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Post by maximo24 on Nov 7, 2015 13:21:38 GMT
1st this skill is not based on hp(but hp affects the damg the lower from max the greatest the dmg)is based on atk simple is not that if you have 256 str your going to deal more then 256 dex that is depending on the weapon if you use regular sword ofcourse str going to give you more atk vs a special sword that gives you 1atk ok it depends on the weapon you going to use on your max base atk at the end 2nd the damg gets affected by elements and monster def is not like guardian skill this skill doesn't ignore def is more like hard hit 3th status ailments cancel the skill(poison paralysis blind burn freeze stun etc )you need to cure those bad ailments bfore skill ends or you will get stun and lose hp debuf like(-max hp or mp)(elemtal resisten low low crt etc ) wont cancel or afect the skill plus if one of you party members die you will get stun and hp drop to 1% that includes your pet if he dies you will get stun and hp 1% 4th you wont be able to move for 10 sec but you can use items and switch gears 5th the base damg is abut 100 times or your regular atk dobles atk crt damg dont count i test this with kodachi katvalger mercurius staffs etc and monkey was right is 100times your base white dmg (physical) i test mercurius9 on water element mob and since mercurius have a penalty of no dmg to water i hit 1dmg on regular atk when i use knights oath my dmg was 112 dmg lol barely nothing so this skill as you see doesn't ignore def like guardian i use guadian skill on water element and bomm dead with over 24k dmg 6th the good stuff this skill works between you physical atk and the amount of hp left at 1%hp lef from your max hp you going deal 166% from your base damg example if you hit 1k withe dmg you going to deal 110k at100% hp but at 1%hp you going to deal 166% dmg around 160k to 170k balue depends on def etc For What i read tnks to (monkey),(Ryukenganall)(yazmat)and the people who cooperate testing the skill the closer formula is (Atk)-(enemydef)×(100)+(elementaldmg)+(remaing hp from max)+(random number)=total dmg NEW INFO LOOKS LIKE REFINE VALUE ADD TO THE FORMULA SO TRY TO REFINE EQUIPMENT ARMOR AND ADD TO +9 TO GET THE BEST RESULTS here is the new test of refine on add Here is some videos to show how it works Testing hp gear and dmg gear so you can compare dif killing Ushilth ARDEN SAURO LV 170 BAUM WARRIORS Alot ppl ask can you tank without int well if you have the right gear you can i show you that even without hp over 200k you can tank and deal dmg at the same time in this old build vit dex str Raton nightmare fight My popular gear mix and match Paladin and minstrel save me pots!! For paladin who have troble spending alot pots here is how i do it to save pots with this way i dont spend any pot
Ok this is and update sinse alot ppl ask whats better bow or special sword here i update
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Smile
Member
Cerulya - 230 Ninja
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Post by Smile on Nov 7, 2015 13:36:07 GMT
Any way of translating this into understandable English?
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Post by maximo24 on Nov 7, 2015 13:41:04 GMT
Sorry English is not my first language
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bravebor
Community Contributor
to slack to give a damn, yet to bored to not say anything...
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Post by bravebor on Nov 7, 2015 13:52:54 GMT
Poison mushies any1...
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Yazmat
Community Contributor
Pally Lv351 | Alchy Lv318
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Post by Yazmat on Nov 7, 2015 14:03:49 GMT
if you want to know if str or dex affects it, you just need to take a weapon type that doesn't increase atk by str or dex, do the skill once , increase your str or dex, do the skill again... if the damage change then it does affect, if not it doesn't ...
unfortunatly I can't afford many steflys ... lol
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Post by ReaDaeyn on Nov 7, 2015 17:36:23 GMT
This skill is affected by Atk, raising str will raise Atk, and so will gear and xtals that raise Atk. So getting a high attack weapon is a must, especially for myself since I refuse to stelfy. >.> Also, I don't think we should ignore hp, and we need to get it as high as we can because it will affect the maximum damage if one is inclined to literally obliterate bosses. XD Since I'm an Int pally, the highest damage I can do atm on 2200 Atk is barely 400k. And that's at my lowest survivability; my hp at 3-5k/105k. Honestly, I'm pretty satisfied, compared to hitting nearly 15k with guardian, I think it's wonderful.
