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Post by simprince on Mar 30, 2015 4:12:04 GMT
I just turn lvl 70 and absolutely like AR. But how can I have enough MP to spam AR? I have about 240MP can only use AR a few times. I have one gear to boost my MP to 440 but that's it. Any suggestion? Have about 700k spina to spend
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Post by MiLiGRiTo on Mar 30, 2015 4:34:21 GMT
I just turn lvl 70 and absolutely like AR. But how can I have enough MP to spam AR? I have about 240MP can only use AR a few times. I have one gear to boost my MP to 440 but that's it. Any suggestion? Have about 700k spina to spend buy/use mp pots like salt/remagic L. You can increase your MP by a little with +maxMP abilities as you will want to retain your ATK gear. If you use MP gears and xtals, this will be detrimental to your dmg which means that it will defeat its own purpose since you are doing more AR to kill what you normally did with less AR.
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Post by Jeancarlo on Mar 30, 2015 15:58:13 GMT
I just turn lvl 70 and absolutely like AR. But how can I have enough MP to spam AR? I have about 240MP can only use AR a few times. I have one gear to boost my MP to 440 but that's it. Any suggestion? Have about 700k spina to spend Pots, pots, pots, and a few more pots Salt = RemL usually around 50-70K a stack Cracked mage Ore = farm from the bats outside Drafbourg (exit close to merchant) This is like MP Bless that lasts 30 mins
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Post by Crysta| on Mar 31, 2015 12:33:38 GMT
Feeling like I'm repeating previous post almost but more max mp doesn't mean you have lower mp cost or less mp to restore.
Say you have 250 mp, you use 50 to cast Arrow rain, you have 50 lost mp to restore.
Say you have 500 mp, you use 50 to cast Arrow rain, you have 50 lost mp to restore.
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Post by _ on Mar 31, 2015 12:49:00 GMT
theres an equip out, spec increases mp by 500, i have one if you are interested
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Post by _ on Mar 31, 2015 12:50:41 GMT
Feeling like I'm repeating previous post almost but more max mp doesn't mean you have lower mp cost or less mp to restore. Say you have 250 mp, you use 50 to cast Arrow rain, you have 50 lost mp to restore. Say you have 500 mp, you use 50 to cast Arrow rain, you have 50 lost mp to restore. that is true but with 250 mp, you have 5 ar before you have to regen the whole tank, and with 500, you have 10, i think what op wants is to be able to use more ar before having to fill up, cutting downtime due to small tank
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Post by Jeancarlo on Mar 31, 2015 12:56:37 GMT
Feeling like I'm repeating previous post almost but more max mp doesn't mean you have lower mp cost or less mp to restore. Say you have 250 mp, you use 50 to cast Arrow rain, you have 50 lost mp to restore. Say you have 500 mp, you use 50 to cast Arrow rain, you have 50 lost mp to restore. Higher MP pool = higher mp regen per tick, more leeway on what pot to use and when. especially at level of OP, Big difference going from 250 mp to 500. the same advice doesn't work for everyone....
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Post by Crysta| on Mar 31, 2015 15:35:51 GMT
Feeling like I'm repeating previous post almost but more max mp doesn't mean you have lower mp cost or less mp to restore. Say you have 250 mp, you use 50 to cast Arrow rain, you have 50 lost mp to restore. Say you have 500 mp, you use 50 to cast Arrow rain, you have 50 lost mp to restore. that is true but with 250 mp, you have 5 ar before you have to regen the whole tank, and with 500, you have 10, i think what op wants is to be able to use more ar before having to fill up, cutting downtime due to small tank When solo grinding an AR spammer you're rarely running around with a full mp pool, mp pots are a must to grind this build at all. If you are coming to a full stop to use pots or sitting to fully regen mp that's creating more downtime to fill up, even more so if you have a larger mp pool. Timing the use of your pots while your spamming will lead to a smoother grind, with little to no down time.
