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Post by mystery on May 1, 2020 11:42:02 GMT
Hi, monk'ers, im not monk but i notice that geo break can really do high damage with full buff party.
Party set up: Monk Ench Mins Bish
The monk on our party can do 600k-2m and when i stunned the enemy (earth pike autoskill) he can do +2m
Ench has origin earth buff + mana convert.
My point on this thread was i think this is the most fastest party set up on third eye/moss golem spot. Btw my ench can tank so no need paladin for aggro.
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Post by Aza on May 1, 2020 12:01:58 GMT
PTA team centered around Geo usually have 1 Freeze maker and the rest can be a support/tank/aoe or just a pt bonus member. Ench sadly has no aoe and earth pike stun rate is so damn low. Maybee ench can be useful at geo party by using mana burn set for a guaranteed stun. Bish can also stun with higher rate but still not consistent.
My usual geo pt is geo, pally, bish/mins, hw/alch. Pally is there to tank and amass 3i/mg. Hw/alch freeze and heal mp if needed. The pally be changed to sniper and geo become the pt tank (agi geo can tank 3i that's their plus) but for me the mobs killed too fast and the chain spawn usually failed.
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Post by mystery on May 1, 2020 13:50:04 GMT
PTA team centered around Geo usually have 1 Freeze maker and the rest can be a support/tank/aoe or just a pt bonus member. Ench sadly has no aoe and earth pike stun rate is so damn low. Maybee ench can be useful at geo party by using mana burn set for a guaranteed stun. Bish can also stun with higher rate but still not consistent. My usual geo pt is geo, pally, bish/mins, hw/alch. Pally is there to tank and amass 3i/mg. Hw/alch freeze and heal mp if needed. The pally be changed to sniper and geo become the pt tank (agi geo can tank 3i that's their plus) but for me the mobs killed too fast and the chain spawn usually failed. Hmm thats a good set up too, its just the origin and mana convert buff from ench significantly increase the geo break damage, we can still do chain spawn cause our only main dmg is from monk. Im just impressed with the 3m dmg (full buff) of that monk i encounter too bad i forgot his ign.
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Post by Aza on May 1, 2020 15:58:01 GMT
Well PTA star now are Sniper and Geo. Geo has advantage over sniper in lower hate generation, survivability can vary. I think MG pta more prefer Sniper because ailment kills a lot of geo damage while sniper can shoot from afar avoiding getting hit by any ailment.
At 3i tho..nothing beats geo. With only 1s equip a geo can 3 hit small 3i on pta.
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Post by NightBreeze on May 1, 2020 16:29:31 GMT
Origin and mana convert will do nothing for geo dmg at 3i, yarde or mg. Because they are neutral, light, dark element, but origin and mana convert work only for the 4 elements: fire, water, earth, wind.
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