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Post by Undyne on Nov 15, 2018 18:21:10 GMT
I use Cheltil, Maelriel, Taenia Ushilth, and 360 Dex (More than 3 seconds), but looks like Summon SD cannot be lowered, just like Dark Javelin's. Looks like you're right, I just tested myself using some skill delay equips and the delay is the same. This is clearly a bug, since in the JP version the summoning delay can be reduced to 1 sec (there are recent videos of JP necromancers on YouTube where you can see them summoning with 1 sec delay). I don't really know what to say to their email response then. Id say send then an email as well guys... More people who bother Asobimo about them, the more they'll (hopefully) feel obligated to fix it. And iirc when necromancers came out in jp, javelin had 1sec delay right? Might Be similar to that
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Post by NightBreeze on Nov 15, 2018 18:46:21 GMT
Looks like you're right, I just tested myself using some skill delay equips and the delay is the same. This is clearly a bug, since in the JP version the summoning delay can be reduced to 1 sec (there are recent videos of JP necromancers on YouTube where you can see them summoning with 1 sec delay). I don't really know what to say to their email response then. Id say send then an email as well guys... More people who bother Asobimo about them, the more they'll (hopefully) feel obligated to fix it. And iirc when necromancers came out in jp, javelin had 1sec delay right? Might Be similar to that On the test server Javelin had delay like ours. But both on the test server and in Iruna JP summoning delay can be reduced. I just sent them a bug report (via the official site) about the delay of the skills "Skeleton", "Bone Knight" and "Phantom". I encourage everyone reading this to do the same.
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Post by Undyne on Nov 15, 2018 19:07:35 GMT
Id say send then an email as well guys... More people who bother Asobimo about them, the more they'll (hopefully) feel obligated to fix it. And iirc when necromancers came out in jp, javelin had 1sec delay right? Might Be similar to that On the test server Javelin had delay like ours. But both on the test server and in Iruna JP summoning delay can be reduced. I just sent them a bug report (via the official site) about the delay of the skills "Skeleton", "Bone Knight" and "Phantom". I encourage everyone reading this to do the same. personally I intended spam their email every day until something happened anyway lol...
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Post by NightBreeze on Nov 16, 2018 10:04:39 GMT
On the test server Javelin had delay like ours. But both on the test server and in Iruna JP summoning delay can be reduced. I just sent them a bug report (via the official site) about the delay of the skills "Skeleton", "Bone Knight" and "Phantom". I encourage everyone reading this to do the same. personally I intended spam their email every day until something happened anyway lol... I might do that as well xD In response to my bug report, I received an automated reply which sounded like I wasn't reporting a bug, but was instead asking them the details of some game mechanic. Either they didn't understand my message, or they did but didn't bother writing a proper reply: I just sent them another bug report, this time with the word "BUG" in the title, and a shorter, hopefully clearer, description. Maybe this will get us somewhere.
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Post by nyanya on Nov 18, 2018 13:33:34 GMT
Um, i there any precise info on Throw Assist? I know it ups matk when using throwing but I'd like to know how much
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Post by Undyne on Nov 18, 2018 21:28:41 GMT
Um, i there any precise info on Throw Assist? I know it ups matk when using throwing but I'd like to know how much i don't have precise information on it, however I'd estimate it adds 20% Matk and -.5 sec skill delay
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Post by Nobody (Retired for now) on Nov 19, 2018 1:44:00 GMT
I've tested more the new skills, and, apparently, aside giving different effect to Corpse Burst, Oversoul raises all Dark Magic only with Phantom.
All the effects would be something like:
Skeleton:Dark Magic +0%, Corpse Burst Damage +20-25%, AoE Corpse Burst.
Bone Knight:Dark Magic +0%, Corpse Burst Damage +50%, Max HP +100%, Melee/Magic Resist +50%.
Phantom:Dark Magic +50%, Corpse Burst Damage +25% (?), Max Hp -50%.
*Oversould (Phantom) raises Dark Blast,Drain and Dark Javelin damage too, so I'm sure of this, but I'm not sure if it Raises Dmg from Dark Autoskills.
*Looks like Oversould makes our Attack Rate low, When I tested Autoskill Necromancer at Test Server, my attack rate was slow even with Javali's auto, but with Dual Blow it was decent.
*With every Necromance, Dark Cry damage Increases, something like 5% for each Necromance.
