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Post by who? on Sept 8, 2021 14:45:24 GMT
i have a question, does illnes hit dmg is affected by poison dmg+% equips and xtall if im poisoned?
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Post by Random.Num.Generator on Sept 15, 2021 3:39:29 GMT
i have a question, does illnes hit dmg is affected by poison dmg+% equips and xtall if im poisoned? It should, since you'll be the one applying it to the mob/boss. If it was simply transferring over the status ailment then with how high damage the ailments for bosses' apply do enchanters should be able to do just about of higher ailment damage than alchemists.
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Post by who? on Sept 15, 2021 17:37:31 GMT
i have a question, does illnes hit dmg is affected by poison dmg+% equips and xtall if im poisoned? It should, since you'll be the one applying it to the mob/boss. If it was simply transferring over the status ailment then with how high damage the ailments for bosses' apply do enchanters should be able to do just about of higher ailment damage than alchemists. so u saying that the higher the Ailment from the boss we get, higher will be the illnes hit dmg?
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Post by Random.Num.Generator on Sept 16, 2021 4:26:20 GMT
It should, since you'll be the one applying it to the mob/boss. If it was simply transferring over the status ailment then with how high damage the ailments for bosses' apply do enchanters should be able to do just about of higher ailment damage than alchemists. so u saying that the higher the Ailment from the boss we get, higher will be the illnes hit dmg? Illness Hit damage based off MATK and only does higher damage when affected by poison, paralysis, blind, freeze, or burn. That should be all you wanted to know.
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Post by Random.Num.Generator on Nov 1, 2021 23:38:19 GMT
Due to the recent balance causing a dramatic decrease to damage a lot of people have either quit playing or changed to other classes. Here one intake on the pros of the balance. As stated by testers with 256 STR the earthpike autoskill from Enchant Weapon has a higher chance of inflicting stun. There are three autoskill sets that can use this change. Etincelle with 256 STR adds on +10% fire magic. Dark autoskill has always had ATK as a multiplier and having 256 STR means that Ideaus now provides both +15% ATK/MATK, enchanters have always had a +1 extra ATK bonus from INT for using a "magic" weapon. The damage may have dropped a lot but it has more survival from the stunning, allows for a more relaxed buffing period as well. If I recall correctly, enchant weapon is: fire lance with magic pierce, blizzard with ATK/MATK, thorr's hammer with paralysis, and earthpike with stun. I hope this helps give many enchanters some form of hope again.
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Post by ≧▽≦Pipopapo on Nov 1, 2021 23:50:43 GMT
Due to the recent balance causing a dramatic decrease to damage a lot of people have either quit playing or changed to other classes. Here one intake on the pros of the balance. As stated by testers with 256 STR the earthpike autoskill from Enchant Weapon has a higher chance of inflicting stun. There are three autoskill sets that can use this change. Etincelle with 256 STR adds on +10% fire magic. Dark autoskill has always had ATK as a multiplier and having 256 STR means that Ideaus now provides both +15% ATK/MATK, enchanters have always had a +1 extra ATK bonus from INT for using a "magic" weapon. The damage may have dropped a lot but it has more survival from the stunning, allows for a more relaxed buffing period as well. If I recall correctly, enchant weapon is: fire lance with magic pierce, blizzard with ATK/MATK, thorr's hammer with paralysis, and earthpike with stun. I hope this helps give many enchanters some form of hope again. STR is actually waste stat for auto unless ur a magic blade ench
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Post by Random.Num.Generator on Nov 2, 2021 3:30:25 GMT
Due to the recent balance causing a dramatic decrease to damage a lot of people have either quit playing or changed to other classes. Here one intake on the pros of the balance. As stated by testers with 256 STR the earthpike autoskill from Enchant Weapon has a higher chance of inflicting stun. There are three autoskill sets that can use this change. Etincelle with 256 STR adds on +10% fire magic. Dark autoskill has always had ATK as a multiplier and having 256 STR means that Ideaus now provides both +15% ATK/MATK, enchanters have always had a +1 extra ATK bonus from INT for using a "magic" weapon. The damage may have dropped a lot but it has more survival from the stunning, allows for a more relaxed buffing period as well. If I recall correctly, enchant weapon is: fire lance with magic pierce, blizzard with ATK/MATK, thorr's hammer with paralysis, and earthpike with stun. I hope this helps give many enchanters some form of hope again. STR is actually waste stat for auto unless ur a magic blade ench Using a Rod/Staff/Cane, whichever way you want to call it, gives 768 Raw ATK and magic version 256 Raw ATK. As stated above there are uses to having it even if it doesn't specifically provide what is thought of as "useful". Also, it would still be considered "useless" for MB enchanters who don't use throwing weapons as MATK is still the main factor in most MB users' damage unless you're going for Hide Attack. All the other autos are mainly using MATK, Dajarte/Yul uses both ATK/MATK which is provided by Ideaus. Raising STR to 256 also increasing the stun chance from Earthpike through Enchant Weapon which can now be locked with the new skills. Developers took something seen as "useless" and made use of it in many ways. It's like back when everyone tried to get rid of melee to element crystas as well as some weapons with only high melee to element because they were "useless".
