Post by juice on Mar 26, 2018 11:09:49 GMT
I was hoping that someone that can test the gladiator in the jp server can post a before and after the adjustment on tuesday-wednesday and compare the agi build vs dex. Thanks.
Balance adjustment of the tertiary job "Gladiator"
In the adjustment of Gladiator we will make skills that were heavily restricted easier to use and strengthen the offensive capability.
Furthermore the defensive capability will be enhanced which was low compared to other tank type jobs and the support capability to reduce the damage of party members will also get strengthened.
About skill adjustments:
Skill name type Effect contents
Hellvell Hilt Active skill -Extend duration
-Upward adjustment of "Ability to reduce the damage taken by party members except yourself" when you are tanking the target
-Eliminated the limitation the the power of the skill "Sword Tempest" will be lower during the effect time
Valkyrie Blade Active skill -Upward adjustment of damage
-When the target is under the abnormal status "dizzy", the power of the damage rise is increased
Pillar Blade Active skill -Increased the basic range of skill
Sword Tempest Active skill -Upward adjustment of the upper limit of "AGI" value used for the damage calculation is removed
Esperanza Active skill -Upward adjustment of the continuous effect "Power Up"
-Lowering the debuff effect of the continuous effect "Exhaustion"
-Reduced the duration of the continuous effect "Exhaustion"
-Ease of granting condition of the continuous effect "Exhaustion"
-"Power Up" details of upward adjustment:
-Added the effect of raising melee resistance
-Added the effect of raising magic resistance
-Upward adjustment of the ATK rise effect
-Continuous effect details of when the effect of "Exhaustion" is given:
-Current specification:
-Is given if the continuous effect time has elapsed as "Exhaustion nullified" is not active
-Is given if the continuous effects get deleted
-Is given upon death
-New specification:
-Is given if the continuous effect time has elapsed as "Exhaustion nullified" is not active
Also battle mastery will add more attack.
Balance adjustment of the tertiary job "Gladiator"
In the adjustment of Gladiator we will make skills that were heavily restricted easier to use and strengthen the offensive capability.
Furthermore the defensive capability will be enhanced which was low compared to other tank type jobs and the support capability to reduce the damage of party members will also get strengthened.
About skill adjustments:
Skill name type Effect contents
Hellvell Hilt Active skill -Extend duration
-Upward adjustment of "Ability to reduce the damage taken by party members except yourself" when you are tanking the target
-Eliminated the limitation the the power of the skill "Sword Tempest" will be lower during the effect time
Valkyrie Blade Active skill -Upward adjustment of damage
-When the target is under the abnormal status "dizzy", the power of the damage rise is increased
Pillar Blade Active skill -Increased the basic range of skill
Sword Tempest Active skill -Upward adjustment of the upper limit of "AGI" value used for the damage calculation is removed
Esperanza Active skill -Upward adjustment of the continuous effect "Power Up"
-Lowering the debuff effect of the continuous effect "Exhaustion"
-Reduced the duration of the continuous effect "Exhaustion"
-Ease of granting condition of the continuous effect "Exhaustion"
-"Power Up" details of upward adjustment:
-Added the effect of raising melee resistance
-Added the effect of raising magic resistance
-Upward adjustment of the ATK rise effect
-Continuous effect details of when the effect of "Exhaustion" is given:
-Current specification:
-Is given if the continuous effect time has elapsed as "Exhaustion nullified" is not active
-Is given if the continuous effects get deleted
-Is given upon death
-New specification:
-Is given if the continuous effect time has elapsed as "Exhaustion nullified" is not active
Also battle mastery will add more attack.