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Post by senoragi on May 19, 2020 23:56:27 GMT
yesterday i was chatting with many aggressive wizards and magicians like ninja, hw, necro and enchanter about the new hw skills in 2020 Meta. Some said that it requires A LOT of "unnecessary" support, others said that the 60sec recast made the party "hostage" to that recast, others talked about the extremely high cast or even the difficulty and unproductiveness of climbing and keep the Law of Elements gauge bar%. Im a High wizard level 341 and I agree with a lot. searching in japanese about high wizard videos i can only find videos 1 ~ 3 years ago, when i look a more current video is just a low level trying to do main quest. there is no renowned high-level High Wizard recording. other job that i try to research always post 1 video every 1 ~ 2 weeks. is this a sign that he is not that good anymore? what if we in this forum sent messages about the situation of the "High" Wizard? let's try to help ourselves ... 15 people have already sent a message about this to asobimo, if you agree with me, please help. go to the game shop, scroll down as far as possible and click on contact us. thanks to everyone who read it.
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Post by b1ank on May 20, 2020 5:01:40 GMT
I hope they'd rework high wizard as its 340 skills aren't comparable to other classes that are op. They need to release better skills like adding level 2 skills to element skills like earthquakes and such. There's also builds that need alot of crt just to spellburst and catch up to other classes' damages. Yeah, you may use agi/vit and become better at surviving but you sacrifice alot of power which is unbalanced compared to other classes that have great survival and damage at the same time.
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Post by senoragi on May 20, 2020 5:21:36 GMT
I hope they'd rework high wizard as its 340 skills aren't comparable to other classes that are op. They need to release better skills like adding level 2 skills to element skills like earthquakes and such. There's also builds that need alot of crt just to spellburst and catch up to other classes' damages. Yeah, you may use agi/vit and become better at surviving but you sacrifice alot of power which is unbalanced compared to other classes that have great survival and damage at the same time. yes!!! Thats the point!
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Post by bikini on Jun 1, 2020 19:12:59 GMT
problem, slow cast, use alot mp , and barnder/zero back to original effects, multicast is good idea and imperial + mana stock deal damage, also mirage 2 not nerfed.
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Post by dalton on Jun 26, 2020 15:21:59 GMT
Is hw nerf really that bad? I am a returning player, back then there are so many hw in my old guild, they can dealt high damage with wide aoe, i always find them at high ent and nommar.
Btw i am a newbie necro now and i have bk too. As a necro we're from the same wizard branch and it's really rare to find fellow necro too. I play necro until now lvl 325 and i feel the class has a good survival and damage balance. So i am curious about hw situation now?
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Post by NightBreeze on Jun 26, 2020 19:37:28 GMT
Is hw nerf really that bad? I am a returning player, back then there are so many hw in my old guild, they can dealt high damage with wide aoe, i always find them at high ent and nommar. The aoe is unaffected, even better since there's Imperial lv2 now. The nerf affected the zero ray usage. Before you could spam zero a few times, doing the same dmg with every zero ray, while having great evasion from the assault buff. Now not only was the evasion rate given by assault lowered, but every time you use zero ray during assault, the evasion rate, neutral magic and matk buff gets lower after every use of zero ray during the same assault buff. So every consecutive zero ray does lower dmg than the previous one. Also, the dmg reduction from the Mirage skill was nerfed. As a result, now hw has lower dmg and poorer survival, being outclassed by many other jobs. The new 340 skills can make imperial do great dmg, but they're not very practical to use: force boost has a cooldown, and multi cast increases cast time.
