♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Oct 4, 2020 7:50:57 GMT
i didnt see much problems with pf nin since the class does occasionally dies alot but theres also the pet options -- heck i spent alot of time grooming my kijimus to have insane int and vit -- its all about the effort and knowledge on countering said issues
summoner on the other hand just plain sucks on pt xD its great on grind sucks on farm unless ur gonna go the safe way not the fast way (giving up on high dmg bursts) and doig the resummon when thhey die route making ur leadership as red as the ns drops froms bosses u need slot of
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♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Oct 4, 2020 7:48:07 GMT
Paladins be chillin as shiz. Imagine having an attack that does high damage with higher HP while having and attack that does even higher damage at lower HP. Tho the HP and MP restorers vanish faster than my dad going to buy milk. Sad Nibba hours. Imagine increasing cooking skills and farming for hours to prep for just one boss battle. I spent a whole month to get 55 forbidden fruits at the tower of calling just to get timed out by joshuca T W I C E (he couldn't beat me but I couldn't beat him FML). Considering I was 119 lvls lower than him at the time I guess its fine. *Laughs in Beast Knight* Imagine 100-200 Mp cost skills with an Mp pool of 1800. its much worse with rapid if u have more mp xD thats 10% maxmp per rush (i mitigated my impact problem with sieger but losing rapid fang option due to its eating issues)
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♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Oct 4, 2020 7:35:35 GMT
heres a little extra when shellbreak finally procced
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♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Oct 4, 2020 7:32:06 GMT
i keep asking the monk to give me chakra but he nvr did :v (and mins was prioritizing safety more than dmg
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♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Oct 4, 2020 7:24:48 GMT
sirius is really thirsty for element thats why ull need at least an elemental add and wild ring to compensate since the claw alone already gives alot of atk -- i tried using elemental xtals on sirius itself but it doesnt work as expected
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♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Oct 4, 2020 7:21:18 GMT
yup (no consumables/ignite) with said items though my dmg rumps up to 2.4-2.9m on iniliba today i tried farming with a mins (passion and sweet only no nos/cleave) dmg went up from 1.9m to 2.5m (830k doc + 1.74m phantom flame) really need that wild ring 2s (really hard to upgrade my dmg anymore since as a sirius build just having 1 barba 2s with atk xtals wont be enough to overcome my elemental adds) gonna need 5 elemental barbas/ schmuck 2s / dark headguard 2s just to upgrade my dmg greatly and theyre in no way affordable xD (sirius 2s is also considerably expensive and rare to find) all in all i can say its a fact that sirius build is the strongest for 1s user but for full 2s i think reg claw elementals can win due to the fact that they only need 1 2s add to boost their dmg while sirius needs 1 for each ele + 2s wild ring if they want to go even higher I have SiriusII S2, Boo Aldi, Monty Nigdu and Sbs Ideaus x2 and my dmg is nowhere near 2m. Heck even I'm struggling to reach 1.5m. Only after I borrow my geo 2s I can reach that number lol. You're using melee relic and high leveled I guess? lv403 str 457 crt 457 dex 442 gr100 3 melee+1% relic griffith oswald still havent unlocked all my relic glass as for gears sirius 2 sau2 atk5 boo aldi str5/boo ideaus str5 -- i switch between these 2 depending on if target got higher def -- ideauas deals higher on tough enemies lava mail foxxus(in tandem with lava guard 2x saki) assortment of lava guards with 2x ele xtals with crt3 abi each schmuck lu thoth(this one dealt alot higher than monty thoth) acc- crt5 war bangle ideaus nigdu crt4 (at my current lv 1 nigdu gives abit more atk) with pure atk(monty ideaus 10.3k atk -- dmg still deals 1.7/8m to non mega def targets)
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♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Oct 4, 2020 6:03:20 GMT
i used 2 builds str crt 457 agi350 dex 300 (limit of my current stats) dmg ranges from 1.7-2.1m depending on element eva is around 1200 with qt but i wanted to 1 shot raton so i switched back to STR 457 dex 438 crt 457 gr100(still gave 116 stats left) now dmg range is 1.9-2.3m) decided to separate my burst and eva Al with eva set i do pretty much the same as before i restatted and with at least 1k eva im also using 1s gears except spec which i bought for 1b so it barely counts xD (and some lava guards 2s 2x element) Doing around 2m with just 1s gear is amazing. Is this only with self buff? yup (no consumables/ignite) with said items though my dmg rumps up to 2.4-2.9m on iniliba today i tried farming with a mins (passion and sweet only no nos/cleave) dmg went up from 1.9m to 2.5m (830k doc + 1.74m phantom flame) really need that wild ring 2s (really hard to upgrade my dmg anymore since as a sirius build just having 1 barba 2s with atk xtals wont be enough to overcome my elemental adds) gonna need 5 elemental barbas/ schmuck 2s / dark headguard 2s just to upgrade my dmg greatly and theyre in no way affordable xD (sirius 2s is also considerably expensive and rare to find) all in all i can say its a fact that sirius build is the strongest for 1s user but for full 2s i think reg claw elementals can win due to the fact that they only need 1 2s add to boost their dmg while sirius needs 1 for each ele + 2s wild ring if they want to go even higher
