Makina Yuki
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Post by Makina Yuki on Feb 6, 2018 11:32:24 GMT
I believe many people belive when I said ench is fast boss killer (mainly because I always promote them xD). But this video give me curiousity about future ench dps potential in future:
Gk less than 10 sec!! (if I dont count rebuff xD)
Do you think she use new skills? Lets discuss about ench dps potential in future, because my current statement about ench that can do around 1m damage per dual blow maybe will not relevant in future.
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Post by rizen on Feb 6, 2018 16:58:18 GMT
Is my eyes failing me or did i just see a 500k~ autoskill?
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Makina Yuki
Community Contributor
Follow & Subscribe My Youtube channel : https://www.youtube.com/channel/UCggJhNLV8YxW9gFWMVDAzLw/vid
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Post by Makina Yuki on Feb 7, 2018 1:05:44 GMT
Is my eyes failing me or did i just see a 500k~ autoskill? Actually I saw 455k damage (maybe spellbrusted) and 170k-250k damage per auto °_°
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Post by Ryukengan on Feb 7, 2018 1:45:41 GMT
No it's just a dark element set. Using Dark Book 2s it seems like.
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Post by pingrek on Feb 7, 2018 2:16:01 GMT
Is my eyes failing me or did i just see a 500k~ autoskill? Actually I saw 455k damage (maybe spellbrusted) and 170k-250k damage per auto °_° I saw some damage that started with a 50 but the rest of it was obscured by a cloud of other damage numbers so I couldn't make out the rest of it
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Makina Yuki
Community Contributor
Follow & Subscribe My Youtube channel : https://www.youtube.com/channel/UCggJhNLV8YxW9gFWMVDAzLw/vid
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Post by Makina Yuki on Feb 7, 2018 2:25:46 GMT
No it's just a dark element set. Using Dark Book 2s it seems like. My dajarte damage so far only hit 120k with faw, gram, pauk, and cgb. Is it possible hit minimum 170k dajarte damage by switch my weapon to 2s dark book only? Also, from what gear 400k damage comes from?
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Post by sandimailana on Feb 7, 2018 4:47:47 GMT
Exas magic : The secret to make magical power excessively runaway. By using it during magical power runaway, temporarily break through the limit of magical power runaway. At the end of the effect, relieve the state of magical runaway. SLv1 MP 100 quest 【Vitality of uprising】 (Lv 340) Clear
Mana Convert : The secret to convert mana into the power of each attribute. Instead of consuming MP at regular intervals, the physical and magical powers of the attributes of the volcanoes are strengthened. Attributes change with Lv when using skills. Lv 1 is fire, Lv 2 is water, Lv 3 is wind, Lv 4 is land. SLv1 MP1 quest 【shift change】 (Lv 340) clear ※ Effect time 60 seconds ※ 10% consumption of maximum MP every 5 seconds
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Makina Yuki
Community Contributor
Follow & Subscribe My Youtube channel : https://www.youtube.com/channel/UCggJhNLV8YxW9gFWMVDAzLw/vid
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Post by Makina Yuki on Feb 7, 2018 10:31:43 GMT
Exas magic : The secret to make magical power excessively runaway. By using it during magical power runaway, temporarily break through the limit of magical power runaway. At the end of the effect, relieve the state of magical runaway. SLv1 MP 100 quest 【Vitality of uprising】 (Lv 340) Clear Mana Convert : The secret to convert mana into the power of each attribute. Instead of consuming MP at regular intervals, the physical and magical powers of the attributes of the volcanoes are strengthened. Attributes change with Lv when using skills. Lv 1 is fire, Lv 2 is water, Lv 3 is wind, Lv 4 is land. SLv1 MP1 quest 【shift change】 (Lv 340) clear ※ Effect time 60 seconds ※ 10% consumption of maximum MP every 5 seconds I already knew ench new skills description and their effect. My question for now, is that new skills can help ench reach minimum 170k/dajarte auto? Or JP iruna had something we dont have in English Iruna which help ench reach that dps?
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Post by rizen on Feb 7, 2018 10:57:32 GMT
Probably Drugs. Definitely drugs. Yeah drugs.
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Post by Ryukengan on Feb 7, 2018 13:01:02 GMT
Makina Yuki They can drop 2s equip on all slots. You can easily deal that much DPS with full 2s and/or consumables. I'm guessing this player has at least 2s weapon and special, probably additional and/or armor as well. Might also be using blue/yellow candy bag for even more damage and spell burst rate and dark drink is usually a must have anyway. 10% (Catafnia al) + 15% (Pauk al) + 25% (Dark Book last up) + 10% (dark drink) = 60% dark element magic factor in the extra slots and you can easily deal double damage or triple damage of what normal international players deal with consumables. Just the magic blade buff set at the beginning deals over 90k damage, this player has insane gear for sure. Also keep in mind the player is in a party with a Minstrel and a Bishop. It's not a solo run and the new Minstrel buffs are on an insane level (which is why they are getting nerfed). P.S.: The player is still using dual blow because it's simply the best skill for autoskill enchanter. Edit: Of course they also have better xtals and gear available because we still don't have Catafnia al and so on.
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Makina Yuki
Community Contributor
Follow & Subscribe My Youtube channel : https://www.youtube.com/channel/UCggJhNLV8YxW9gFWMVDAzLw/vid
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Post by Makina Yuki on Feb 7, 2018 13:07:38 GMT
Ryukengan I see As for pt farm, I saw her other video she also dealt 170k dajarte damage at s350 in solo farm (probably item drug?). That means 2s weapon will give huge impact on ench. Do you think only pure matk+25% dark magic boost from rod will give huge difference for dajarte damage compared to magic sword (either dim or gram)? I heard asobimo planned to rework elemental magic & critical damage formula in future, so is that setup still viable after rework?
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