- Adjusted the damage of "Backstab". - Increased the KO Time of "Sicarius" a little, and the skill has a chance to add Buff: "Assault" for a certain period of time. - The damage limit of additional melee and magic attack is extended depending on the level of "Enchant Weapon". - Melee and Magic Pierce effects of equipment affect the damage. - The buffs of "Origin" vary depending on the level. - If you are an "Enchanter", the element of "Enchant Weapon" depends on the element of "Origin". - The magic power of "Magic Blade" depends on each element of "Origin". - The nevative effect of "Finishing Stroke"(decrease refinement value) has been changed to "Greatly decrease damage without "Supernatural". - The damage of "Issen" and "Finishing Stroke" increases according to the value of "Asura Realm". - The damage accumulated by "Mental Clarity" is shown in blue in HP bar. - The duration, attack power and critical damage of "Mental Clarity" increase according to VIT. - Adjusted the condition and possibility to activate "Ukenagashi", and its damage reduction rate. - The condition to activate "Ukenagashi" has been changed from "while you are attacking" to "when you are attacked by an enemy". - The possibility of activating "Ukenagashi" depends on "DEX" and "AGI". - The damage reduction rate of "Ukenagashi" depends on "DEX", "AGI", "STR", and "VIT".
I find Magic Blade spamming enchanter to be fun in my honest opinion. It slightly reminds me of Beast Knight's Impact Blow skill spamming gameplay.
I did a pure M. Blade build long time ago using water magic counter set (similar to what a pre-Nemesis Bishop would use) or negate/disable set.
Stats: max INT, DEX, VIT, GR, & BL [Note: You need high dex to efficiently spam Magic Blade. GR and BL for boosting your matk stat]
My Apostolia lines: 3B and 2G (for matk obviously but I forgot what al xtals I used)
Equips that I used: - Freesia Rod II +9 Frederico [Note: I used F. Rod because it has autoskill+%] - Struggler last upgrade +9 Minela - Snow Earmuff +9 Pole - Ice Crystal Necklace ns [Note: Ice Crystal Necklace water magic+% stat is helpful and the -100% Ailment R is sometimes not a problem really thanks to Illness Hit skill]
Sometimes I change armor and additional for negate/disable with both: - Dragon Mail last upg Praldy - Luna Epaulette Pole [Note: Need to use two disable/negate gears minimum]
Can't have agi/high evasion as pure spamming build because counter and negate set requires you to get hit by enemies to make the counters proc...
OR you can instead be a hybrid build by including AGI thanks to being able to turn off (or on) your normal auto attack in your settings since maybe some of you want to use Sinbad (magic sword) last upg or Hiereus (magic bow but Hiereus bow specifically needs 300 Agi minimum for full potential) last upg
Magic swords and magic bows atk stat increase are basically the same as long you focus on INT and DEX stats for Magic Blade focused enchanter.
By the way, high Vit does not necessarily mean having stronger Stone Skin. Stronger, thicker Stone Skin depends on your max HP which is why you have probably noticed many enchanters having a hp set (other benefit of high hp is more mp heal).