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Post by Komaru on Oct 26, 2020 21:56:18 GMT
Hi there! I’m currently making a new character (my previous being HW and Necro) but, I wanted to try out a melee class for once and I wanted to ask which warrior-like class is better suited for duoing with a Bishop? (My wife plays Bishop). Anyways, thanks in advance, looking to hear what you guys have to say cx
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Post by Done~with~forums on Oct 26, 2020 23:11:56 GMT
Monk crys in the distance~
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Post by godofafro on Oct 27, 2020 0:31:18 GMT
With a wide diversity of equips now, any class is able to match up with bish
With that disclaimer aside, if it's just a focus on warrior...
Pally
What you're thinking of is the traditional warrior tank, bishop heal kinda method - it works but you (as in the tank) would need high aggro from skills to prevent boss aiming at the bish (their skills generally have high aggro).
Thus point 1, innate high aggro - pally can check that off with their main attack skill, guardian, as well as from buffs, divine aura. Throw in some equip customization to hit hate rise+100% and nothing can steals off your hate while spamming guardian infinitely
Point 2 would be equip compatibility - when we talk tank, there's 3 kinds of equips you can use, resistance, disable, immortal.
A resistance set is great for paladin because it mitigates one of their biggest worries, rate cut damage.
A disable set works wonders for them, because it requires high hp to be effective at all. Either that or get some form of damage cut - which, paladin also have in terms of Fortis (-50% dmg).
Immortal is perfect for pally as they have high hp to make it work, as well as being able to hold aggro easily with high hate in pta system. With an immo set, the bish doesn't even need to heal you - hp/mp gets replenished, enabling you free time to just hold mobs aggro - the bish can just go ahead and assist in the aoe kill. One of the biggest headaches in iruna is levelling, so this combination is great for mg.
Point 3 is the advantages a paladin have, over other warrior classes. Devotion and Grand crusade. Those 2 skills prevent range damage from affecting your partner at a high chance, it's great to lengthen your wife's survival in bosses. What the other warrior classes have are mostly damage reduction buffs (range cut related), in which bishop already have (sanctuary).
There's a weakness for selecting pally, in which that they doesn't have high dps in a pta. You'd need to plug this with a 3rd/4th pt member that contributes to that.
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Post by Komaru on Oct 27, 2020 6:11:24 GMT
With a wide diversity of equips now, any class is able to match up with bish With that disclaimer aside, if it's just a focus on warrior... Pally What you're thinking of is the traditional warrior tank, bishop heal kinda method - it works but you (as in the tank) would need high aggro from skills to prevent boss aiming at the bish (their skills generally have high aggro). Thus point 1, innate high aggro - pally can check that off with their main attack skill, guardian, as well as from buffs, divine aura. Throw in some equip customization to hit hate rise+100% and nothing can steals off your hate while spamming guardian infinitely Point 2 would be equip compatibility - when we talk tank, there's 3 kinds of equips you can use, resistance, disable, immortal. A resistance set is great for paladin because it mitigates one of their biggest worries, rate cut damage. A disable set works wonders for them, because it requires high hp to be effective at all. Either that or get some form of damage cut - which, paladin also have in terms of Fortis (-50% dmg). Immortal is perfect for pally as they have high hp to make it work, as well as being able to hold aggro easily with high hate in pta system. With an immo set, the bish doesn't even need to heal you - hp/mp gets replenished, enabling you free time to just hold mobs aggro - the bish can just go ahead and assist in the aoe kill. One of the biggest headaches in iruna is levelling, so this combination is great for mg. Point 3 is the advantages a paladin have, over other warrior classes. Devotion and Grand crusade. Those 2 skills prevent range damage from affecting your partner at a high chance, it's great to lengthen your wife's survival in bosses. What the other warrior classes have are mostly damage reduction buffs (range cut related), in which bishop already have (sanctuary). There's a weakness for selecting pally, in which that they doesn't have high dps in a pta. You'd need to plug this with a 3rd/4th pt member that contributes to that. Is there any dps related builds for Pally? Or is it just not worth it? Thank you for giving such a lengthy explanation, I actually learned more about Pally's now haha
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Post by Komaru on Oct 27, 2020 6:12:16 GMT
Monk crys in the distance~ I mean... You can still fill me in on Monks xD I just like swords :3
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Post by blackghost on Nov 4, 2020 23:21:27 GMT
If you really want a pally build to always party with then It'd be one with only Def and Mdef. After all in a party the paladin's focus is on tanking unlike when its solo where DMG is what matters. Fortunately for you I'm a veteran Magic pally here to give you the pros and cons of MGC pallies.
