Post by x2nd on Jan 28, 2020 23:21:41 GMT
Holy Spike 1
Call a spike of holy light to deal magic DMG on an enemy.
Lv 340 Holy Spike 1
New skills overview
skill type Skill effects
Holy Spike | Iruna SenkiHoly Spike Active skills How to call the sacred light pile.
Deal magic damage to enemies with a sacred light stake.
irunablog.iruna.jp/?p=38907
Holy spike characteristic :
1. Huge area green circle. T target needed to be inside area to receive holy spike
2. Max 4 target received holy spike dmg n need to be agroed n inside green area
3. Duration bout 30 sec. Ea holy spike casted ea 3 sec.
4. If casted from begining can get max 11 holy spike casted on target (initial casting till t end of green circle buff)
5. Damage amount of ea holy spike is bout twice damage holy light lv2 ?. So full duration of holy spike can get 22 times damage holy light2 for ea target in t green area
6. Type of damage is single target n multi target light magic damage
7. Range type light magic attack inside certain area
8. Cant be recasted if duration not yet over
9. Center location of t green circle same place as t initial target place of mob/ boss when holy spike first casted
10. Base mp cost to cast holy spike is 600mp. Can be reduced by mpc set to 1 mp cost
11. T pre condition when casting holy spike remain intact for t given duration of t skill 30 sec tou t equip is switched.
12. T green circle is faded bout 1-2 sec before duration of t skill runout. Can be a mark to prepare for casting next holy spike
13. Holy spike ignore barrier
14. It slows enemies. except bosses or rare monsters.
Evaluation corrected. Yes its true
15. Each hit deals damage based on your current MATK and Light Magic+% at the moment of each hit. Spesific formula ?
Please help if know other holy spike skill characteristic n correction on t content... Tyvm...
Call a spike of holy light to deal magic DMG on an enemy.
Lv 340 Holy Spike 1
New skills overview
skill type Skill effects
Holy Spike | Iruna SenkiHoly Spike Active skills How to call the sacred light pile.
Deal magic damage to enemies with a sacred light stake.
irunablog.iruna.jp/?p=38907
Holy spike characteristic :
1. Huge area green circle. T target needed to be inside area to receive holy spike
2. Max 4 target received holy spike dmg n need to be agroed n inside green area
3. Duration bout 30 sec. Ea holy spike casted ea 3 sec.
4. If casted from begining can get max 11 holy spike casted on target (initial casting till t end of green circle buff)
5. Damage amount of ea holy spike is bout twice damage holy light lv2 ?. So full duration of holy spike can get 22 times damage holy light2 for ea target in t green area
6. Type of damage is single target n multi target light magic damage
7. Range type light magic attack inside certain area
8. Cant be recasted if duration not yet over
9. Center location of t green circle same place as t initial target place of mob/ boss when holy spike first casted
10. Base mp cost to cast holy spike is 600mp. Can be reduced by mpc set to 1 mp cost
11. T pre condition when casting holy spike remain intact for t given duration of t skill 30 sec tou t equip is switched.
12. T green circle is faded bout 1-2 sec before duration of t skill runout. Can be a mark to prepare for casting next holy spike
13. Holy spike ignore barrier
14. It slows enemies. except bosses or rare monsters.
Evaluation corrected. Yes its true
15. Each hit deals damage based on your current MATK and Light Magic+% at the moment of each hit. Spesific formula ?
Please help if know other holy spike skill characteristic n correction on t content... Tyvm...