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♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Oct 2, 2020 23:14:54 GMT
i used 2 builds
str crt 457 agi350 dex 300 (limit of my current stats) dmg ranges from 1.7-2.1m depending on element
eva is around 1200 with qt
but i wanted to 1 shot raton so i switched back to STR 457 dex 438 crt 457 gr100(still gave 116 stats left) now dmg range is 1.9-2.3m) decided to separate my burst and eva Al with eva set i do pretty much the same as before i restatted and with at least 1k eva
im also using 1s gears except spec which i bought for 1b so it barely counts xD
(and some lava guards 2s 2x element)
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♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Sept 17, 2020 3:53:48 GMT
with my test leafy sakura sau2 deals higher than tellas sau2 and cmoon sau2 cecilia -- but the delay is really awkward since i dont have apos xD
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♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Sept 17, 2020 3:46:05 GMT
iceburns auto dmg is reflected on the amount of crt dmg u do (hence why monk can make its auto deal over 300k even with only 3k matk) yes shellbreak and spellburst affects the claws autoskill performance -- also everything that boost ur physical dmg will also increase it -- a friend ench tested this claw and he was pretty dissapointed of the results
its way better to stick with rods as rod mastery gives aton of matk just by having a rod equipped specially if ur only going for caster type
also u lose alot of cspd when switching to claw which will make casting a little bit awkward
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♪Sumire
Member
Summoner new skills pls *-*
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?
Sept 15, 2020 4:51:30 GMT
wafu likes this
Post by ♪Sumire on Sept 15, 2020 4:51:30 GMT
can this build reach 100k normal hit crt dmg? 460 str, dex, agi murashin@max sau2 ira lu ideaus monty up ideaus sbs nigdu/nigdu adv, sau2, gancean, gk, teo abs clarity & grand majesty buff only do u think replacing ideaus on add w elem xtal does more dmg? i guess it depends on how much atk u pump in (or balance out with element) on my sp build one with 14k atk(without bloodpaint) auto dps hit 80k with just pure atk element is goin to be the key if u want to hit 100k normal crt only
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♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Sept 15, 2020 3:46:48 GMT
JP Update Drafbourg BlacksmithHookblade / フックブレード (sword) - Big Bat's Wing × 2 (コウモリの大羽)
- Wolf Claw × 10 (狼の鉤爪)
- Hauynite × 15 (アウィナイト)
- 2,500,000 Spina
ATK:222 DEF:0 Critical Rate+10, Critical Damage+10%, Bleed+5sec, STR+12, Skill Delay-0.8sec, Item Delay-0.8sec, Pillar Blade power+10%, Beast Slash Slv+1 クリティカル強化 出血持続+5秒 STR+12 ディレイ-0.8秒 ピラーブレイド威力+10% スラッシュネイルSlv+1
Adjustment to effect of Secret Production Book (spec) Before: Great Success Rate-80% After: Great Success Rate-200% i think u mistyped on spb (old stat only says gs rate+15% and lose rate+80%) great success rate -80% was the slump ring one
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♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Sept 15, 2020 3:33:38 GMT
on info it say sb= lv/50 -- so its around 2% per 100 lv
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♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Sept 15, 2020 3:31:19 GMT
i didnt notice the normal atk rate increase on the last summoner test i made (str dex crt 100 gr) setting macros to specific skills (i nvr used farfes so dunno bout it) colon blade , is used after each one another no intervention wolfs tail and scratch no intervention the only skill that got intervention is ice spear and frozen claw (which got longer intervals between use even without intervention) as per rebalance command area/conduct area is no longer reducable to 1mp u can gain leadership by spamming command area once summons gains aggro heal recovery affects curacion but got a ±1~5k gap between minimum and maximum heal ..scaling on amount (my max with incomplete set was 24k ..minimum 19k) evasion inherited by summons is lower than the summoner (somewhere around 60-70%) Hi sorry to revive this but may i know what eq set are you using for the curacion? Thanks in advance yggdrasil roarmerria sacred robe fox scarf lu roarmerria sakura petal (note this spec gives high heal rec but will turn pots into trash) basically anything with high heal recovery+%
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♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Sept 12, 2020 0:57:29 GMT
Yeah, summoned creatures are incredibly fragile, unlike Necromancers, they consume a lot of MP per summon and the MP consumption over time can be extremely annoying or even dangerous for MP delete. And don't talk about their AI. At this moment I can not kill efectively Iniliba, but I can easily normal mobs. For now Summoners are not made for long battles. if u have grace of nature/command prep/ the mp drain isnt a problem unless ur also moving around (which will make command prep auto spam command area whenever ur summons atk) back then when units still auto atk without limit man running a whole map is enough to drain my mp due to non stop auto spmaming of command area haha -- i had to always switch Ai so they stopped auto attacking about mp wipe as long u didnt get stun theres actually enough time for ur auto pots to prevent unsummoning (unless ur connections shitty)
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