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First let's talk about the sets and what they don't tell you about them.
1. Immortal set: the immortal set nullifies all DMG at 25% HP. Defect is that if DMG hits you that surpasses 25% HP, Rate cut hits you, burn or HP depleting status effects hit you then Omae wa mou shinderiru faster than you can say "Nani?!"
Of course this can be dealt with by using Add equips and Crystas that compensate for these problems but you'll likely never be able to overcome said defects no matter what you use. In fact the best equip for Rate cut defenses is Zweig shield which only gives 22% rate cut def, burn cures are hours of farming dudes with shellbreak and there are other HP depleting status effects that have no cure (that's where the Bish comes in handy tho)
In essence this build is better for farming mobs than anything else, in fact in that area its the best there is but don't take it into boss battles.
2. Disable set: From what I hear disable set is better than immortal set in a boss battle as since even if you get hit beyond what your HP is at it'd still disable DMG. but it has the same defects as immortal set.
------------------------------------ Secondly the equips best for PT magic pallies
In essence a MGC pally prioritizes HP, MDEF and DEF and has a large MP pool comparable to some MGC classes as it's second main stat is INT. Usually I'd spill and tell you all the secrets of the MGC pally build solo play edition but since you're going for a PT option I'm gonna give you a tier of Equips that work for pallies
[Top Tier]
Crysta Hammer MaxHP+40% MDEF+35% ATK+10% Hate rise +35% All damage cut +5%
This is one of the harder to get equips as you can't buy it since its an X-trade but as you can see its a peak paladin equip from a single glance as it has the highest HP% bonus.
Holy mail MaxHP +15% Magic R +20% Light R +10% Dark R +10% Hate Rise +25% Melee to Dark +15%
Another hard to get as the only way to get it is to lvl blacksmithing to +200 to even have a shot at making it, however, rarely they appear on stalls and even rarer with slots (if I remember at this very moment there are 3 on stalls without slots). But it has crazy MGC resistance (one of the highest for armor equips in fact), no defects as well as hate rise as well as additional dark and light res.
Licht armor (strengthen 3) DEF&MDEF up based on Lv Melee&Magic R +14%, Delay -1.2 sec. MaxHP+10% Chance to lower skill delay by defense [X = 0.60 * Lv] [DEF up by X] [X = 1.20 * Lv] MaxHP +10% [MDEF up by X] Melee R +14% Magic R +14% Skill Delay -1.2s Item Delay -1.2s Autoskill
As you can see this is also a peak armor, at first glance you'd think it outclasses holy mail but in fact its quite comparable and interchangeable. Even its less beefy unenhanced version the regular licht armor works wonders. This armor is the bread of all paladins.
Knight of honor S. delay -0.5sec, I. delay -0.8sec Absolute&Magic eva -50%, KO +3sec VIT+15 ATK+9% MaxHP+22%, Crt up
You'd think a -50% EVA is a defect but then you realise you need it for stun parry and parry. It gives a total HP bonus comparable to a 30% HP bonus equip like hydrangea ribbon or Tomato head (I've tested it myself) and gives additional atk and def stats that come with the vit bonus. The CRT up gives more stun parry DMG and its a shield no less. This was obviously made for Pallies.
Zweig shield (strengthen 2) Rate cut +22%, VIT+15 Evasion-5% Heal reward up by VIT
At first glance it doesn't look very top tier for a pally equip but it gives the highest rate cut res in the game, gives additional Max HP bonus and a heal reward bonus that works with self recover. Perfect for a party.
Brave shield (strengthen 2) MaxHP+25%, VIT+20, Critical rate+20 Hate rise+20%, Status ailment R+25% Cure ailment chance by defense
The best shield in the whole game next to knight of honor. Has a better HP bonus than knight of honor, less crt dmg for stun parry and with less skill delay but the ailment cure autoskills and ailment res is an awesome trade off with not a single defect.
[Mid tier]
Carmo hood (strengthen 2) VIT+11 CRT+10, Accuracy rate +15% DEF up by INT, MDEF up by VIT MaxHP up by INT&VIT
It doesn't have any particular strong points but is perfect for a MGC pally build and as you can imagine combined with above mentioned armors would be like giving a shark a laser canon.
