|
Post by nani on Aug 14, 2021 15:53:51 GMT
Anyone know Holy Thrust's damage calculation? I'm wondering if I should put Flash of Day or Sauro II on my weapon.
|
|
|
Post by blackghost on Aug 14, 2021 18:29:52 GMT
Flash of day if you're intending to increase your damage to dark mobs using regular attacks as well as using holy thrust.
Sauro II if you're only thinking of enhancing your HP, mp and guardian damage. It won't help as much to improve your holy thrust tho.
|
|
|
Post by nani on Aug 14, 2021 22:23:20 GMT
Thanks. Flash of Day it is. I just wanted to know which would increase damage more to any mob in general, dark or otherwise.
|
|
|
Post by senoragi on Aug 14, 2021 23:28:47 GMT
Anyone know Holy Thrust's damage calculation? I'm wondering if I should put Flash of Day or Sauro II on my weapon. the higher your paladin's level, the higher the maximum HP converted to damage. at lv 288, around 190k to 200k HP is converted as base damage. at lv 415, around 350k hp is converted to base damage. HP base damage penetrates barriers etc. the ATK part is much less impactful. HP part + ATK part and then comes the light magic%. magic+1% relics do not affect damage..... if you overcap you are much more powerful as this skill scales infinitely with LV/HP (or until you have the lv to convert 999k hp to damage base, LMAO lv 1000? if u paladin is lv 415, u can reach 600 to 700k hp with mins and bish, your damage will only decrease when your hp drops from 700k to 350k, it's easier because you just need to pay attention to your MANA! *going back to crying playing as HW*
|
|
|
Post by blackghost on Aug 15, 2021 4:39:15 GMT
Anyone know Holy Thrust's damage calculation? I'm wondering if I should put Flash of Day or Sauro II on my weapon. the higher your paladin's level, the higher the maximum HP converted to damage. at lv 288, around 190k to 200k HP is converted as base damage. at lv 415, around 350k hp is converted to base damage. HP base damage penetrates barriers etc. the ATK part is much less impactful. HP part + ATK part and then comes the light magic%. magic+1% relics do not affect damage..... if you overcap you are much more powerful as this skill scales infinitely with LV/HP (or until you have the lv to convert 999k hp to damage base, LMAO lv 1000? if u paladin is lv 415, u can reach 600 to 700k hp with mins and bish, your damage will only decrease when your hp drops from 700k to 350k, it's easier because you just need to pay attention to your MANA! *going back to crying playing as HW* There's one thing wrong with this. For one it says holy MAGIC in the description. Light magic+% does help out somewhat. Hell, I changed my flame of calling Al to a flash of day Al and got more damage. It's also probably the only magic attack that uses attack instead of matk to add to its damage. And atk does actually adds a decent amount of damage. I've even used a mirror sword with small VIT up by lvl to get me similar damage to my crystal hammer 2s (sauroII/sauroII). Tho it gave me far less defensive ability and hp it did give me higher atk stats. There was also a youtuber I saw with a bunch of light magic+% relics do crazy damage with a holy thrust.
|
|
|
Post by senoragi on Aug 15, 2021 13:52:12 GMT
the higher your paladin's level, the higher the maximum HP converted to damage. at lv 288, around 190k to 200k HP is converted as base damage. at lv 415, around 350k hp is converted to base damage. HP base damage penetrates barriers etc. the ATK part is much less impactful. HP part + ATK part and then comes the light magic%. magic+1% relics do not affect damage..... if you overcap you are much more powerful as this skill scales infinitely with LV/HP (or until you have the lv to convert 999k hp to damage base, LMAO lv 1000? if u paladin is lv 415, u can reach 600 to 700k hp with mins and bish, your damage will only decrease when your hp drops from 700k to 350k, it's easier because you just need to pay attention to your MANA! *going back to crying playing as HW* There's one thing wrong with this. For one it says holy MAGIC in the description. Light magic+% does help out somewhat. Hell, I changed my flame of calling Al to a flash of day Al and got more damage. It's also probably the only magic attack that uses attack instead of matk to add to its damage. And atk does actually adds a decent amount of damage. I've even used a mirror sword with small VIT up by lvl to get me similar damage to my crystal hammer 2s (sauroII/sauroII). Tho it gave me far less defensive ability and hp it did give me higher atk stats. There was also a youtuber I saw with a bunch of light magic+% relics do crazy damage with a holy thrust. in the past this skill used matk and light magic (can also spell burst), but the damage was super low, equivalent to holy light But now it's your current hp + your atk x % light magic (cannot spell burst, the level of paladin will cap the HP part) hehehehe With crystal hammer 2s full flash of day, chainmail 2s full flash of day, gloot 1s flash of day, myrica 2s full flash of day, apostolia flash of day+enina+biflog, 5k atk and lv 420 u can dealt 1m vs agira and 1.2m+ vs dark element and about 600k vs light ele (even more when clean hit proc) if u use light bulb 2s full flash of day instead gloot, u can reach 1.5m vs dark easy easy but will be hard/expensive to spam the skill...
|
|
|
Post by senoragi on Aug 15, 2021 13:58:19 GMT
There's one thing wrong with this. For one it says holy MAGIC in the description. Light magic+% does help out somewhat. Hell, I changed my flame of calling Al to a flash of day Al and got more damage. It's also probably the only magic attack that uses attack instead of matk to add to its damage. And atk does actually adds a decent amount of damage. I've even used a mirror sword with small VIT up by lvl to get me similar damage to my crystal hammer 2s (sauroII/sauroII). Tho it gave me far less defensive ability and hp it did give me higher atk stats. There was also a youtuber I saw with a bunch of light magic+% relics do crazy damage with a holy thrust. in the past this skill used matk and light magic (can also spell burst), but the damage was super low, equivalent to holy light But now it's your current hp + your atk x % light magic (cannot spell burst, the level of paladin will cap the HP part) hehehehe With crystal hammer 2s full flash of day, chainmail 2s full flash of day, gloot 1s flash of day, myrica 2s full flash of day, apostolia flash of day+enina+biflog, 5k atk and lv 420 u can dealt 1m vs agira and 1.2m+ vs dark element and about 600k vs light ele (even more when clean hit proc) if u use light bulb 2s full flash of day instead gloot, u can reach 1.5m vs dark easy easy but will be hard/expensive to spam the skill... basically your super tank paladin becomes a holy magic ninja. LMAO just use full rate cut abi and super refine + large shield pet skill xD since atk part is not that nice as hp part, u will lose 25% of 5k atk but you will ''never'' die :v 200iq build
|
|