claw geospam), his videos are really impressive(sorry for the random tag bro ![;)](//storage.proboards.com/forum/images/smiley/wink.png) ) For Sins they can solo even those of BS spam type but not really efficient unless again if you can one shot mobs like nommars etc. seen his video and it was pretty awesome :3
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Post by haz on Dec 31, 2015 4:25:06 GMT
Correct me if I'm wrong.
1st let's talk about sin. Pt buff? I don't remember getting much buff from sin. All i remember is: Agi - add certain agi. Not much helping unless u are agi based build. Dark buff - extremely good dmge buff against light attributes mobs/boss but again, only usefull against lights. Poison/paralyse buff - come in handy when we need it. Other buff - idk u tell me
How they contribute in party play? A very crazy high single dmge that lead to fast kill. Also,sica stun boss, makes a good start for boss run. You can add if i miss point on sin since i don't have one
Now precisely geobuild monk Pt buff? Healing: increase regen amount for all pt and increase heal reward. Aoe buff. Bish always ask me for this probably bcoz they equip delay set which makes their heal suffer. Cakra: all int physical class type get benefit from this like pally/enchnter/throw nin/bk especially sin Panacea: exhaustion nullification. Not help much on hw but gladiator sought this buff so they can always use esperanza. Maybe samu too for fs spam. Cleric skills: monk comes from cleric so they have mini support ability like bless mdef heal etc etc.
How they contribute in pt play Aoe dmge Help revive pt if bish died Fairly high dmge on boss with stun/freeze Barrier breaker in boss fight. Shellbreak occur in geospam causing tons of dmge. Brionac kinda useful sometimes. They break deff. Mostly pt without monk/pally/bk will take few secs to pass the barrier.
In summary, sin is effective in pt while farming boss farm due to their monstrous dmge also provide free vacsin. Not really effective for aoe pt grinding. Duel with enchnter might be good idea for grinding.
Monk in the other hand provide slightly lower dmge compared to sin for single target. But they come in handy for certain situations such as barrier on boss,aoe etc etc..
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Dragsbro
Community Contributor ![*](//storage.proboards.com/forum/images/stars/star_lavender.png)
I'm kind of a necromancer, as in playing with SK is just toying with dead stuff at this point
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Post by Dragsbro on Jan 18, 2016 18:26:39 GMT
To anyone telling about lower dmgs from geo monks... is 400-500k regular and 1.5m shell break per second enough?
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Roxzen
Community Contributor ![*](//storage.proboards.com/forum/images/stars/star_lavender.png)
Goodbye :) Thanks for the memories Iruna, the Forums was an awesome place!
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Post by Roxzen on Jan 19, 2016 2:35:37 GMT
Im a Sin, I like Sins they're strong, however I'd have to give the edge to Geo Monks in terms of party friendly. They have more to offer than Assassins in a party.
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