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mokie
Community Contributor
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Post by mokie on Nov 7, 2015 18:16:36 GMT
Just giving some facts(copying from my a port from threat). Hopefully, it will help you help the exact formula. I want to know it as well.
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mokie
Community Contributor
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Post by mokie on Nov 7, 2015 18:23:57 GMT
This skill is affected by Atk, raising str will raise Atk, and so will gear and xtals that raise Atk. So getting a high attack weapon is a must, especially for myself since I refuse to stelfy. >.> Also, I don't think we should ignore hp, and we need to get it as high as we can because it will affect the maximum damage if one is inclined to literally obliterate bosses. XD Since I'm an Int pally, the highest damage I can do atm on 2200 Atk is barely 400k. And that's at my lowest survivability; my hp at 3-5k/105k. Honestly, I'm pretty satisfied, compared to hitting nearly 15k with guardian, I think it's wonderful. Could you tell how much white damage(normal attack without critical) you have when hitting the mobs you do around 400k damage? I just want to calculate something.
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Post by maximo24 on Nov 7, 2015 19:51:52 GMT
This skill is affected by Atk, raising str will raise Atk, and so will gear and xtals that raise Atk. So getting a high attack weapon is a must, especially for myself since I refuse to stelfy. >.> Also, I don't think we should ignore hp, and we need to get it as high as we can because it will affect the maximum damage if one is inclined to literally obliterate bosses. XD Since I'm an Int pally, the highest damage I can do atm on 2200 Atk is barely 400k. And that's at my lowest survivability; my hp at 3-5k/105k. Honestly, I'm pretty satisfied, compared to hitting nearly 15k with guardian, I think it's wonderful. Could you tell how much white damage(normal attack without critical) you have when hitting the mobs you do around 400k damage? I just want to calculate something. Your righ monkey the damg is not based str or dex i reset stats with 0 on anything and y try knights aoth and you prettey much deall 100 times the dam based on you regular hit crt hit or dobles doesn't count your regular mele dmg it gets multiply by 100 and at full hp you only deal 110% to 115% dmg example if you hit non crt or dobles just pure regular dmg of 100 knigh oath deal 110k+ since the dmg is a random balue yeehh finally something so that means at 1%hp you deal 160% of you regular damg multiply by 100 other thing i check iruna japan the lv cap over there is like 385 so that means they have more point more atk thats why is easy to them to deal over 1m we are behind so in other to deal more dmg we need to be at really high lv i mean solo withot buff or mistrel and have a least like 6katk but thnks monkey that helps alot now ppl will know how much is going to deal by the way tthis skill is afected by elemets so if you use lemental weapon you deal i think is 20% more i dont remeber how much is the balue but thats another history
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mokie
Community Contributor
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Post by mokie on Nov 7, 2015 20:16:09 GMT
Could you tell how much white damage(normal attack without critical) you have when hitting the mobs you do around 400k damage? I just want to calculate something. Your righ monkey the damg is not based str or dex i reset stats with 0 on anything and y try knights aoth and you prettey much deall 100 times the dam based on you regular hit crt hit or dobles doesn't count your regular mele dmg it gets multiply by 100 and at full hp you only deal 110% to 115% dmg example if you hit non crt or dobles just pure regular dmg of 100 knigh oath deal 110k+ since the dmg is a random balue yeehh finally something so that means at 1%hp you deal 160% of you regular damg multiply by 100 other thing i check iruna japan the lv cap over there is like 385 so that means they have more point more atk thats why is easy to them to deal over 1m we are behind so in other to deal more dmg we need to be at really high lv i mean solo withot buff or mistrel and have a least like 6katk but thnks monkey that helps alot now ppl will know how much is going to deal by the way tthis skill is afected by elemets so if you use lemental weapon you deal i think is 20% more i dont remeber how much is the balue but thats another history That is pretty hard to understand. >.< Why can 100dmg do 110k? Do you mean 11k? BTW, I'm not sure about the damage multiplying factor yet. It seems 98 times when I do 1dmg. However, the damage is slightly higher than 100 times when I can do higher white damage. However, a thing that I am sure about is when hp is lower than 10% the damage will be 166.66% exactly of the damage when you have full hp. For the length between 10%-50%, it is really hard to determine.
