Mirai
Member
Pretty sure gonna leave this forum soon...
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Post by Mirai on Jun 25, 2015 9:47:58 GMT
I would love to seeee: > pet systems absolutely xD and if i could, i would collect them all, dudududu~ gotta catch 'em all (pokemon's ost ringing) //lol xD > dear toram, PLEASE add kick-in-da-face action animation, so i could kick everybody in toram '^' //nah im joking xD > PvP systems please *-* who doesn't want it? And maybe GvG systems too/? That would be cool > more armor, swords especially (since i'm a swordsman), and other equipments > oh btw i want neko maid costumes xD
Yushh, that's all i want for now i guess 'v' thank you ^.^
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Post by Estys on Jun 25, 2015 11:40:42 GMT
All I want is a dual wielding swordie >u> That'd be cool *A*)9
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Post by vipr on Jun 26, 2015 3:20:22 GMT
I would like some debuff skills to counter bosses with ridiculous guard rates and guard power/evasion rates. I also want a complete revamp for the dagger skill tree and add some animation for when daggers are equip. Another thing I would really like some type of use for jumping and the morning star staff cause right now all its good for is its appearance.
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Post by screamingfox on Jun 26, 2015 5:32:33 GMT
I would like some debuff skills to counter bosses with ridiculous guard rates and guard power/evasion rates. I also want a complete revamp for the dagger skill tree and add some animation for when daggers are equip. Another thing I would really like some type of use for jumping and the morning star staff cause right now all its good for is its appearance. I heard you could bypass guard rates with more stability, not sure if that's comfirmed though. I'd love to see debuffs available for those now using hit rate or crit builds though. Or maybe stability buffs. There is a problem though. Without the high guard rates or evasion the bosses go down way to fast with good to great dps. Morning star wasn't that bad until Brutal Dragon Sword came along. It was pretty useful for strength builds focused on tanking. The only two things that really hindered it from being mainable during 40 patch. Those two things were the extreme matk reduction that made it impossible to break parts, unless you had extreme ammounts of matk. Since staffs use the matk stat to break parts. The other in the case of Tanks or sword users, is that it couldn't use Rage Sword or sword skills. This one wasn't to big of a deal since there are so many good unrestricted skills you can use with it. Especially utility skills and magic, since magic always hits for at least 1 damage even if you matk value is negative. Unless the target is immune to the element. Prior benefits of Morning Star -You could use Charge at staff cast speed. -Magic like Wall will be effective no matter your matk was. -Status effect triggers from Magic Lances / Blast should still be applicable if you ever enchant an element onto the Morning Star. -Base casting Speed of staffs. -Moderate damage with unrestricted skills. Most unrestricted skills are meant for utility so their damage in general is moderate at best usually. For now anyway. -Assault + Wall is almost OP with charge and provoke...include some MP restoration and you will have no excuse to not have mp all the time. -Highest normal attack damage you can achieve recieve still next to Goblin Greatsword I believe. Also, really good aspd too couple with it. The thing about it now though is that it's useful tendencies got eaten up by the Brutal Dragon Sword with it's aspd and cast speed. You can do just about everything and more with it than the Morning Star. Except charge, you take a super nerf to any build that uses charge in combat. Otherwise Brutal Dragon Sword is Morning Star MkII atm. What I really want from the Morning Star is an upgraded series that keeps it strong. I had the most enjoyable and low damage runs with it that I'd use it again in a heartbeat. Brutal Dragon Sword is just...better now though...but yeah, I hope we get it upgraded. Otherwise I'm using it as a weapon skin. Dagger tree needs animations. Dagger animations and unique throwing animations.
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aya
Member
Shut up! Let me be!
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Post by aya on Jun 28, 2015 7:43:00 GMT
What about "wedding system"?
