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Post by Nouvelle Vague on Feb 6, 2015 18:30:00 GMT
Remember its work in proggres. Blind - Debuff
Lower Hit Rate Lower range (you must come closer) You can't crit (critical hit = orange digits)Spell Burst won't trigger Clones are disabled (NOT destroyed, no need to clone again after debuff)so you cant use Dance of Clone
Stun - DebuffYou can't do anything for acertain period of time Clones are destroyed - after stun you must create them again. Absorb - DoT/HoTDo damage and recover HP in regular intervals Fear - Debuff
Force your attacks to miss. Bleeding - DoT
Recive damage when each time you attack Lethargic - Debuff
Damage you deal is reduced Freeze - Debuff
Movement speed is reduced Your defence is reduced Low chance HP becomes 0 if you get hit by critical attack under freeze status. Poison - DoT
Chance to apply poison is various DMG can be rised by spending points on int and dex -> (INT + DEX) × (SLv × 2) DMG can be rised by equipment (Only with poison effect+X%)DMG can be rised by ◇ and ▲ (Only with poison effect+X%)DMG can't be rised by Hawkeye (and probably other buffs too - need to be confirmed) DMG you recive can be reduced by VIT Burn - DoT
Deals damage in regular intervals Can't kill you Paralysis - Debuff
Chance to ncrease cast time (you cast longer) Reduce ASDP Reduce Evasion Critical damage reduced to 1.5x of your normal hit (white swings). Kill one clone You can create only 2 clones with Bunshin no Jutsu skill Dizziness - Debuff
Increase damage you recive Special thanks for additional informations that I missed or corrections goes to: (in order of appearence) ✧ 恒雄/Pein Jeancarlo Tilt*Madara ξℓεgεทςε
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Post by ✧ on Feb 6, 2015 19:23:16 GMT
When paralyzed, critical damage is equal to your white damage times 1.5.
When blinded, DoC is unusable and clones are disabled.
When stunned, clones are destroyed and disabled.
When burned, DoT. Burn will not kill you.
Faintness = Lethargic
Just throwing that out there o3o
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Post by Deleted on Feb 6, 2015 19:29:07 GMT
When paralyzed slower cast time (chance of it happening) with spells
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Post by Jeancarlo on Feb 6, 2015 19:30:27 GMT
Remember its work in proggres. Darkness - Lower Hit Rate, Lower range (you must come closer), You can't crit. Spell Burst won't trigget. Not sure if you want to add this in, as it's specific to a class but Blind also disables (but not remove, like Stun) Clones and does not allow for creating new ones for NIN
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Post by Tilt*Madara on Feb 6, 2015 20:28:14 GMT
On freezing, the hp 0 probability is associated with a critical hit while frozen.
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Post by ryo on Feb 6, 2015 20:51:13 GMT
Stupid question but what does DoT and HoT mean? Thanks in advance
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Altorm
Member
Iruna Is Not The Same, Wish We Could Go Back To The Good Times Of Iruna
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Post by Altorm on Feb 6, 2015 21:31:03 GMT
Remember its work in proggres. Darkness - Lower Hit Rate, Lower range (you must come closer), You can't crit. Spell Burst won't trigget. Also Ninja clones are disabled (NOT destroyed, no need to clone again after debuff)so you cant use Dance of Clone. Stun - You can't do anything for acertain period of time. Clones are destroyed - after stun you must create them again. Absorb - Do damage and recover HP in regular intervals - HoT/DoT Fear - Force your attacks to miss. Bleeding - Recive damage when each time you attack - DoT Lethargic - Damage you deal is reduced Freeze - Movement speed is reduced, your defence is reduced. Low chance HP becomes 0 if you get hit by critical attack under freeze status. Poison - Deals damage in regular intervals. DMG you recive can be reduced by VIT - DoT Firing - Deals damage in regular intervals. Can't kill you - DoT Paralysis - Chance to ncrease cast time (you cast longer), reduce ASDP and Evasion. Critical damage reduced to 1.5x of your normal hit (white swings). Kill one clone, you can create only 2 clones with Bunshin no Jutsu skill Dizziness - Increase damage you recive. Special thanks for additional informations that I missed or corrections goes to: (in order of appearence) ✧ 恒雄/Pein Jeancarlo Tilt*Madara Nice, How'd you get the icons?
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Aki
Community Contributor
bleh..
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Post by Aki on Feb 6, 2015 22:08:45 GMT
Stupid question but what does DoT and HoT mean? Thanks in advance damage over time and heal over time I think.
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Post by Jeancarlo on Feb 6, 2015 22:13:44 GMT
Stupid question but what does DoT and HoT mean? Thanks in advance damage over time and heal over time I think. Yes.
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Post by Deleted on Feb 7, 2015 1:14:09 GMT
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Namitsuki
Member
Loving the Island Stalls. Good bye Rokoko.
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Post by Namitsuki on Feb 7, 2015 3:56:40 GMT
Remember its work in proggres. Darkness - Lower Hit Rate, Lower range (you must come closer), You can't crit. Spell Burst won't trigget. Also Ninja clones are disabled (NOT destroyed, no need to clone again after debuff)so you cant use Dance of Clone. I think the name is Blind (not sure, going by Bushin description). And some additional info: you can crit using skills that always crit (like Backstab) and i think this also lowers your evasion coz i get hit a lot more when blinded
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ξℓεgεทςε
Community Contributor
A helpful individual
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Post by ξℓεgεทςε on Feb 7, 2015 4:11:46 GMT
Damage of poison over time is increased by int and dex.
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Post by _ on Feb 12, 2015 13:04:12 GMT
apparently while farming a rick and rowell in pt (no event buffs) when mob is paralyzed my nemesis does more dmg (on rowell after midway point) but when he isn't its 1 point, maybe thats an affect of paralyze?
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Rain247fire
Member
Just loving boss 16k one shots (╥╯﹏╰╥)ง
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Post by Rain247fire on Mar 16, 2015 14:24:29 GMT
Re: Dark and evasion
I've noticed my monk tending to get hit more often when afflicted with dark,so for me I think the evasion decrease is pretty likely- it's mainly noticeable if I'm farming mobs higher than I am in lvl.
Would that reflect in stats during the period of the ailment? Never thought of checking for that
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Post by Nouvelle Vague on Mar 21, 2015 11:43:08 GMT
Currently Im looking for HW or Bishop 180+lvl to test that paralyze affect Nemesis dmg output. About Blind debuff and evasion. From my expirience is hard to say. My main is assassin with tons of evasion so even if its decreased with blind I can't notice it. My bish and hw dont fight in close range so even if blind lowers their evasion is barly noticeable due to all attacs that can be avoided are focused on tank. My pally don't have evasion. I dont care about this stat due to tons of hp and def. Plus I have counter on defence so I want to be hitted My ninja... with blind I cant use clones so I die. And i have ~650-700 evasion so it really doesnt matter if blind lowers it or not coz without clones and blind there is still ~30-40% chance to get hit. But I try to check it deeply soon. If someone already tested something that need confirmation please give your feedback here.
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