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Post by maximo24 on Nov 7, 2015 20:30:06 GMT
Lol sorry yes 11k dmg
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asteg
Dank Meme Lord
yar yar...wind at ye backs me fellows.
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Post by asteg on Nov 7, 2015 22:36:22 GMT
Im also happy with my "lower" dmg o.o you could have millions of atk but if u die before 10 secs then its useless.
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Post by MiLiGRiTo on Nov 8, 2015 13:24:40 GMT
From my few tests, I observe the following:
-Damage at 100%HP is around base damage x 110-ish (around 111-112, this could either be due to random, or there are other factors in the formula, or our formula is wrong (is not a straight math)). -Damage seems to be affected by DEF -Haven't had my HP to 1% (but I've managed below 2% before activating) and I have around +43%-ish more damage than my damage at 100%HP. I reckon at 50%HP you will get around +20% bonus -Damage is affected by elements
So, simply put, you need to have high ATK and have the lowest %HP possible in order to get the best results.
P.S. Also noticed that Divine Aura works well with this since you reset your exhaust and Negative buffs makes you fail the oath (for the first time in a very long time I am carrying vaccines in my bag, I never needed them on my Guardian days.)
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Yazmat
Community Contributor
Pally Lv351 | Alchy Lv318
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Post by Yazmat on Nov 8, 2015 13:37:07 GMT
From my few tests, I observe the following: -Damage at 100%HP is around base damage x 110-ish (around 111-112, this could either be due to random, or there are other factors in the formula, or our formula is wrong (is not a straight math)). -Damage seems to be affected by DEF -Haven't had my HP to 1% (but I've managed below 2% before activating) and I have around +43%-ish more damage than my damage at 100%HP. I reckon at 50%HP you will get around +20% bonus -Damage is affected by elements So, simply put, you need to have high ATK and have the lowest %HP possible in order to get the best results. P.S. Also noticed that Divine Aura works well with this since you reset your exhaust and Negative buffs makes you fail the oath (for the first time in a very long time I am carrying vaccines in my bag, I never needed them on my Guardian days.) Yes and it seems like instant status removing items are better than vaccines since you can use them at the "right time" to remove the negative status Oh and btw negative buffs does not affect the skill!!! I have been farming Vida which does +Hate -Guard +SD -Elemental Resist ... etc (a lot of negative red status) but the skill succeeds without any problem.
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Post by MiLiGRiTo on Nov 8, 2015 13:44:21 GMT
From my few tests, I observe the following: -Damage at 100%HP is around base damage x 110-ish (around 111-112, this could either be due to random, or there are other factors in the formula, or our formula is wrong (is not a straight math)). -Damage seems to be affected by DEF -Haven't had my HP to 1% (but I've managed below 2% before activating) and I have around +43%-ish more damage than my damage at 100%HP. I reckon at 50%HP you will get around +20% bonus -Damage is affected by elements So, simply put, you need to have high ATK and have the lowest %HP possible in order to get the best results. P.S. Also noticed that Divine Aura works well with this since you reset your exhaust and Negative buffs makes you fail the oath (for the first time in a very long time I am carrying vaccines in my bag, I never needed them on my Guardian days.) Yes and it seems like instant status removing items are better than vaccines since you can use them at the "right time" to remove the negative status Oh and btw negative buffs does not affect the skill!!! I have been farming Vida which does +Hate -Guard +SD -Elemental Resist ... etc (a lot of negative red status) but the skill succeeds without any problem. Yeah, I meant negative buffs like poison/blind/stun/paralyze (not sure if burn/freeze too, but I think so). Sorry been away long enough to forget stuff.
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