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Post by lacs on Nov 9, 2017 22:04:06 GMT
me pally o.o)/ me solo bosses o.o)/ me does 20k-30k damage each hit o.o)/ me gets 0-1k damage per hit o.o)/
if pally starts making way more damage, or receiving less damage from mobd, it'll be cool :3
but the other way around, we'll be useless °^°
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Post by LeviDane on Nov 9, 2017 22:17:15 GMT
I can't wait until they announce the changes. This thread will turn into a cry fest and I will be there with popcorn! If the game stays the same people will moan. If any changes are made people will moan. It's impossible to make people happy.
I would suggest not nerfing any class. But buff the damage of weaker classes to make it more even. Instant death should be removed and good old fashioned healing should come back. Ressu is op lets be honest. Bosses have a lot of hp now so doing less damage will make a long farm longer.
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jb
Member
monkeying around
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Post by jb on Nov 9, 2017 22:30:57 GMT
I saw a comment recently about how Iruna was designed to be a party game but became a solo game. Maybe Asobimo will make it easier for low level players to solo and high level players get parties with unpopular jobs.
(personally I think they're going to completely break the game but I can still be hopeful..)
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Yazmat
Community Contributor
Pally Lv351 | Alchy Lv318
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Post by Yazmat on Nov 9, 2017 23:27:07 GMT
me pally o.o)/ me solo bosses o.o)/ me does 20k-30k damage each hit o.o)/ me gets 0-1k damage per hit o.o)/ if pally starts making way more damage, or receiving less damage from mobd, it'll be cool :3 but the other way around, we'll be useless °^° Pally in JP where the survey took place does a lot more damage... with Knight's Heart... Anyway everyone... survey already took place... people already voted... results already announced... Asobimo acknowledges the jobs are unbalanced... and change will come! Like it or not! Change we need!
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Post by Kijimu Party on Nov 10, 2017 0:13:42 GMT
Change is inevitable, we can only adapt Or re-roll!
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Just Shu
Member
Am quitting Iruna now. Or a really long hiatus, idk. Thanks to everyone tho. :)
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Post by Just Shu on Nov 10, 2017 1:10:23 GMT
I hope I dont have to change my characters' builds Q∆Q I dont have both spina and money for stefly…
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Post by isntjoaquim on Nov 10, 2017 1:41:09 GMT
A limit of reduction on bishop's resu delay mwahwaha Cmon my servant wants to farm too o.o9
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Post by ifron on Nov 10, 2017 1:43:22 GMT
I think this change my needed ppl already know what class they signing up for and what they have to deal with if they are experienced samu in jp can spam fs 2m or more or less they might adjust this or not bc samu still mostly use auto thus most likely why no new skills yet I would say they need to focus on rare drop and drop rate adjustments than dmg adjustments
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♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Nov 10, 2017 2:00:20 GMT
wow based on the poll
both on ios and android hw and bishop got the most users
wish they do a poll on en too .. pretty sure this will rank highest in my opinion
hw bishop sk mins
followed by
assassin enchanter sniper pally beast knights claw monk gladiator geo monk servant
adventurer
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asteg
Dank Meme Lord
yar yar...wind at ye backs me fellows.
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Post by asteg on Nov 10, 2017 2:28:50 GMT
I would love it if they reduced the hp of stuff a bit, it's like wow alright tack on a extra 1m hp to everything new generic lazy move, I don't mind if stuff is hard and u have to use ur head, but Iruna isn't exactly monster Hunter
Lower HP would just be nice in general, like you can definitely kill most bosses by lvl 300 regardless of class but just speeding up the process in a game where drop rates suck would probably balance the fekin economy
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Post by AnTz on Nov 10, 2017 2:32:10 GMT
I think I know why they won't give survey to EN server. Because EN server already unbalance, so survey results may be bias. I think that 50% of EN community is ninja (PF/SK/magic build), obviously the result will be demand for upgrade skill & rejection for skill nerf 😂😂
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(0_0)
Member
4ever a poor person T^T
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Post by (0_0) on Nov 10, 2017 2:42:48 GMT
I'm all for this, but I'm not sure if they should lower boss hp. I mean, if they lower both skill damage and boss hp won't we be back at square 1?
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Post by Deleted on Nov 10, 2017 3:12:09 GMT
Only reason why I suggest bish need some limitation in their ressu because ppl enigma that all boss in iruna can be beaten as long they had ressu in pt. So, either asobimo add boss that has revival debuff or make ressu only work against instant kill or over MaxHp damage, servant will never get place in Pt. As for sin skills, their role is kill enemies ASAP, so I dont think they need downgrade. For zero and sk, I dont think they are OP skills. For example, with current gear and skills in English iruna, enchanter can do up to 300k-500k dps (not including their new skills at JP). Bish, mins, and servant basically is support class, if they got Op damage skills, it will be unbalance for Iruna gameplay. In my opinion, we feel that this class is unfair because most boss in iruna can be beaten with meta party (sk, zero, mins, bish). If only asobimo make many boss that cannot be defeated by meta party, maybe we will not get class discrimination. I thought there was a boss who debuffs "Revival" or I'm just mistaken?
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Makina Yuki
Community Contributor
Follow & Subscribe My Youtube channel : https://www.youtube.com/channel/UCggJhNLV8YxW9gFWMVDAzLw/vid
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Post by Makina Yuki on Nov 10, 2017 3:14:43 GMT
@yuhee is that popular boss? Most popular boss didnt had revival debuff (if yes, it rarely happend). Also, since ressu has no hate rise, ppl didnt need servant in meta party atm
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Post by Deleted on Nov 10, 2017 3:17:45 GMT
@yuhee is that popular boss? Most popular boss didnt had revival debuff (if yes, it rarely happend). Also, since ressu has no hate rise, ppl didnt need servant in meta party atm I remember now its the boss in wyn map. Idk either its wyn or the other one
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