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Post by senoragi on Jul 3, 2020 13:25:21 GMT
Is hw nerf really that bad? I am a returning player, back then there are so many hw in my old guild, they can dealt high damage with wide aoe, i always find them at high ent and nommar. The aoe is unaffected, even better since there's Imperial lv2 now. The nerf affected the zero ray usage. Before you could spam zero a few times, doing the same dmg with every zero ray, while having great evasion from the assault buff. Now not only was the evasion rate given by assault lowered, but every time you use zero ray during assault, the evasion rate, neutral magic and matk buff gets lower after every use of zero ray during the same assault buff. So every consecutive zero ray does lower dmg than the previous one. Also, the dmg reduction from the Mirage skill was nerfed. As a result, now hw has lower dmg and poorer survival, being outclassed by many other jobs. The new 340 skills can make imperial do great dmg, but they're not very practical to use: force boost has a cooldown, and multi cast increases cast time. in my opinion it was just to increase the time of the "force" buff that appears when using imperial ray lv 2 from 12sec to 25 ~ 30sec, because it goes up a lot of damage, from 0% law of element to 100% law of element my damage goes up in something compared to earth / fire / water / wind magic + 30%, this is just to "undo" the reduced damage that multicast does when you cast the ability very fast (seriously, if you spam any great magic or imperial the damage will be reduced a little. lol). 12sec is ridiculous even at leveling, when (not so often) enemies disappear and you don't have time to use great magic + imperial ray to maintain the force. this would help a lot in bosses too, it would give you time to get out and enter the boss Well, for the Force Boost buff ... this is the 30sec "power up" buff and after finishing you get 60sec recast which prevents you from using it again until the recast ends. most recast in the game are 20 ~ 30sec (if not all?) except ours. It would be nice if they cut the time down a bit or switch the time with the power up (60sec power up and 30sec recast), so it will be more useful cuz it give dmg and -cast time, will help to spam multicast.
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Post by liquidc on Jan 2, 2021 8:37:30 GMT
problem, slow cast, use alot mp , and barnder/zero back to original effects, multicast is good idea and imperial + mana stock deal damage, also mirage 2 not nerfed. Im confused, im a wizard and im wondering to be hw or enchanter old forums said hw but new forums said hw got nerfed so what should i choose
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Post by Undyne on Jan 4, 2021 18:00:52 GMT
problem, slow cast, use alot mp , and barnder/zero back to original effects, multicast is good idea and imperial + mana stock deal damage, also mirage 2 not nerfed. Im confused, im a wizard and im wondering to be hw or enchanter old forums said hw but new forums said hw got nerfed so what should i choose Ench is multiple times more expensive end game, but overall better. You'll level faster as Hw though.
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Post by bikini on Jan 9, 2021 18:39:58 GMT
zero dealt same damage now each skill deal 20% less
this example before full party = 1M + 1M + 1M + 1M now full party = 1M + 800k + 600k + 400k
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Post by fakesinon on Feb 16, 2021 3:49:39 GMT
yeah before high wizard nerfed i can do 1m with zero in full party. but now i only do 600k ;-;. i guess high wizard are too old and classic class xD
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hsaputro
Member
Waiting for eps 7 of iruna
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Post by hsaputro on Feb 16, 2021 7:22:05 GMT
yeah before high wizard nerfed i can do 1m with zero in full party. but now i only do 600k ;-;. i guess high wizard are too old and classic class xD 1m zero is easy even for solo
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Post by bikini on Feb 16, 2021 8:11:09 GMT
Im confused, im a wizard and im wondering to be hw or enchanter old forums said hw but new forums said hw got nerfed so what should i choose Ench is multiple times more expensive end game, but overall better. You'll level faster as Hw though. , see diference, those 3i have 5M hp
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Post by Aza on Feb 16, 2021 15:52:46 GMT
Here are another things to make peopld hate high wizard more.
1. Zero ray hate rise is massive. If ya got the same dmg as magic ninja, you'll steal the hate from them and get all the attention from boss.
2. Switching phrase often, makes your pt member who has a 'low' phone lag.
3. Depending on net, switching phrase sometimes makes you unable to cast zero ray for some time. The log will show you have not enough mp. You can opt to not switch sets but you'll be either squishy or low dmg.
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