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Post by Undyne on Nov 19, 2018 3:29:36 GMT
I've tested more the new skills, and, apparently, aside giving different effect to Corpse Burst, Oversoul raises all Dark Magic only with Phantom. All the effects would be something like: Skeleton:Dark Magic +0%, Corpse Burst Damage +20-25%, AoE Corpse Burst. Bone Knight:Dark Magic +0%, Corpse Burst Damage +50%, Max HP +100%, Melee/Magic Resist +50%. Phantom:Dark Magic +50%, Corpse Burst Damage +25% (?), Max Hp -50%. *Oversould (Phantom) raises Dark Blast,Drain and Dark Javelin damage too, so I'm sure of this, but I'm not sure if it Raises Dmg from Dark Autoskills. *Looks like Oversould makes our Attack Rate low, When I tested Autoskill Necromancer at Test Server, my attack rate was slow even with Javali's auto, but with Dual Blow it was decent. *With every Necromance, Dark Cry damage Increases, something like 5% for each Necromance. was gonna add this earlier But got kinda busy xD phantom however seems closer to a 50%-75% boost to corpse burst
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Post by Nobody (Retired for now) on Nov 19, 2018 3:44:17 GMT
Oh Ok ^^ I forgot to add something Death Cry damage increases based on the sacrificed wraith. Skeleton is the lowest and Phantom the highest.
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Byroko Lavith
Member
Rrrawr~ | Lavith Lvl 274 Servant | Zaralae Lvl 261 Necromancer | Discord: Byroken the Drago#6210
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Post by Byroko Lavith on Nov 19, 2018 4:39:43 GMT
Dang oversoul seems nice qwq but im 11 levels away. im currently just doing the item mq for Deeos, so im catched up to my servant on my necro. Welp back to iruna with me. Edit: I finished that mq now YEY owo my necro is superior then my auto servant uwu
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Post by NightBreeze on Nov 19, 2018 8:57:09 GMT
Undyne they responded to my second message stating that everything is working correctly according to design. Sigh. We know that's not the case. I sent them another message, this time as a request to reduce the skill delay of Skeleton because it makes Death Cry hard to use. I don't know if they'll listen, though. Maybe we need the help of some Japanese player to translate for us in Japanese so they can understand, idk, it seems we just can't get through to them.
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Post by Undyne on Nov 19, 2018 17:18:40 GMT
Undyne they responded to my second message stating that everything is working correctly according to design. Sigh. We know that's not the case. I sent them another message, this time as a request to reduce the skill delay of Skeleton because it makes Death Cry hard to use. I don't know if they'll listen, though. Maybe we need the help of some Japanese player to translate for us in Japanese so they can understand, idk, it seems we just can't get through to them. sent an email Saturday and still waiting on a reply. I'll wait until they respond to do anything else, but I made it as clear as humanly possible that the "skills delay is set to 3 seconds and cannot be reduced, which greatly hurts necromancers Dps and party ability" along with about 2 paragraphs of calling them out on their Bs. hopefully this gets us somewhere, feel like they might actually be looking at it Since I've received no reply yet. Fingers crossed.
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Post by reizen_ on Nov 22, 2018 2:41:14 GMT
I just noticed that Phantom's Max HP decrease during possession varies depending on the amount of sacrifice. Here's what I got:
1&2 sacrifices Max HP-17% 3 sacrifices Max HP-25% 4 sacrifices Max HP-33% 5 sacrifices Max HP-42%
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ravage
Member
A fight doesn't end by deciding the winner. It ends when the loser is decided.
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Post by ravage on Nov 23, 2018 8:34:33 GMT
  So i was finishing up my lvl 200 skills and decided to check on the other higher lvl skills (220-260) and for some reason the NPC gave me the Sacrifice skill quest (Sheep on the Altar) while i was still lvl 200 lol. Thought it was a bug but i completed it anyway. Soooo yeah i guess Sacrifice is a lvl 200 skill now haha...or this is a bug.
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Post by NightBreeze on Nov 23, 2018 9:01:08 GMT
So i was finishing up my lvl 200 skills and decided to check on the other higher lvl skills (220-260) and for some reason the NPC gave me the Sacrifice skill quest (Sheep on the Altar) while i was still lvl 200 lol. Thought it was a bug but i completed it anyway. Soooo yeah i guess Sacrifice is a lvl 200 skill now haha...or this is a bug. Sacrifice has always been a lv200 skill. The guide needs to be corrected.
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