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Post by screamingfox on Jul 5, 2015 15:58:56 GMT
I'm really hoping they do something abput the party buff system. Specifically, showing your buffs ON YOUR PARTY BARS! It would make things so much more convenient. That and showing how much the party buff gives to your stats....danmit Toram ;_;
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alexken
Member
*insert status here*
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Post by alexken on Jul 7, 2015 0:24:03 GMT
What I want for toram (most likely it wont happen though) is for a sort of "race" option like something as simple as elf or absolutely insane like dragon warrior of death that each have their own buffs (example elf=extra mp/higher magic attack and dragon warrior of death=extra str/ more hp). That, and a poison shot for archer obtainable after reaching paralysis shot lvl 5.
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Post by vipr on Jul 9, 2015 20:30:39 GMT
I would like to see a passive called "Will Focus" and "Trance"
Will focus would increase the guard dmg,patk DMG of active skills, and add flinch to skill regardless of if skill has flinch or not(other status affects will not be triggered/activation rate is related to tech stat) the passive would give said skill a set charge time related to the mp cost of skill (charge time can be skipped by repressing skill button at the cost of skill returning to normal DMG and status affects)
Trance would increase matk dmg, and increase def/ mdef during charge time(skill is based off men stat)charge time will be added to all skills related to mp cost of skill, weather or not the skill all ready has charge time dosent matter(applied time is not set and can be reduced with high cspd /charge can be cancelled at the cost tht skill would return to normal DMG and status)
I feel this would be balanced skill with physical types taking huge risks charging at front line but rewarded with better stats
And mages get better DMG and an opportunity to skip all charge time(though not at the same time)
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Post by Midnight on Jul 10, 2015 6:59:31 GMT
Pvp.... Pvp.... Pvp more and more pvp.... If toram would eventually be like iruna with all farming and no pvp i would might as well call it quits and play forsaken world when its out.
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Post by Deleted on Jul 11, 2015 20:17:29 GMT
PvP is a good but theres a disadvantage too^^
Me, some staff like in iruna. Send mail to other players, list of players in the map for easy trade, Guild storage, etc.
Also anyone can In in boss that no need to wait the Pt Leader. :/
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Post by foxy on Jul 14, 2015 5:48:00 GMT
Me personally I want to see just new weapons and armor I do want to see pvp in toram since the combat seems changed alittle and it would be nice for them to add some type of Mounts
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Post by alessavivec on Jul 16, 2015 21:53:03 GMT
1. I noticed there are Elves in Toram. Like that one guys sister (Forgot their names ;-;.) and I wondered why we can't be elves. Or those little people like Lilulu.
2. More classes. The classes are pretty generic, and by pretty I mean VERY.
3.MANY more weapons, armor sets, and hats.
4. Much better drop rates that don't feel like you'll farm for days without any success.
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Post by ManaKhe on Jul 17, 2015 2:50:23 GMT
1. I noticed there are Elves in Toram. Like that one guys sister (Forgot their names ;-;.) and I wondered why we can't be elves. Or those little people like Lilulu. 2. More classes. The classes are pretty generic, and by pretty I mean VERY. 3.MANY more weapons, armor sets, and hats. 4. Much better drop rates that don't feel like you'll farm for days without any success. Definitely some more classes. Although they need to be careful not to make them useless or just copies of other classes xD. To add to that: How about Spears? Primary stat could be VIT followed by INT(if this still gives MDEF in this game) Possibly include Hammers or something of that nature in the same weapon class(yes they are way different, but so are Magic Device and Staff xD) and this would be a tank oriented weapon class. Maybe Hammers get less ATK or something? They would be able to use Shields while Spears would be Two Handed Weapons. I'm assuming the Knight class would be a tank oriented skill set? If so make it a main weapon class you can pick at the beginning and give it attack/provoke skills as well.
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Post by emnio12 on Jul 17, 2015 3:17:57 GMT
Pvp is what I most desire. Playing against a scripted A.I. is ok, but nothing beats playing against a thinking, able to adapt player.
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w0lverine
Member
I like long walks, especially when they are taken by people who annoy me.
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Post by w0lverine on Jul 17, 2015 3:52:04 GMT
Pvp.... Pvp.... Pvp more and more pvp.... If toram would eventually be like iruna with all farming and no pvp i would might as well call it quits and play forsaken world when its out. Forsaken world looks promising www.fedeen.com/games/forsaken-world/quiz/
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