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Post by Crysta| on Mar 31, 2015 16:06:02 GMT
Feeling like I'm repeating previous post almost but more max mp doesn't mean you have lower mp cost or less mp to restore. Say you have 250 mp, you use 50 to cast Arrow rain, you have 50 lost mp to restore. Say you have 500 mp, you use 50 to cast Arrow rain, you have 50 lost mp to restore. Higher MP pool = higher mp regen per tick, more leeway on what pot to use and when. especially at level of OP, Big difference going from 250 mp to 500. the same advice doesn't work for everyone.... Where is the mp regen per tick coming from? In the case of cracked mage ore, it ticks mp every ten seconds. Spamming Arrow rain lvl 1 for ten seconds would use 480 mp, The OP would be out of mp halfway between ticks. If there is a cleric/bishop present in the PT, the mp ticks from bless have a small difference between a mp pool of 250, or 500. Neither could sustain the cost of Arrow rain. You will still need to carry and use mp pots, or sit, the latter would probably drive off your cleric.
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Post by Jeancarlo on Mar 31, 2015 16:21:02 GMT
Higher MP pool = higher mp regen per tick, more leeway on what pot to use and when. especially at level of OP, Big difference going from 250 mp to 500. the same advice doesn't work for everyone.... Where is the mp regen per tick coming from? In the case of cracked mage ore, it ticks mp every ten seconds. Spamming Arrow rain lvl 1 for ten seconds would use 480 mp, The OP would be out of mp halfway between ticks. If there is a cleric/bishop present in the PT, the mp ticks from bless have a small difference between a mp pool of 250, or 500. Neither could sustain the cost of Arrow rain. You will still need to carry and use mp pots, or sit, the latter would probably drive off your cleric. My point is that there is a benefit to a larger MP pool aside from just being able to use more of a certain skill.
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Post by Crysta| on Mar 31, 2015 17:09:33 GMT
Where is the mp regen per tick coming from? In the case of cracked mage ore, it ticks mp every ten seconds. Spamming Arrow rain lvl 1 for ten seconds would use 480 mp, The OP would be out of mp halfway between ticks. If there is a cleric/bishop present in the PT, the mp ticks from bless have a small difference between a mp pool of 250, or 500. Neither could sustain the cost of Arrow rain. You will still need to carry and use mp pots, or sit, the latter would probably drive off your cleric. My point is that there is a benefit to a larger MP pool aside from just being able to use more of a certain skill. I'm not trying to disprove your point, it's a valid one. I was questioning it's relevance in regards to the OP. Having played the spammer build myself, at low & high levels, I'd think I have a better understanding which mechanics are more relevant than others opposed to a player who hasn't or is new to the build.
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Post by Jeancarlo on Mar 31, 2015 17:37:17 GMT
My point is that there is a benefit to a larger MP pool aside from just being able to use more of a certain skill. I'm not trying to disprove your point, it's a valid one. I was questioning it's relevance in regards to the OP. Having played the spammer build myself, at low & high levels, I'd think I have a better understanding which mechanics are more relevant than others opposed to a player who hasn't or is new to the build. IMO, it's more relevant than stating the obvious of what using a skill does when you have 250 MP or 500MP... here's a Simple relevance for you experienced spammer. RemL gives 300MP. If OP had 250 MP, uses 1 skill for 50MP, he can use RemL and "waste" 250 MP, or wait until he's down to 0 and use RemL and only "waste" 50. If OP had 500 MP, uses 1 skill for 50 MP, he can use RemL and still "waste" 250 MP, or wait until he's down to 200 and not waste any. Instead of posting in a condescending tone, which you have done at least twice in this thread alone, why not consider that other people may have a point whether You see it or not.
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Post by Crysta| on Mar 31, 2015 18:21:17 GMT
IMO, it's more relevant than stating the obvious of what using a skill does when you have 250 MP or 500MP... here's a Simple relevance for you experienced spammer. RemL gives 300MP. If OP had 250 MP, uses 1 skill for 50MP, he can use RemL and "waste" 250 MP, or wait until he's down to 0 and use RemL and only "waste" 50. If OP had 500 MP, uses 1 skill for 50 MP, he can use RemL and still "waste" 250 MP, or wait until he's down to 200 and not waste any. Instead of posting in a condescending tone, which you have done at least twice in this thread alone, why not consider that other people may have a point whether You see it or not. It would be wasteful at any time for a player to use Remagic L when their max mp doesn't exceed 300. It would be less costly and the player would avoid waste altogether to use a mp pot of lower recovery. Stating the obvious can have it's relevance, whether you see it or not.
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