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オーゼン
Member
I have tried all job, do research all over, resetting char over 99x, and i know i need more luck.
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Post by オーゼン on Nov 2, 2021 5:34:38 GMT
it will be fun making enchanter str build with wyn xtal, can penetrate boss barrier, more stun, and no cap limit
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Post by blackghost on Nov 2, 2021 8:22:20 GMT
Great. I had 4 stats to juggle as an ench, INT/DEX/AGI/VIT. You mean to tell me now I have to add str? What next? CRT? Cause then we get an HW spellboost passive?
Ench class went from DPS→Support→All rounder
It's like the devs can't decide. Tho I'm cool with all rounder but I wish the devs would warn us early in their class descriptions.
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Post by Random.Num.Generator on Nov 2, 2021 10:41:10 GMT
It was intended to be a way of making players making use of equipment, stats, etc. Yes, you can make a enchanter with higher CRT, Bird on Head as an example, uses it for +10% autoskill. Ice Burn uses the damage before its magic auto whether it be a critical or shell break and adds it with MATK as well as turning 50% of CRT into Raw MATK. Use Imseti for +5 Raw Attack, +10% Critical Damage, and +10% MATK. Heck with that you can drop your VIT to a bare minimum as Struggler doesn't support claws anyways. Who knows, maybe it even affects paralysis rate from wind auto on Enchant Weapon. I love this class as much as I do being a paladin which is why I look at anything I can to make it enjoyable. I built my enchanter for spamming both Dual Blow for my auto and MB for tanking, it's fun.
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Post by Random.Num.Generator on Nov 2, 2021 20:36:17 GMT
Has anyone else properly looked at the skills since the balance? I was going off of guides and such and while playing my enchanter I decided to look at the skills again. Enchant, passive skill we get as soon as we change to app. ench, now gives +1 ATK to every weapon and not just "magic" weapons. Yay, more choices at builds!
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オーゼン
Member
I have tried all job, do research all over, resetting char over 99x, and i know i need more luck.
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Post by オーゼン on Nov 3, 2021 2:47:44 GMT
i was made a poor video about it 2 years ago
yeah unlimited possibilities
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Post by dalton on Nov 18, 2021 0:16:39 GMT
it will be fun making enchanter str build with wyn xtal, can penetrate boss barrier, more stun, and no cap limit Enchant weapon remove physical autoskill cap limit?
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Post by ≧▽≦Pipopapo on Nov 18, 2021 0:37:33 GMT
it will be fun making enchanter str build with wyn xtal, can penetrate boss barrier, more stun, and no cap limit Enchant weapon remove physical autoskill cap limit? yes it removes the limit
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Post by dalton on Nov 18, 2021 1:04:25 GMT
Enchant weapon remove physical autoskill cap limit? yes it removes the limit Wow that's great. Claw build with ice burn would be nice, something like auto monk build. With high STR and earth enchant maybe stun build would viable lol Edit: Wait, how the cap limit physical auto works? Does that mean the damage of triple attack chance really become triple?
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