Genius sword Special sword, MaxHP+30% Rate cut +10%, Melee&Magic R +15% Counter chance by defense
Why wasn't this in high tier? For the sole reason the only real specialty of this sword is the HP bonus which is one of the highest in the game. It has the better of most equips for rate cut and has not so bad melee and MGC equip. The autoskill counter is a neutral element atk. Its an awesome sword with no defects.
Possession ATK&MATK+7%, Melee&Magic R -5% Hate rise +50%
It has the most hate rise bonus in the game but with various defects and no other strong points. In truth it should be in the lower tier area but considering the hate rise its best here.
Silver mail Magic R +25%, Melee R -15%, MaxHP+15% VIT+15, Melee+18% to Dark, Dark R+15% Counter chance by defense
The only thing keeping this thing from the low tier is that its MGC RES is one of the highest for armors, but that melee resistance trade off is absolute PIE. It ain't worth it. But it has a good HP bonus.
[Low tier]
Gold armor MaxHP+12%, Ailment R +15% Melee R -15%, Magic R +15% Autoskill+4%
In essence a very it has not much to it but is good for tanking as beginners. Ailment res helps a lot and the HP bonus is at least near mid tier for armors
Tomato head Max HP +30%
You must be wondering, "Why is the tomato head with such a good HP bonus in the lower tier?" Well of course, its because IT ONLY HAS ONE GOOD POINT AND NOTHING ELSE. Like, no def bonus, no mdef or anything bonus except for HP. Like, B R U H.
Hydrangea ribbon (strengthen 2) MaxHP +40% Melee R +16% Skill Delay +1.5s Item Delay +1.5s Ailment R -50%
Oh I know you must be thinking, "Oh dude how could you put an equip with 40% HP bonus and Melee Res 16% on the lowed tiers?!" In case you didn't notice, us paladin's tend to be skill and item spammers, +1.5 skill and item delay does not make this worth it. On top of that it has a -50 ailment Res... Do I have to say anymore? Its like having a 2 meter wide TV but can't use it because you lost the remote and the remote doesn't have the range. As my Mom said, "you're a complete dissapointment".
And that's the end of the tier list. Of course there are other equips you can use that aren't on this list like Caliburn and others but those are mainly for solo builds. Of course mirror magic swords are always good but those are the obvious equips and quite frankly they're mid tier in terms of suitability and versatility.
--------------------------------- Thirdly the skill descriptions and how they can be used up to lvl300 as well as the implications they have in battle
Guardian: it does DMG based on HP. About 32k DMG with 180K HP but it uses 2% HP per hit so only spam this when you have something to restore HP. It goes second best with skill delay equips and for MGC pallies HP equips. Its an AOE in addition and targets 3 enemies max.
Holy thrust: "its a side skill and most paladins don't use this skill because it uses 1000MP" this is for the most part bullshat from that one guide (probably made by a VIT/STR/DEX user that has no MP pool). Its actually a very useful skill for MGC pallies that does damage based on current HP, atk and light DMG and considering it does 250k DMG and upwards the more HP you have as well as the fact that you can spam it easier than knight's oath makes it an excellent skill. Of course the defect is that the MP drain is massive and increases with the total MP amount there but I've recently discovered that it slowens when you have a certain amount of INT. It also gives a heal up buff.
Knight's oath: It does damage by contrasting max HP and current HP to give T H I C C DMG and gives an exhaustion nullification buff. Even without low HP its still 500k DMG every ten seconds. It doesn't get affected by DEX or skill delay but uses 1MP and takes half your current HP in the divorce (ironically Holy thrust will do the same but with MP). It attacks all beings that have hostility towards you or your allies with no real limit. But if you have even a single status effect it stuns you or puts you at 1HP. I've read where it puts you at 1HP for no reason which sucks. I read theres a skill you get at 320 that lets you cast it immediately. In essence unless you have something to cure ALL status ailments within that whole ass 10 seconds it just kicks you in the balls. Pairs awesomely with immortal set tho.
Divine Aura: increases all the important parts of a paladin except penis size (can please miss boss monster like this however) but leave you with and exhaustion debuff that kills auto heal recovery (in other words its like Viagra pill but it lasts longer than 3hours EVERY TIME). It pairs excellently with knight oath if you can pull it off. Cannot share buff
Guard: basically DMG cut but it casts on all your PT members.
Gloria: gives a light magic buff that bishops also have. Also gives slight all round elemental DMG. Can share this buff.
Those are the ones worth mentioning for PT reasons. I'm only at lvl302 so I can't tell you about higher ones
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